Tag Archives: wrong

#436167 Is it Time for Tech to Stop Moving Fast ...

On Monday, I attended the 2019 Fall Conference of Stanford’s Institute for Human Centered Artificial Intelligence (HAI). That same night I watched the Season 6 opener for the HBO TV show Silicon Valley. And the debates featured in both surrounded the responsibility of tech companies for the societal effects of the technologies they produce. The two events have jumbled together in my mind, perhaps because I was in a bit of a brain fog, thanks to the nasty combination of a head cold and the smoke that descended on Silicon Valley from the northern California wildfires. But perhaps that mixture turned out to be a good thing.

What is clear, in spite of the smoke, is that this issue is something a lot of people are talking about, inside and outside of Silicon Valley (witness the viral video of Rep. Alexandria Ocasio-Cortez (D-NY) grilling Facebook CEO Mark Zuckerberg).

So, to add to that conversation, here’s my HBO Silicon Valley/Stanford HAI conference mashup.

Silicon Valley’s fictional CEO Richard Hendriks, in the opening scene of the episode, tells Congress that Facebook, Google, and Amazon only care about exploiting personal data for profit. He states:

“These companies are kings, and they rule over kingdoms far larger than any nation in history.”

Meanwhile Marietje Schaake, former member of the European Parliament and a fellow at HAI, told the conference audience of 900:

“There is a lot of power in the hands of few actors—Facebook decides who is a news source, Microsoft will run the defense department’s cloud…. I believe we need a deeper debate about which tasks need to stay in the hands of the public.”

Eric Schmidt, former CEO and executive chairman of Google, agreed. He says:

“It is important that we debate now the ethics of what we are doing, and the impact of the technology that we are building.”

Stanford Associate Professor Ge Wang, also speaking at the HAI conference, pointed out:

“‘Doing no harm’ is a vital goal, and it is not easy. But it is different from a proactive goal, to ‘do good.’”

Had Silicon Valley’s Hendricks been there, he would have agreed. He said in the episode:

“Just because it’s successful, doesn’t mean it’s good. Hiroshima was a successful implementation.”

The speakers at the HAI conference discussed the implications of moving fast and breaking things, of putting untested and unregulated technology into the world now that we know that things like public trust and even democracy can be broken.

Google’s Schmidt told the HAI audience:

“I don’t think that everything that is possible should be put into the wild in society, we should answer the question, collectively, how much risk are we willing to take.

And Silicon Valley denizens real and fictional no longer think it’s OK to just say sorry afterwards. Says Schmidt:

“When you ask Facebook about various scandals, how can they still say ‘We are very sorry; we have a lot of learning to do.’ This kind of naiveté stands out of proportion to the power tech companies have. With great power should come great responsibility, or at least modesty.”

Schaake argued:

“We need more guarantees, institutions, and policies than stated good intentions. It’s about more than promises.”

Fictional CEO Hendricks thinks saying sorry is a cop-out as well. In the episode, a developer admits that his app collected user data in spite of Hendricks assuring Congress that his company doesn’t do that:

“You didn’t know at the time,” the developer says. “Don’t beat yourself up about it. But in the future, stop saying it. Or don’t; I don’t care. Maybe it will be like Google saying ‘Don’t be evil,’ or Facebook saying ‘I’m sorry, we’ll do better.’”

Hendricks doesn’t buy it:

“This stops now. I’m the boss, and this is over.”

(Well, he is fictional.)

How can government, the tech world, and the general public address this in a more comprehensive way? Out in the real world, the “what to do” discussion at Stanford HAI surrounded regulation—how much, what kind, and when.

Says the European Parliament’s Schaake:

“An often-heard argument is that government should refrain from regulating tech because [regulation] will stifle innovation. [That argument] implies that innovation is more important than democracy or the rule of law. Our problems don’t stem from over regulation, but under regulation of technologies.”

