Tag Archives: safe

#438731 Video Friday: Perseverance Lands on Mars

Video Friday is your weekly selection of awesome robotics videos, collected by your Automaton bloggers. We’ll also be posting a weekly calendar of upcoming robotics events for the next few months; here's what we have so far (send us your events!):

HRI 2021 – March 8-11, 2021 – [Online Conference]
RoboSoft 2021 – April 12-16, 2021 – [Online Conference]
ICRA 2021 – May 30-5, 2021 – Xi'an, China
Let us know if you have suggestions for next week, and enjoy today's videos.

Hmm, did anything interesting happen in robotics yesterday week?

Obviously, we're going to have tons more on the Mars Rover and Mars Helicopter over the next days, weeks, months, years, and (if JPL's track record has anything to say about it) decades. Meantime, here's what's going to happen over the next day or two:

[ Mars 2020 ]

PLEN hopes you had a happy Valentine's Day!

[ PLEN ]

Unitree dressed up a whole bunch of Laikago quadrupeds to take part in the 2021 Spring Festival Gala in China.

[ Unitree ]

Thanks Xingxing!

Marine iguanas compete for the best nesting sites on the Galapagos Islands. Meanwhile RoboSpy Iguana gets involved in a snot sneezing competition after the marine iguanas return from the sea.

[ Spy in the Wild ]

Tails, it turns out, are useful for almost everything.

[ DART Lab ]

Partnered with MD-TEC, this video demonstrates use of teleoperated robotic arms and virtual reality interface to perform closed suction for self-ventilating tracheostomy patients during COVID -19 outbreak. Use of closed suction is recommended to minimise aerosol generated during this procedure. This robotic method avoids staff exposure to virus to further protect NHS.

[ Extend Robotics ]

Fotokite is a safe, practical way to do local surveillance with a drone.

I just wish they still had a consumer version 🙁

[ Fotokite ]

How to confuse fish.

[ Harvard ]

Army researchers recently expanded their research area for robotics to a site just north of Baltimore. Earlier this year, Army researchers performed the first fully-autonomous tests onsite using an unmanned ground vehicle test bed platform, which serves as the standard baseline configuration for multiple programmatic efforts within the laboratory. As a means to transition from simulation-based testing, the primary purpose of this test event was to capture relevant data in a live, operationally-relevant environment.

[ Army ]

Flexiv's new RIZON 10 robot hopes you had a happy Valentine's Day!

[ Flexiv ]

Thanks Yunfan!

An inchworm-inspired crawling robot (iCrawl) is a 5 DOF robot with two legs; each with an electromagnetic foot to crawl on the metal pipe surfaces. The robot uses a passive foot-cap underneath an electromagnetic foot, enabling it to be a versatile pipe-crawler. The robot has the ability to crawl on the metal pipes of various curvatures in horizontal and vertical directions. The robot can be used as a new robotic solution to assist close inspection outside the pipelines, thus minimizing downtime in the oil and gas industry.

[ Paper ]

Thanks Poramate!

A short film about Robot Wars from Blender Magazine in 1995.

[ YouTube ]

While modern cameras provide machines with a very well-developed sense of vision, robots still lack such a comprehensive solution for their sense of touch. The talk will present examples of why the sense of touch can prove crucial for a wide range of robotic applications, and a tech demo will introduce a novel sensing technology targeting the next generation of soft robotic skins. The prototype of the tactile sensor developed at ETH Zurich exploits the advances in camera technology to reconstruct the forces applied to a soft membrane. This technology has the potential to revolutionize robotic manipulation, human-robot interaction, and prosthetics.

[ ETHZ ]

Thanks Markus!

Quadrupedal robotics has reached a level of performance and maturity that enables some of the most advanced real-world applications with autonomous mobile robots. Driven by excellent research in academia and industry all around the world, a growing number of platforms with different skills target different applications and markets. We have invited a selection of experts with long-standing experience in this vibrant research area

[ IFRR ]

Thanks Fan!

Since January 2020, more than 300 different robots in over 40 countries have been used to cope with some aspect of the impact of the coronavirus pandemic on society. The majority of these robots have been used to support clinical care and public safety, allowing responders to work safely and to handle the surge in infections. This panel will discuss how robots have been successfully used and what is needed, both in terms of fundamental research and policy, for robotics to be prepared for the future emergencies.

[ IFRR ]

At Skydio, we ship autonomous robots that are flown at scale in complex, unknown environments every day. We’ve invested six years of R&D into handling extreme visual scenarios not typically considered by academia nor encountered by cars, ground robots, or AR applications. Drones are commonly in scenes with few or no semantic priors on the environment and must deftly navigate thin objects, extreme lighting, camera artifacts, motion blur, textureless surfaces, vibrations, dirt, smudges, and fog. These challenges are daunting for classical vision, because photometric signals are simply inconsistent. And yet, there is no ground truth for direct supervision of deep networks. We’ll take a detailed look at these issues and how we’ve tackled them to push the state of the art in visual inertial navigation, obstacle avoidance, rapid trajectory planning. We will also cover the new capabilities on top of our core navigation engine to autonomously map complex scenes and capture all surfaces, by performing real-time 3D reconstruction across multiple flights.