But when should that regulation happen. Stanford provost emeritus John Etchemendy, speaking from the audience at the HAI conference, said:

“I’ve been an advocate of not trying to regulate before you understand it. Like San Francisco banning of use of facial recognition is not a good example of regulation; there are uses of facial recognition that we should allow. We want regulations that are just right, that prevent the bad things and allow the good things. So we are going to get it wrong either way, if we regulate to soon or hold off, we will get some things wrong.”

Schaake would opt for regulating sooner rather than later. She says that she often hears the argument that it is too early to regulate artificial intelligence—as well as the argument that it is too late to regulate ad-based political advertising, or online privacy. Neither, to her, makes sense. She told the HAI attendees:

“We need more than guarantees than stated good intentions.”

U.S. Chief Technology Officer Michael Kratsios would go with later rather than sooner. (And, yes, the country has a CTO. President Barack Obama created the position in 2009; Kratsios is the fourth to hold the office and the first under President Donald Trump. He was confirmed in August.) Also speaking at the HAI conference, Kratsios argued:

“I don’t think we should be running to regulate anything. We are a leader [in technology] not because we had great regulations, but we have taken a free market approach. We have done great in driving innovation in technologies that are born free, like the Internet. Technologies born in captivity, like autonomous vehicles, lag behind.”

In the fictional world of HBO’s Silicon Valley, startup founder Hendricks has a solution—a technical one of course: the decentralized Internet. He tells Congress:

“The way we win is by creating a new, decentralized Internet, one where the behavior of companies like this will be impossible, forever. Where it is the users, not the kings, who have sovereign control over their data. I will help you build an Internet that is of the people, by the people, and for the people.”

(This is not a fictional concept, though it is a long way from wide use. Also called the decentralized Web, the concept takes the content on today’s Web and fragments it, and then replicates and scatters those fragments to hosts around the world, increasing privacy and reducing the ability of governments to restrict access.)

If neither regulation nor technology comes to make the world safe from the unforeseen effects of new technologies, there is one more hope, according to Schaake: the millennials and subsequent generations.

Tech companies can no longer pursue growth at all costs, not if they want to keep attracting the talent they need, says Schaake. She noted that, “the young generation looks at the environment, at homeless on the streets,” and they expect their companies to tackle those and other issues and make the world a better place. Continue reading

Posted in Human Robots

#436005 NASA Hiring Engineers to Develop “Next ...

It’s been nearly six years since NASA unveiled Valkyrie, a state-of-the-art full-size humanoid robot. After the DARPA Robotics Challenge, NASA has continued to work with Valkyrie at Johnson Space Center, and has also provided Valkyrie robots to several different universities. Although it’s not a new platform anymore (six years is a long time in robotics), Valkyrie is still very capable, with plenty of potential for robotics research.

With that in mind, we were caught by surprise when over the last several months, Jacobs, a Dallas-based engineering company that appears to provide a wide variety of technical services to anyone who wants them, has posted several open jobs in need of roboticists in the Houston, Texas, area who are interested in working with NASA on “the next generation of humanoid robot.”

Here are the relevant bullet points from the one of the job descriptions (which you can view at this link):

Work directly with NASA Johnson Space Center in designing the next generation of humanoid robot.

Join the Valkyrie humanoid robot team in NASA’s Robotic Systems Technology Branch.

Build on the success of the existing Valkyrie and Robonaut 2 humanoid robots and advance NASA’s ability to project a remote human presence and dexterous manipulation capability into challenging, dangerous, and distant environments both in space and here on earth.

The question is, why is NASA developing its own humanoid robot (again) when it could instead save a whole bunch of time and money by using a platform that already exists, whether it’s Atlas, Digit, Valkyrie itself, or one of the small handful of other humanoids that are more or less available? The only answer that I can come up with is that no existing platforms meet NASA’s requirements, whatever those may be. And if that’s the case, what kind of requirements are we talking about? The obvious one would be the ability to work in the kinds of environments that NASA specializes in—space, the Moon, and Mars.

Image: NASA

Artist’s concept of NASA’s Valkyrie humanoid robot working on the surface of Mars.