[ UPenn ] Continue reading

Posted in Human Robots

#438613 Video Friday: Digit Takes a Hike

Video Friday is your weekly selection of awesome robotics videos, collected by your Automaton bloggers. We’ll also be posting a weekly calendar of upcoming robotics events for the next few months; here's what we have so far (send us your events!):

HRI 2021 – March 8-11, 2021 – [Online Conference]
RoboSoft 2021 – April 12-16, 2021 – [Online Conference]
ICRA 2021 – May 30-5, 2021 – Xi'an, China
Let us know if you have suggestions for next week, and enjoy today's videos.

It's winter in Oregon, so everything is damp, all the time. No problem for Digit!

Also the case for summer in Oregon.

[ Agility Robotics ]

While other organisms form collective flocks, schools, or swarms for such purposes as mating, predation, and protection, the Lumbriculus variegatus worms are unusual in their ability to braid themselves together to accomplish tasks that unconnected individuals cannot. A new study reported by researchers at the Georgia Institute of Technology describes how the worms self-organize to act as entangled “active matter,” creating surprising collective behaviors whose principles have been applied to help blobs of simple robots evolve their own locomotion.

No, this doesn't squick me out at all, why would it.

[ Georgia Tech ]

A few years ago, we wrote about Zhifeng Huang's jet-foot equipped bipedal robot, and he's been continuing to work on it to the point where it can now step over gaps that are an absolutely astonishing 147% of its leg length.

[ Paper ]

Thanks Zhifeng!

The Inception Drive is a novel, ultra-compact design for an Infinitely Variable Transmission (IVT) that uses nested-pulleys to adjust the gear ratio between input and output shafts. This video shows the first proof-of-concept prototype for a “Fully Balanced” design, where the spinning masses within the drive are completely balanced to reduce vibration, thereby allowing the drive to operate more efficiently and at higher speeds than achievable on an unbalanced design.

As shown in this video, the Inception Drive can change both the speed and direction of rotation of the output shaft while keeping the direction and speed of the input shaft constant. This ability to adjust speed and direction within such a compact package makes the Inception Drive a compelling choice for machine designers in a wide variety of fields, including robotics, automotive, and renewable-energy generation.

[ SRI ]

Robots with kinematic loops are known to have superior mechanical performance. However, due to these loops, their modeling and control is challenging, and prevents a more widespread use. In this paper, we describe a versatile Inverse Kinematics (IK) formulation for the retargeting of expressive motions onto mechanical systems with loops.

[ Disney Research ]

Watch Engineered Arts put together one of its Mesmer robots in a not at all uncanny way.

[ Engineered Arts ]

There's been a bunch of interesting research into vision-based tactile sensing recently; here's some from Van Ho at JAIST:

[ Paper ]

Thanks Van!

This is really more of an automated system than a robot, but these little levitating pucks are very very slick.

ACOPOS 6D is based on the principle of magnetic levitation: Shuttles with integrated permanent magnets float over the surface of electromagnetic motor segments. The modular motor segments are 240 x 240 millimeters in size and can be arranged freely in any shape. A variety of shuttle sizes carry payloads of 0.6 to 14 kilograms and reach speeds of up to 2 meters per second. They can move freely in two-dimensional space, rotate and tilt along three axes and offer precise control over the height of levitation. All together, that gives them six degrees of motion control freedom.

[ ACOPOS ]

Navigation and motion control of a robot to a destination are tasks that have historically been performed with the assumption that contact with the environment is harmful. This makes sense for rigid-bodied robots where obstacle collisions are fundamentally dangerous. However, because many soft robots have bodies that are low-inertia and compliant, obstacle contact is inherently safe. We find that a planner that takes into account and capitalizes on environmental contact produces paths that are more robust to uncertainty than a planner that avoids all obstacle contact.

[ CHARM Lab ]

The quadrotor experts at UZH have been really cranking it up recently.

Aerodynamic forces render accurate high-speed trajectory tracking with quadrotors extremely challenging. These complex aerodynamic effects become a significant disturbance at high speeds, introducing large positional tracking errors, and are extremely difficult to model. To fly at high speeds, feedback control must be able to account for these aerodynamic effects in real-time. This necessitates a modelling procedure that is both accurate and efficient to evaluate. Therefore, we present an approach to model aerodynamic effects using Gaussian Processes, which we incorporate into a Model Predictive Controller to achieve efficient and precise real-time feedback control, leading to up to 70% reduction in trajectory tracking error at high speeds. We verify our method by extensive comparison to a state-of-the-art linear drag model in synthetic and real-world experiments at speeds of up to 14m/s and accelerations beyond 4g.

[ Paper ]

I have not heard much from Harvest Automation over the last couple years and their website was last updated in 2016, but I guess they're selling robots in France, so that's good?

[ Harvest Automation ]

Last year, Clearpath Robotics introduced a ROS package for Spot which enables robotics developers to leverage ROS capabilities out-of-the-box. Here at OTTO Motors, we thought it would be a compelling test case to see just how easy it would be to integrate Spot into our test fleet of OTTO materials handling robots.

[ OTTO Motors ]

Video showcasing recent robotics activities at PRISMA Lab, coordinated by Prof. Bruno Siciliano, at Università di Napoli Federico II.

[ PRISMA Lab ]

Thanks Fan!

State estimation framework developed by the team CoSTAR for the DARPA Subterranean Challenge, where the team achieved 2nd and 1st places in the Tunnel and Urban circuits.

[ Paper ]

Highlights from the 2020 ROS Industrial conference.

[ ROS Industrial ]

Thanks Thilo!

Not robotics, but entertaining anyway. From the CHI 1995 Technical Video Program, “The Tablet Newspaper: a Vision for the Future.”

[ CHI 1995 ]

This week's GRASP on Robotics seminar comes from Allison Okamura at Stanford, on “Wearable Haptic Devices for Ubiquitous Communication.”

Haptic devices allow touch-based information transfer between humans and intelligent systems, enabling communication in a salient but private manner that frees other sensory channels. For such devices to become ubiquitous, their physical and computational aspects must be intuitive and unobtrusive. We explore the design of a wide array of haptic feedback mechanisms, ranging from devices that can be actively touched by the fingertips to multi-modal haptic actuation mounted on the arm. We demonstrate how these devices are effective in virtual reality, human-machine communication, and human-human communication.

[ UPenn ] Continue reading

Posted in Human Robots

#438553 New Drone Software Handles Motor ...

Good as some drones are becoming at obstacle avoidance, accidents do still happen. And as far as robots go, drones are very much on the fragile side of things. Any sort of significant contact between a drone and almost anything else usually results in a catastrophic, out-of-control spin followed by a death plunge to the ground. Bad times. Bad, expensive times.

A few years ago, we saw some interesting research into software that can keep the most common drone form factor, the quadrotor, aloft and controllable even after the failure of one motor. The big caveat to that software was that it relied on GPS for state estimation, meaning that without a GPS signal, the drone is unable to get the information it needs to keep itself under control. In a paper recently accepted to RA-L, researchers at the University of Zurich report that they have developed a vision-based system that brings state estimation completely on-board. The upshot: potentially any drone with some software and a camera can keep itself safe even under the most challenging conditions.

A few years ago, we wrote about first author Sihao Sun’s work on high speed controlled flight of a quadrotor with a non-functional motor. But that innovation relied on an external motion capture system. Since then, Sun has moved from Tu Delft to Davide Scaramuzza’s lab at UZH, and it looks like he’s been able to combine his work on controlled spinning flight with the Robotics and Perception Group’s expertise in vision. Now, a downward-facing camera is all it takes for a spinning drone to remain stable and controllable:

Remember, this software isn’t just about guarding against motor failure. Drone motors themselves don’t just up and fail all that often, either with respect to their software or hardware. But they do represent the most likely point of failure for any drone, usually because when you run into something, what ultimately causes your drone to crash is damage to a motor or a propeller that causes loss of control.

The reason that earlier solutions relied on GPS was because the spinning drone needs a method of state estimation—that is, in order to be closed-loop controllable, the drone needs to have a reasonable understanding of what its position is and how that position is changing over time. GPS is an easy way to take care of this, but GPS is also an external system that doesn’t work everywhere. Having a state estimation system that’s completely internal to the drone itself is much more fail safe, and Sun got his onboard system to work through visual feature tracking with a downward-facing camera, even as the drone is spinning at over 20 rad/s.

While the system works well enough with a regular downward-facing camera—something that many consumer drones are equipped with for stabilization purposes—replacing it with an event camera (you remember event cameras, right?) makes the performance even better, especially in low light.

For more details on this, including what you’re supposed to do with a rapidly spinning partially disabled quadrotor (as well as what it’ll take to make this a standard feature on consumer hardware), we spoke with Sihao Sun via email.

IEEE Spectrum: what usually happens when a drone spinning this fast lands? Is there any way to do it safely?

Sihao Sun: Our experience shows that we can safely land the drone while it is spinning. When the range sensor measurements are lower than a threshold (around 10 cm, indicating that the drone is close to the ground), we switch off the rotors. During the landing procedure, despite the fast spinning motion, the thrust direction oscillates around the gravity vector, thus the drone touches the ground with its legs without damaging other components.

Can your system handle more than one motor failure?

Yes, the system can also handle the failure of two opposing rotors. However, if two adjacent rotors or more than two rotors fail, our method cannot save the quadrotor. Some research has shown that it is possible to control a quadrotor with only one remaining rotor. But the drone requires a very special inertial property, which is hard to satisfy in real applications.

How different is your system's performance from a similar system that relies on GPS, in a favorable environment?