NASA’s existing humanoid robots, including Robonaut 2 and Valkyrie, were designed to operate on Earth. Robonaut 2 ended up going to space anyway (it’s recently returned to Earth for repairs), but its hardware was certainly never intended to function outside of the International Space Station. Working in a vacuum involves designing for a much more rigorous set of environmental challenges, and things get even worse on the Moon or on Mars, where highly abrasive dust gets everywhere.

We know that it’s possible to design robots for long term operation in these kinds of environments because we’ve done it before. But if you’re not actually going to send your robot off-world, there’s very little reason to bother making sure that it can operate through (say) 300° Celsius temperature swings like you’d find on the Moon. In the past, NASA has quite sensibly focused on designing robots that can be used as platforms for the development of software and techniques that could one day be applied to off-world operations, without over-engineering those specific robots to operate in places that they would almost certainly never go. As NASA increasingly focuses on a return to the Moon, though, maybe it’s time to start thinking about a humanoid robot that could actually do useful stuff on the lunar surface.

Image: NASA

Artist’s concept of the Gateway moon-orbiting space station (seen on the right) with an Orion crew vehicle approaching.

The other possibility that I can think of, and perhaps the more likely one, is that this next humanoid robot will be a direct successor to Robonaut 2, intended for NASA’s Gateway space station orbiting the Moon. Some of the robotics folks at NASA that we’ve talked to recently have emphasized how important robotics will be for Gateway:

Trey Smith, NASA Ames: Everybody at NASA is really excited about work on the Gateway space station that would be in near lunar space. We don’t have definite plans for what would happen on the Gateway yet, but there’s a general recognition that intra-vehicular robots are important for space stations. And so, it would not be surprising to see a mobile manipulator like Robonaut, and a free flyer like Astrobee, on the Gateway.

If you have an un-crewed cargo vehicle that shows up stuffed to the rafters with cargo bags and it docks with the Gateway when there’s no crew there, it would be very useful to have intra-vehicular robots that can pull all those cargo bags out, unpack them, stow all the items, and then even allow the cargo vehicle to detach before the crew show up so that the crew don’t have to waste their time with that.

Julia Badger, NASA JSC: One of the systems on board Gateway is going to be intravehicular robots. They’re not going to necessarily look like Robonaut, but they’ll have some of the same functionality as Robonaut—being mobile, being able to carry payloads from one part of the module to another, doing some dexterous manipulation tasks, inspecting behind panels, those sorts of things.

Image: NASA

Artist’s concept of NASA’s Valkyrie humanoid robot working inside a spacecraft.

Since Gateway won’t be crewed by humans all of the time, it’ll be important to have a permanent robotic presence to keep things running while nobody is home while saving on resources by virtue of the fact that robots aren’t always eating food, drinking water, consuming oxygen, demanding that the temperature stays just so, and producing a variety of disgusting kinds of waste. Obviously, the robot won’t be as capable as humans, but if they can manage to do even basic continuing maintenance tasks (most likely through at least partial teleoperation), that would be very useful.

Photo: Evan Ackerman/IEEE Spectrum

NASA’s Robonaut team plans to perform a variety of mobility and motion-planning experiments using the robot’s new legs, which can grab handrails on the International Space Station.

As for whether robots designed for Gateway would really fall into the “humanoid” category, it’s worth considering that Gateway is designed for humans, implying that an effective robotic system on Gateway would need to be able to interact with the station in similar ways to how a human astronaut would. So, you’d expect to see arms with end-effectors that can grip things as well as push buttons, and some kind of mobility system—the legged version of Robonaut 2 seems like a likely template, but redesigned from the ground up to work in space, incorporating all the advances in robotics hardware and computing that have taken place over the last decade.

We’ve been pestering NASA about this for a little bit now, and they’re not ready to comment on this project, or even to confirm it. And again, everything in this article (besides the job post, which you should totally check out and consider applying for) is just speculation on our part, and we could be wrong about absolutely all of it. As soon as we hear more, we’ll definitely let you know. Continue reading

Posted in Human Robots

#435779 This Robot Ostrich Can Ride Around on ...