In a favorable environment, our system outperforms those relying on GPS signals because it obtains better position estimates. Since a damaged quadrotor spins fast, the accelerometer readings are largely affected by centrifugal forces. When the GPS signal is lost or degraded, a drone relying on GPS needs to integrate these biased accelerometer measurements for position estimation, leading to large position estimation errors. Feeding these erroneous estimates to the flight controller can easily crash the drone.

When you say that your solution requires “only onboard sensors and computation,” are those requirements specialized, or would they be generally compatible with the current generation of recreational and commercial quadrotors?

We use an NVIDIA Jetson TX2 to run our solution, which includes two parts: the control algorithm and the vision-based state estimation algorithm. The control algorithm is lightweight; thus, we believe that it is compatible with the current generation of quadrotors. On the other hand, the vision-based state estimation requires relatively more computational resources, which may not be affordable for cheap recreational platforms. But this is not an issue for commercial quadrotors because many of them have more powerful processors than a TX2.

What else can event cameras be used for, in recreational or commercial applications?

Many drone applications can benefit from event cameras, especially those in high-speed or low-light conditions, such as autonomous drone racing, cave exploration, drone delivery during night time, etc. Event cameras also consume very little power, which is a significant advantage for energy-critical missions, such as planetary aerial vehicles for Mars explorations. Regarding space applications, we are currently collaborating with JPL to explore the use of event cameras to address the key limitations of standard cameras for the next Mars helicopter.

[ UZH RPG ] Continue reading

Posted in Human Robots

#438080 Boston Dynamics’ Spot Robot Is Now ...

Boston Dynamics has been working on an arm for its Spot quadruped for at least five years now. There have been plenty of teasers along the way, including this 45-second clip from early 2018 of Spot using its arm to open a door, which at 85 million views seems to be Boston Dynamics’ most popular video ever by a huge margin. Obviously, there’s a substantial amount of interest in turning Spot from a highly dynamic but mostly passive sensor platform into a mobile manipulator that can interact with its environment.

As anyone who’s done mobile manipulation will tell you, actually building an arm is just the first step—the really tricky part is getting that arm to do exactly what you want it to do. In particular, Spot’s arm needs to be able to interact with the world with some amount of autonomy in order to be commercially useful, because you can’t expect a human (remote or otherwise) to spend all their time positioning individual joints or whatever to pick something up. So the real question about this arm is whether Boston Dynamics has managed to get it to a point where it’s autonomous enough that users with relatively little robotics experience will be able to get it to do useful tasks without driving themselves nuts.

Today, Boston Dynamics is announcing commercial availability of the Spot arm, along with some improved software called Scout plus a self-charging dock that’ll give the robot even more independence. And to figure out exactly what Spot’s new arm can do, we spoke with Zachary Jackowski, Spot Chief Engineer at Boston Dynamics.

Although Boston Dynamics’ focus has been on dynamic mobility and legged robots, the company has been working on manipulation for a very long time. We first saw an arm prototype on an early iteration of Spot in 2016, where it demonstrated some impressive functionality, including loading a dishwasher and fetching a beer in a way that only resulted in a minor catastrophe. But we’re guessing that Spot’s arm can trace its history back to BigDog’s crazy powerful hydraulic face-arm, which was causing mayhem with cinder blocks back in 2013:

Spot’s arm is not quite that powerful (it has to drag cinder blocks along the ground rather than fling them into space), but you can certainly see the resemblance. Here’s the video that Boston Dynamics posted yesterday to introduce Spot’s new arm:

A couple of things jumped out from this video right away. First, Spot is doing whole body manipulation with its arm, as opposed to just acting as a four-legged base that brings the arm where it needs to go. Planning looks to be very tightly integrated, such that if you ask the robot to manipulate an object, its arm, legs, and torso all work together to optimize that manipulation. Also, when Spot flips that electrical switch, you see the robot successfully grasp the switch, and then reposition its body in a way that looks like it provides better leverage for the flip, which is a neat trick. It looks like it may be able to use the strength of its legs to augment the strength of its arm, as when it’s dragging the cinder block around, which is surely an homage to BigDog. The digging of a hole is particularly impressive. But again, the real question is how much of this is autonomous or semi-autonomous in a way that will be commercially useful?

Before we get to our interview with Spot Chief Engineer Zack Jackowski, it’s worth watching one more video that Boston Dynamics shared with us:

This is notable because Spot is opening a door that’s not ADA compliant, and the robot is doing it with a simple two-finger gripper. Most robots you see interacting with doors rely on ADA compliant hardware, meaning (among other things) a handle that can be pushed rather than a knob that has to be twisted, because it’s much more challenging for a robot to grasp and twist a smooth round door knob than it is to just kinda bash down on a handle. That capability, combined with Spot being able to pass through a spring-loaded door, potentially opens up a much wider array of human environments to the robot, and that’s where we started our conversation with Jackowski.

IEEE Spectrum: At what point did you decide that for Spot’s arm to be useful, it had to be able to handle round door knobs?