Proponents of legged robots say that they make sense because legs are often required to go where humans go. Proponents of wheeled robots say, “Yeah, that’s great but watch how fast and efficient my robot is, compared to yours.” Some robots try and take advantage of wheels and legs with hybrid designs like whegs or wheeled feet, but a simpler and more versatile solution is to do what humans do, and just take advantage of wheels when you need them.

We’ve seen a few experiments with this. The University of Michigan managed to convince Cassie to ride a Segway, with mostly positive (but occasionally quite negative) results. A Segway, and hoverboard-like systems, can provide wheeled mobility for legged robots over flat terrain, but they can’t handle things like stairs, which is kind of the whole point of having a robot with legs anyway.

Image: UC Berkeley

From left, a Segway, a hovercraft, and hovershoes, with complexity in terms of user control increasing from left to right.

At UC Berkeley’s Hybrid Robotics Lab, led by Koushil Sreenath, researchers have taken things a step further. They are teaching their Cassie bipedal robot (called Cassie Cal) to wheel around on a pair of hovershoes. Hovershoes are like hoverboards that have been chopped in half, resulting in a pair of motorized single-wheel skates. You balance on the skates, and control them by leaning forwards and backwards and left and right, which causes each skate to accelerate or decelerate in an attempt to keep itself upright. It’s not easy to get these things to work, even for a human, but by adding a sensor package to Cassie the UC Berkeley researchers have managed to get it to zip around campus fully autonomously.

Remember, Cassie is operating autonomously here—it’s performing vSLAM (with an Intel RealSense) and doing all of its own computation onboard in real time. Watching it jolt across that cracked sidewalk is particularly impressive, especially considering that it only has pitch control over its ankles and can’t roll its feet to maintain maximum contact with the hovershoes. But you can see the advantage that this particular platform offers to a robot like Cassie, including the ability to handle stairs. Stairs in one direction, anyway.

It’s a testament to the robustness of UC Berkeley’s controller that they were willing to let the robot operate untethered and outside, and it sounds like they’re thinking long-term about how legged robots on wheels would be real-world useful:

Our feedback control and autonomous system allow for swift movement through urban environments to aid in everything from food delivery to security and surveillance to search and rescue missions. This work can also help with transportation in large factories and warehouses.

For more details, we spoke with the UC Berkeley students (Shuxiao Chen, Jonathan Rogers, and Bike Zhang) via email.

IEEE Spectrum: How representative of Cassie’s real-world performance is what we see in the video? What happens when things go wrong?

Cassie’s real-world performance is similar to what we see in the video. Cassie can ride the hovershoes successfully all around the campus. Our current controller allows Cassie to robustly ride the hovershoes and rejects various perturbations. At present, one of the failure modes is when the hovershoe rolls to the side—this happens when it goes sideways down a step or encounters a large obstacle on one side of it, causing it to roll over. Under these circumstances, Cassie doesn’t have sufficient control authority (due to the thin narrow feet) to get the hovershoe back on its wheel.

The Hybrid Robotics Lab has been working on robots that walk over challenging terrain—how do wheeled platforms like hovershoes fit in with that?

Surprisingly, this research is related to our prior work on walking on discrete terrain. While locomotion using legs is efficient when traveling over rough and discrete terrain, wheeled locomotion is more efficient when traveling over flat continuous terrain. Enabling legged robots to ride on various micro-mobility platforms will offer multimodal locomotion capabilities, improving the efficiency of locomotion over various terrains.

Our current research furthers the locomotion ability for bipedal robots over continuous terrains by using a wheeled platform. In the long run, we would like to develop multi-modal locomotion strategies based on our current and prior work to allow legged robots to robustly and efficiently locomote in our daily life.

Photo: UC Berkeley

In their experiments, the UC Berkeley researchers say Cassie proved quite capable of riding the hovershoes over rough and uneven terrain, including going down stairs.

How long did it take to train Cassie to use the hovershoes? Are there any hovershoe skills that Cassie is better at than an average human?

We spent about eight months to develop our whole system, including a controller, a path planner, and a vision system. This involved developing mathematical models of Cassie and the hovershoes, setting up a dynamical simulation, figuring out how to interface and communicate with various sensors and Cassie, and doing several experiments to slowly improve performance. In contrast, a human with a good sense of balance needs a few hours to learn to use the hovershoes. A human who has never used skates or skis will probably need a longer time.

A human can easily turn in place on the hovershoes, while Cassie cannot do this motion currently due to our algorithm requiring a non-zero forward speed in order to turn. However, Cassie is much better at riding the hovershoes over rough and uneven terrain including riding the hovershoes down some stairs!

What would it take to make Cassie faster or more agile on the hovershoes?

While Cassie can currently move at a decent pace on the hovershoes and navigate obstacles, Cassie’s ability to avoid obstacles at rapid speeds is constrained by the sensing, the controller, and the onboard computation. To enable Cassie to dynamically weave around obstacles at high speeds exhibiting agile motions, we need to make progress on different fronts.

We need planners that take into account the entire dynamics of the Cassie-Hovershoe system and rapidly generate dynamically-feasible trajectories; we need controllers that tightly coordinate all the degrees-of-freedom of Cassie to dynamically move while balancing on the hovershoes; we need sensors that are robust to motion-blur artifacts caused due to fast turns; and we need onboard computation that can execute our algorithms at real-time speeds.

What are you working on next?

We are working on enabling more aggressive movements for Cassie on the hovershoes by fully exploiting Cassie’s dynamics. We are working on approaches that enable us to easily go beyond hovershoes to other challenging micro-mobility platforms. We are working on enabling Cassie to step onto and off from wheeled platforms such as hovershoes. We would like to create a future of multi-modal locomotion strategies for legged robots to enable them to efficiently help people in our daily life.

“Feedback Control for Autonomous Riding of Hovershoes by a Cassie Bipedal Robot,” by Shuxiao Chen, Jonathan Rogers, Bike Zhang, and Koushil Sreenath from the Hybrid Robotics Lab at UC Berkeley, has been submitted to IEEE Robotics and Automation Letters with option to be presented at the 2019 IEEE RAS International Conference on Humanoid Robots. Continue reading

Posted in Human Robots

#435742 This ‘Useless’ Social Robot ...

The recent high profile failures of some home social robots (and the companies behind them) have made it even more challenging than it was before to develop robots in that space. And it was challenging enough to begin with—making a robot that can autonomous interact with random humans in their homes over a long period of time for a price that people can afford is extraordinarily difficult. However, the massive amount of initial interest in robots like Jibo, Kuri, Vector, and Buddy prove that people do want these things, or at least think they do, and while that’s the case, there’s incentive for other companies to give social home robots a try.

One of those companies is Zoetic, founded in 2107 by Mita Yun and Jitu Das, both ex-Googlers. Their robot, Kiki, is more or less exactly what you’d expect from a social home robot: It’s cute, white, roundish, has big eyes, promises that it will be your “robot sidekick,” and is not cheap: It’s on Kicksterter for $800. Kiki is among what appears to be a sort of tentative second wave of social home robots, where designers have (presumably) had a chance to take everything that they learned from the social home robot pioneers and use it to make things better this time around.

Kiki’s Kickstarter video is, again, more or less exactly what you’d expect from a social home robot crowdfunding campaign:

We won’t get into all of the details on Kiki in this article (the Kickstarter page has tons of information), but a few distinguishing features:

Each Kiki will develop its own personality over time through its daily interactions with its owner, other people, and other Kikis.
Interacting with Kiki is more abstract than with most robots—it can understand some specific words and phrases, and will occasionally use a few specific words or two, but otherwise it’s mostly listening to your tone of voice and responding with sounds rather than speech.
Kiki doesn’t move on its own, but it can operate for up to two hours away from its charging dock.
Depending on how your treat Kiki, it can get depressed or neurotic. It also needs to be fed, which you can do by drawing different kinds of food in the app.
Everything Kiki does runs on-board the robot. It has Wi-Fi connectivity for updates, but doesn’t rely on the cloud for anything in real-time, meaning that your data stays on the robot and that the robot will continue to function even if its remote service shuts down.