Zachary Jackowski: We're like a lot of roboticists, where someone in a meeting about manipulation would say “it's time for the round doorknob” and people would start groaning a little bit. But the reality is that, in order to make a robot useful, you have to engage with the environments that users have. Spot’s arm uses a very simple gripper—it’s a one degree of freedom gripper, but a ton of thought has gone into all of the fine geometric contours of it such that it can grab that ADA compliant lever handle, and it’ll also do an enclosing grasp around a round door knob. The major point of a robot like Spot is to engage with the environment you have, and so you can’t cut out stuff like round door knobs.

We're thrilled to be launching the arm and getting it out with users and to have them start telling us what doors it works really well on, and what they're having trouble with. And we're going to be working on rapidly improving all this stuff. We went through a few campaigns of like, “this isn’t ready until we can open every single door at Boston Dynamics!” But every single door at Boston Dynamics and at our test lab is a small fraction of all the doors in the world. So we're prepared to learn a lot this year.

When we see Spot open a door, or when it does those other manipulation behaviors in the launch video, how much of that is autonomous, how much is scripted, and to what extent is there a human in the loop?

All of the scenes where the robot does a pick, like the snow scene or the laundry scene, that is actually an almost fully integrated autonomous behavior that has a bit of a script wrapped around it. We trained a detector for an object, and the robot is identifying that object in the environment, picking it, and putting it in the bin all autonomously. The scripted part of that is telling the robot to perform a series of picks.

One of the things that we’re excited about, and that roboticists have been excited about going back probably all the way to the DRC, is semi-autonomous manipulation. And so we have modes built into the interface where if you see an object that you want the robot to grab, all you have to do is tap that object on the screen, and the robot will walk up to it, use the depth camera in its gripper to capture a depth map, and plan a grasp on its own in real time. That’s all built-in, too.

The jump rope—robots don’t just go and jump rope on their own. We scripted an arm motion to move the rope, and wrote a script using our API to coordinate all three robots. Drawing “Boston Dynamics” in chalk in our parking lot was scripted also. One of our engineers wrote a really cool G-code interpreter that vectorizes graphics so that Spot can draw them.

So for an end user, if you wanted Spot to autonomously flip some switches for you, you’d just have to train Spot on your switches, and then Spot could autonomously perform the task?

There are a couple of ways that task could break down depending on how you’re interfacing with the robot. If you’re a tablet user, you’d probably just identify the switch yourself on the tablet’s screen, and the robot will figure out the grasp, and grasp it. Then you’ll enter a constrained manipulation mode on the tablet, and the robot will be able to actuate the switch. But the robot will take care of the complicated controls aspects, like figuring out how hard it has to pull, the center of rotation of the switch, and so on.

The video of Spot digging was pretty cool—how did that work?

That’s mostly a scripted behavior. There are some really interesting control systems topics in there, like how you’d actually do the right kinds of force control while you insert the trowel into the dirt, and how to maintain robot stability while you do it. The higher level task of how to make a good hole in the dirt—that’s scripted. But the part of the problem that’s actually digging, you need the right control system to actually do that, or you’ll dig your trowel into the ground and flip your robot over.

The last time we saw Boston Dynamics robots flipping switches and turning valves I think might have been during the DRC in 2015, when they had expert robot operators with control over every degree of freedom. How are things different now with Spot, and will non-experts in the commercial space really be able to get the robot to do useful tasks?

A lot of the things, like “pick the stuff up in the room,” or ‘turn that switch,” can all be done by a lightly trained operator using just the tablet interface. If you want to actually command all of Spot’s arm degrees of freedom, you can do that— not through the tablet, but the API does expose all of it. That’s actually a notable difference from the base robot; we’ve never opened up the part of the API that lets you command individual leg degrees of freedom, because we don’t think it’s productive for someone to do that. The arm is a little bit different. There are a lot of smart people working on arm motion planning algorithms, and maybe you want to plan your arm trajectory in a super precise way and then do a DRC-style interface where you click to approve it. You can do all that through the API if you want, but fundamentally, it’s also user friendly. It follows our general API design philosophy of giving you the highest level pieces of the toolbox that will enable you to solve a complex problem that we haven't thought of.

Looking back on it now, it’s really cool to see, after so many years, robots do the stuff that Gill Pratt was excited about kicking off with the DRC. And now it’s just a thing you can buy.

Is Spot’s arm safe?

You should follow the same safety rules that you’d follow when working with Spot normally, and that’s that you shouldn’t get within two meters of the robot when it’s powered on. Spot is not a cobot. You shouldn’t hug it. Fundamentally, the places where the robot is the most valuable are places where people don’t want to be, or shouldn’t be.

We’ve seen how people reacted to earlier videos of Spot using its arm—can you help us set some reasonable expectations for what this means for Spot?

You know, it gets right back to the normal assumptions about our robots that people make that aren’t quite reality. All of this manipulation work we’re doing— the robot’s really acting as a tool. Even if it’s an autonomous behavior, it’s a tool. The robot is digging a hole because it’s got a set of instructions that say “apply this much force over this much distance here, here, and here.”

It’s not digging a hole and planting a tree because it loves trees, as much as I’d love to build a robot that works like that.