It’s hard to say whether features like these are unique enough to help Kiki be successful where other social home robots haven’t been, so we spoke with Zoetic co-founder Mita Yun and asked her why she believes that Kiki is going to be the social home robot that makes it.

IEEE Spectrum: What’s your background?

Mita Yun: I was an only child growing up, and so I always wanted something like Doraemon or Totoro. Something that when you come home it’s there to greet you, not just because it’s programmed to do that but because it’s actually actively happy to see you, and only you. I was so interested in this that I went to study robotics at CMU and then after I graduated I joined Google and worked there for five years. I tended to go for the more risky and more fun projects, but they always got cancelled—the first project I joined was called Android at Home, and then I joined Google Glass, and then I joined a team called Robots for Kids. That project was building educational robots, and then I just realized that when we’re adding technology to something, to a product, we’re actually taking the life away somehow, and the kids were more connected with stuffed animals compared to the educational robots we were building. That project was also cancelled, and in 2017, I left with a coworker of mine (Jitu Das) to bring this dream into reality. And now we’re building Kiki.

“Jibo was Alexa plus cuteness equals $800, and I feel like that equation doesn’t work for most people, and that eventually killed the company. So, for Kiki, we are actually building something very different. We’re building something that’s completely useless”
—Mita Yun, Zoetic

You started working on Kiki in 2017, when things were already getting challenging for Jibo—why did you decide to start developing a social home robot at that point?

I thought Jibo was great. It had a special magical way of moving, and it was such a new idea that you could have this robot with embodiment and it can actually be your assistant. The problem with Jibo, in my opinion, was that it took too long to fulfill the orders. It took them three to four years to actually manufacture, because it was a very complex piece of hardware, and then during that period of time Alexa and Google Home came out, and they started selling these voice systems for $30 and then you have Jibo for $800. Jibo was Alexa plus cuteness equals $800, and I feel like that equation doesn’t work for most people, and that eventually killed the company. So, for Kiki, we are actually building something very different. We’re building something that’s completely useless.

Can you elaborate on “completely useless?”

I feel like people are initially connected with robots because they remind them of a character. And it’s the closest we can get to a character other than an organic character like an animal. So we’re connected to a character like when we have a robot in a mall that’s roaming around, even if it looks really ugly, like if it doesn’t have eyes, people still take selfies with it. Why? Because they think it’s a character. And humans are just hardwired to love characters and love stories. With Kiki, we just wanted to build a character that’s alive, we don’t want to have a character do anything super useful.

I understand why other robotics companies are adding Alexa integration to their robots, and I think that’s great. But the dream I had, and the understanding I have about robotics technology, is that for a consumer robot especially, it is very very difficult for the robot to justify its price through usefulness. And then there’s also research showing that the more useless something is, the easier it is to have an emotional connection, so that’s why we want to keep Kiki very useless.

What kind of character are you creating with Kiki?

The whole design principle around Kiki is we want to make it a very vulnerable character. In terms of its status at home, it’s not going to be higher or equal status as the owner, but slightly lower status than the human, and it’s vulnerable and needs you to take care of it in order to grow up into a good personality robot.

We don’t let Kiki speak full English sentences, because whenever it does that, people are going to think it’s at least as intelligent as a baby, which is impossible for robots at this point. And we also don’t let it move around, because when you have it move around, people are going to think “I’m going to call Kiki’s name, and then Kiki is will come to me.” But that is actually very difficult to build. And then also we don’t have any voice integration so it doesn’t tell you about the stock market price and so on.

Photo: Zoetic

Kiki is designed to be “vulnerable,” and it needs you to take care of it so it can “grow up into a good personality robot,” according to its creators.

That sounds similar to what Mayfield did with Kuri, emphasizing an emotional connection rather than specific functionality.

It is very similar, but one of the key differences from Kuri, I think, is that Kuri started with a Kobuki base, and then it’s wrapped into a cute shell, and they added sounds. So Kuri started with utility in mind—navigation is an important part of Kuri, so they started with that challenge. For Kiki, we started with the eyes. The entire thing started with the character itself.

How will you be able to convince your customers to spend $800 on a robot that you’ve described as “useless” in some ways?

Because it’s useless, it’s actually easier to convince people, because it provides you with an emotional connection. I think Kiki is not a utility-driven product, so the adoption cycle is different. For a functional product, it’s very easy to pick up, because you can justify it by saying “I’m going to pay this much and then my life can become this much more efficient.” But it’s also very easy to be replaced and forgotten. For an emotional-driven product, it’s slower to pick up, but once people actually pick it up, they’re going to be hooked—they get be connected with it, and they’re willing to invest more into taking care of the robot so it will grow up to be smarter.

Maintaining value over time has been another challenge for social home robots. How will you make sure that people don’t get bored with Kiki after a few weeks?

Of course Kiki has limits in what it can do. We can combine the eyes, the facial expression, the motors, and lights and sounds, but is it going to be constantly entertaining? So we think of this as, imagine if a human is actually puppeteering Kiki—can Kiki stay interesting if a human is puppeteering it and interacting with the owner? So I think what makes a robot interesting is not just in the physical expressions, but the part in between that and the robot conveying its intentions and emotions.

For example, if you come into the room and then Kiki decides it will turn the other direction, ignore you, and then you feel like, huh, why did the robot do that to me? Did I do something wrong? And then maybe you will come up to it and you will try to figure out why it did that. So, even though Kiki can only express in four different dimensions, it can still make things very interesting, and then when its strategies change, it makes it feel like a new experience.

There’s also an explore and exploit process going on. Kiki wants to make you smile, and it will try different things. It could try to chase its tail, and if you smile, Kiki learns that this works and will exploit it. But maybe after doing it three times, you no longer find it funny, because you’re bored of it, and then Kiki will observe your reactions and be motivated to explore a new strategy.

Photo: Zoetic

Kiki’s creators are hoping that, with an emotionally engaging robot, it will be easier for people to get attached to it and willing to spend time taking care of it.

A particular risk with crowdfunding a robot like this is setting expectations unreasonably high. The emphasis on personality and emotional engagement with Kiki seems like it may be very difficult for the robot to live up to in practice.

I think we invested more than most robotics companies into really building out Kiki’s personality, because that is the single most important thing to us. For Jibo a lot of the focus was in the assistant, and for Kuri, it’s more in the movement. For Kiki, it’s very much in the personality.

I feel like when most people talk about personality, they’re mainly talking about expression. With Kiki, it’s not just in the expression itself, not just in the voice or the eyes or the output layer, it’s in the layer in between—when Kiki receives input, how will it make decisions about what to do? We actually don’t think the personality of Kiki is categorizable, which is why I feel like Kiki has a deeper implementation of how personalities should work. And you’re right, Kiki doesn’t really understand why you’re feeling a certain way, it just reads your facial expressions. It’s maybe not your best friend, but maybe closer to your little guinea pig robot.

Photo: Zoetic

The team behind Kiki paid particular attention to its eyes, and designed the robot to always face the person that it is interacting with.

Is that where you’d put Kiki on the scale of human to pet?

Kiki is definitely not human, we want to keep it very far away from human. And it’s also not a dog or cat. When we were designing Kiki, we took inspiration from mammals because humans are deeply connected to mammals since we’re mammals ourselves. And specifically we’re connected to predator animals. With prey animals, their eyes are usually on the sides of their heads, because they need to see different angles. A predator animal needs to hunt, they need to focus. Cats and dogs are predator animals. So with Kiki, that’s why we made sure the eyes are on one side of the face and the head can actuate independently from the body and the body can turn so it’s always facing the person that it’s paying attention to.