Photo: Boston Dynamics

There isn’t too much to say about the dock, except that it’s a requirement for making Spot long-term autonomous. The uncomfortable looking charging contacts that Spot impales itself on also include hardwired network connectivity, which is important because Spot often comes back home with a huge amount of data that all needs to be offloaded and processed. Docking and undocking are autonomous— as soon as the robot sees the fiducial markers on the dock, auto docking is enabled and it takes one click to settle the robot down.

During a brief remote demo, we also learned some other interesting things about Spot’s updated remote interface. It’s very latency tolerant, since you don’t have to drive the robot directly (although you can if you want to). Click a point on the camera view and Spot will move there autonomously while avoiding obstacles, meaning that even if you’re dealing with seconds of lag, the robot will continue making safe progress. This will be especially important if (when?) Spot starts exploring the Moon.

The remote interface also has an option to adjust how close Spot can get to obstacles, or to turn the obstacle avoidance off altogether. The latter functionality is useful if Spot sees something as an obstacle that really isn’t, like a curtain, while the former is useful if the robot is operating in an environment where it needs to give an especially wide berth to objects that could be dangerous to run into. “The robot’s not perfect—robots will never be perfect,” Jackowski reminds us, which is something we really (seriously) appreciate hearing from folks working on powerful, dynamic robots. “No matter how good the robot is, you should always de-risk as much as possible.”

Another part of that de-risking is having the user let Spot know when it’s about to go up or down some stairs by putting into “Stair Mode” with a toggle switch in the remote interface. Stairs are still a challenge for Spot, and Stair Mode slows the robot down and encourages it to pitch its body more aggressively to get a better view of the stairs. You’re encouraged to use stair mode, and also encouraged to send Spot up and down stairs with its “head” pointing up the stairs both ways, but these are not requirements for stair navigation— if you want to, you can send Spot down stairs head first without putting it in stair mode. Jackowski says that eventually, Spot will detect stairways by itself even when not in stair mode and adjust itself accordingly, but for now, that de-risking is solidly in the hands of the user.

Spot’s sensor payload, which is what we were trying out for the demo, provided a great opportunity for us to hear Spot STOMP STOMP STOMPING all over the place, which was also an opportunity for us to ask Jackowski why they can’t make Spot a little quieter. “It’s advantageous for Spot to step a little bit hard for the same reason it’s advantageous for you to step a little bit hard if you’re walking around blindfolded—that reason is that it really lets you know where the ground is, particularly when you’re not sure what to expect.” He adds, “It’s all in the name of robustness— the robot might be a little louder, but it’s a little more sure of its footing.”

Boston Dynamics isn’t yet ready to disclose the price of an arm-equipped Spot, but if you’re a potential customer, now is the time to contact the Boston Dynamics sales team to ask them about it. As a reminder, the base model of Spot costs US $74,500, with extra sensing or compute adding a substantial premium on top of that.

There will be a livestream launch event taking place at 11am ET today, during which Boston Dynamics’ CEO Robert Playter, VP of Marketing Michael Perry, and other folks from Boston Dynamics will make presentations on this new stuff. It’ll be live at this link, or you can watch it below. Continue reading

Posted in Human Robots

#438076 Boston Dynamics’ Spot Robot Is Now ...

Boston Dynamics has been working on an arm for its Spot quadruped for at least five years now. There have been plenty of teasers along the way, including this 45-second clip from early 2018 of Spot using its arm to open a door, which at 85 million views seems to be Boston Dynamics’ most popular video ever by a huge margin. Obviously, there’s a substantial amount of interest in turning Spot from a highly dynamic but mostly passive sensor platform into a mobile manipulator that can interact with its environment.

As anyone who’s done mobile manipulation will tell you, actually building an arm is just the first step—the really tricky part is getting that arm to do exactly what you want it to do. In particular, Spot’s arm needs to be able to interact with the world with some amount of autonomy in order to be commercially useful, because you can’t expect a human (remote or otherwise) to spend all their time positioning individual joints or whatever to pick something up. So the real question about this arm is whether Boston Dynamics has managed to get it to a point where it’s autonomous enough that users with relatively little robotics experience will be able to get it to do useful tasks without driving themselves nuts.

Today, Boston Dynamics is announcing commercial availability of the Spot arm, along with some improved software called Scout plus a self-charging dock that’ll give the robot even more independence. And to figure out exactly what Spot’s new arm can do, we spoke with Zachary Jackowski, Spot Chief Engineer at Boston Dynamics.

Although Boston Dynamics’ focus has been on dynamic mobility and legged robots, the company has been working on manipulation for a very long time. We first saw an arm prototype on an early iteration of Spot in 2016, where it demonstrated some impressive functionality, including loading a dishwasher and fetching a beer in a way that only resulted in a minor catastrophe. But we’re guessing that Spot’s arm can trace its history back to BigDog’s crazy powerful hydraulic face-arm, which was causing mayhem with cinder blocks back in 2013:

Spot’s arm is not quite that powerful (it has to drag cinder blocks along the ground rather than fling them into space), but you can certainly see the resemblance. Here’s the video that Boston Dynamics posted yesterday to introduce Spot’s new arm:

A couple of things jumped out from this video right away. First, Spot is doing whole body manipulation with its arm, as opposed to just acting as a four-legged base that brings the arm where it needs to go. Planning looks to be very tightly integrated, such that if you ask the robot to manipulate an object, its arm, legs, and torso all work together to optimize that manipulation. Also, when Spot flips that electrical switch, you see the robot successfully grasp the switch, and then reposition its body in a way that looks like it provides better leverage for the flip, which is a neat trick. It looks like it may be able to use the strength of its legs to augment the strength of its arm, as when it’s dragging the cinder block around, which is surely an homage to BigDog. The digging of a hole is particularly impressive. But again, the real question is how much of this is autonomous or semi-autonomous in a way that will be commercially useful?

Before we get to our interview with Spot Chief Engineer Zack Jackowski, it’s worth watching one more video that Boston Dynamics shared with us:

This is notable because Spot is opening a door that’s not ADA compliant, and the robot is doing it with a simple two-finger gripper. Most robots you see interacting with doors rely on ADA compliant hardware, meaning (among other things) a handle that can be pushed rather than a knob that has to be twisted, because it’s much more challenging for a robot to grasp and twist a smooth round door knob than it is to just kinda bash down on a handle. That capability, combined with Spot being able to pass through a spring-loaded door, potentially opens up a much wider array of human environments to the robot, and that’s where we started our conversation with Jackowski.

IEEE Spectrum: At what point did you decide that for Spot’s arm to be useful, it had to be able to handle round door knobs?

Zachary Jackowski: We're like a lot of roboticists, where someone in a meeting about manipulation would say “it's time for the round doorknob” and people would start groaning a little bit. But the reality is that, in order to make a robot useful, you have to engage with the environments that users have. Spot’s arm uses a very simple gripper—it’s a one degree of freedom gripper, but a ton of thought has gone into all of the fine geometric contours of it such that it can grab that ADA compliant lever handle, and it’ll also do an enclosing grasp around a round door knob. The major point of a robot like Spot is to engage with the environment you have, and so you can’t cut out stuff like round door knobs.

We're thrilled to be launching the arm and getting it out with users and to have them start telling us what doors it works really well on, and what they're having trouble with. And we're going to be working on rapidly improving all this stuff. We went through a few campaigns of like, “this isn’t ready until we can open every single door at Boston Dynamics!” But every single door at Boston Dynamics and at our test lab is a small fraction of all the doors in the world. So we're prepared to learn a lot this year.

When we see Spot open a door, or when it does those other manipulation behaviors in the launch video, how much of that is autonomous, how much is scripted, and to what extent is there a human in the loop?

All of the scenes where the robot does a pick, like the snow scene or the laundry scene, that is actually an almost fully integrated autonomous behavior that has a bit of a script wrapped around it. We trained a detector for an object, and the robot is identifying that object in the environment, picking it, and putting it in the bin all autonomously. The scripted part of that is telling the robot to perform a series of picks.

One of the things that we’re excited about, and that roboticists have been excited about going back probably all the way to the DRC, is semi-autonomous manipulation. And so we have modes built into the interface where if you see an object that you want the robot to grab, all you have to do is tap that object on the screen, and the robot will walk up to it, use the depth camera in its gripper to capture a depth map, and plan a grasp on its own in real time. That’s all built-in, too.

The jump rope—robots don’t just go and jump rope on their own. We scripted an arm motion to move the rope, and wrote a script using our API to coordinate all three robots. Drawing “Boston Dynamics” in chalk in our parking lot was scripted also. One of our engineers wrote a really cool G-code interpreter that vectorizes graphics so that Spot can draw them.

So for an end user, if you wanted Spot to autonomously flip some switches for you, you’d just have to train Spot on your switches, and then Spot could autonomously perform the task?

There are a couple of ways that task could break down depending on how you’re interfacing with the robot. If you’re a tablet user, you’d probably just identify the switch yourself on the tablet’s screen, and the robot will figure out the grasp, and grasp it. Then you’ll enter a constrained manipulation mode on the tablet, and the robot will be able to actuate the switch. But the robot will take care of the complicated controls aspects, like figuring out how hard it has to pull, the center of rotation of the switch, and so on.

The video of Spot digging was pretty cool—how did that work?

That’s mostly a scripted behavior. There are some really interesting control systems topics in there, like how you’d actually do the right kinds of force control while you insert the trowel into the dirt, and how to maintain robot stability while you do it. The higher level task of how to make a good hole in the dirt—that’s scripted. But the part of the problem that’s actually digging, you need the right control system to actually do that, or you’ll dig your trowel into the ground and flip your robot over.

The last time we saw Boston Dynamics robots flipping switches and turning valves I think might have been during the DRC in 2015, when they had expert robot operators with control over every degree of freedom. How are things different now with Spot, and will non-experts in the commercial space really be able to get the robot to do useful tasks?

A lot of the things, like “pick the stuff up in the room,” or ‘turn that switch,” can all be done by a lightly trained operator using just the tablet interface. If you want to actually command all of Spot’s arm degrees of freedom, you can do that— not through the tablet, but the API does expose all of it. That’s actually a notable difference from the base robot; we’ve never opened up the part of the API that lets you command individual leg degrees of freedom, because we don’t think it’s productive for someone to do that. The arm is a little bit different. There are a lot of smart people working on arm motion planning algorithms, and maybe you want to plan your arm trajectory in a super precise way and then do a DRC-style interface where you click to approve it. You can do all that through the API if you want, but fundamentally, it’s also user friendly. It follows our general API design philosophy of giving you the highest level pieces of the toolbox that will enable you to solve a complex problem that we haven't thought of.

Looking back on it now, it’s really cool to see, after so many years, robots do the stuff that Gill Pratt was excited about kicking off with the DRC. And now it’s just a thing you can buy.

Is Spot’s arm safe?

You should follow the same safety rules that you’d follow when working with Spot normally, and that’s that you shouldn’t get within two meters of the robot when it’s powered on. Spot is not a cobot. You shouldn’t hug it. Fundamentally, the places where the robot is the most valuable are places where people don’t want to be, or shouldn’t be.

We’ve seen how people reacted to earlier videos of Spot using its arm—can you help us set some reasonable expectations for what this means for Spot?

You know, it gets right back to the normal assumptions about our robots that people make that aren’t quite reality. All of this manipulation work we’re doing— the robot’s really acting as a tool. Even if it’s an autonomous behavior, it’s a tool. The robot is digging a hole because it’s got a set of instructions that say “apply this much force over this much distance here, here, and here.”

It’s not digging a hole and planting a tree because it loves trees, as much as I’d love to build a robot that works like that.

Photo: Boston Dynamics

There isn’t too much to say about the dock, except that it’s a requirement for making Spot long-term autonomous. The uncomfortable looking charging contacts that Spot impales itself on also include hardwired network connectivity, which is important because Spot often comes back home with a huge amount of data that all needs to be offloaded and processed. Docking and undocking are autonomous— as soon as the robot sees the fiducial markers on the dock, auto docking is enabled and it takes one click to settle the robot down.

During a brief remote demo, we also learned some other interesting things about Spot’s updated remote interface. It’s very latency tolerant, since you don’t have to drive the robot directly (although you can if you want to). Click a point on the camera view and Spot will move there autonomously while avoiding obstacles, meaning that even if you’re dealing with seconds of lag, the robot will continue making safe progress. This will be especially important if (when?) Spot starts exploring the Moon.

The remote interface also has an option to adjust how close Spot can get to obstacles, or to turn the obstacle avoidance off altogether. The latter functionality is useful if Spot sees something as an obstacle that really isn’t, like a curtain, while the former is useful if the robot is operating in an environment where it needs to give an especially wide berth to objects that could be dangerous to run into. “The robot’s not perfect—robots will never be perfect,” Jackowski reminds us, which is something we really (seriously) appreciate hearing from folks working on powerful, dynamic robots. “No matter how good the robot is, you should always de-risk as much as possible.”

Another part of that de-risking is having the user let Spot know when it’s about to go up or down some stairs by putting into “Stair Mode” with a toggle switch in the remote interface. Stairs are still a challenge for Spot, and Stair Mode slows the robot down and encourages it to pitch its body more aggressively to get a better view of the stairs. You’re encouraged to use stair mode, and also encouraged to send Spot up and down stairs with its “head” pointing up the stairs both ways, but these are not requirements for stair navigation— if you want to, you can send Spot down stairs head first without putting it in stair mode. Jackowski says that eventually, Spot will detect stairways by itself even when not in stair mode and adjust itself accordingly, but for now, that de-risking is solidly in the hands of the user.

Spot’s sensor payload, which is what we were trying out for the demo, provided a great opportunity for us to hear Spot STOMP STOMP STOMPING all over the place, which was also an opportunity for us to ask Jackowski why they can’t make Spot a little quieter. “It’s advantageous for Spot to step a little bit hard for the same reason it’s advantageous for you to step a little bit hard if you’re walking around blindfolded—that reason is that it really lets you know where the ground is, particularly when you’re not sure what to expect.” He adds, “It’s all in the name of robustness— the robot might be a little louder, but it’s a little more sure of its footing.”

Boston Dynamics isn’t yet ready to disclose the price of an arm-equipped Spot, but if you’re a potential customer, now is the time to contact the Boston Dynamics sales team to ask them about it. As a reminder, the base model of Spot costs US $74,500, with extra sensing or compute adding a substantial premium on top of that.

There will be a livestream launch event taking place at 11am ET today, during which Boston Dynamics’ CEO Robert Playter, VP of Marketing Michael Perry, and other folks from Boston Dynamics will make presentations on this new stuff. It’ll be live at this link, or you can watch it below. Continue reading

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