I feel like Kiki is probably does more than a plant. It does more than a fish, because a fish doesn’t look you in the eyes. It’s not as smart as a cat or a dog, so I would just put it in this guinea pig kind of category.

What have you found so far when running user studies with Kiki?

When we were first designing Kiki we went through a whole series of prototypes. One of the earlier prototypes of Kiki looked like a CRT, like a very old monitor, and when we were testing that with people they didn’t even want to touch it. Kiki’s design inspiration actually came from an airplane, with a very angular, futuristic look, but based on user feedback we made it more round and more friendly to the touch. The lights were another feature request from the users, which adds another layer of expressivity to Kiki, and they wanted to see multiple Kikis working together with different personalities. Users also wanted different looks for Kiki, to make it look like a deer or a unicorn, for example, and we actually did take that into consideration because it doesn’t look like any particular mammal. In the future, you’ll be able to have different ears to make it look like completely different animals.

There has been a lot of user feedback that we didn’t implement—I believe we should observe the users reactions and feedback but not listen to their advice. The users shouldn’t be our product designers, because if you test Kiki with 10 users, eight of them will tell you they want Alexa in it. But we’re never going to add Alexa integration to Kiki because that’s not what it’s meant to do.

While it’s far too early to tell whether Kiki will be a long-term success, the Kickstarter campaign is currently over 95 percent funded with 8 days to go, and 34 robots are still available for a May 2020 delivery.

[ Kickstarter ] Continue reading

Posted in Human Robots

#435738 Boing Goes the Trampoline Robot

There are a handful of quadrupedal robots out there that are highly dynamic, with the ability to run and jump, but those robots tend to be rather expensive and complicated, requiring powerful actuators and legs with elasticity. Boxing Wang, a Ph.D. student in the College of Control Science and Engineering at Zhejiang University in China, contacted us to share a project he’s been working to investigate quadruped jumping with simple, affordable hardware.

“The motivation for this project is quite simple,” Boxing says. “I wanted to study quadrupedal jumping control, but I didn’t have custom-made powerful actuators, and I didn’t want to have to design elastic legs. So I decided to use a trampoline to make a normal servo-driven quadruped robot to jump.”

Boxing and his colleagues had wanted to study quadrupedal running and jumping, so they built this robot with the most powerful servos they had access to: Kondo KRS6003RHV actuators, which have a maximum torque of 6 Nm. After some simple testing, it became clear that the servos were simply not fast or powerful enough to get the robot to jump, and that an elastic element was necessary to store energy to help the robot get off the ground.

“Normally, people would choose elastic legs,” says Boxing. “But nobody in my lab knew for sure how to design them. If we tried making elastic legs and we failed to make the robot jump, we couldn’t be sure whether the problem was the legs or the control algorithms. For hardware, we decided that it’s better to start with something reliable, something that definitely won’t be the source of the problem.”

As it turns out, all you need is a trampoline, an inertial measurement unit (IMU), and little tactile switches on the end of each foot to detect touch-down and lift-off events, and you can do some useful jumping research without a jumping robot. And the trampoline has other benefits as well—because it’s stiffer at the edges than at the center, for example, the robot will tend to center itself on the trampoline, and you get some warning before things go wrong.

“I can’t say that it’s a breakthrough to make a quadruped robot jump on a trampoline,” Boxing tells us. “But I believe this is useful for prototype testing, especially for people who are interested in quadrupedal jumping control but without a suitable robot at hand.”

To learn more about the project, we emailed him some additional questions.

IEEE Spectrum: Where did this idea come from?

Boxing Wang: The idea of the trampoline came while we were drinking milk tea. I don’t know why it came up, maybe someone saw a trampoline in a gym recently. And I don’t remember who proposed it exactly. It was just like someone said it unintentionally. But I realized that a trampoline would be a perfect choice. It’s reliable, easy to buy, and should have a similar dynamic model with the one of jumping with springy legs (we have briefly analyzed this in a paper). So I decided to try the trampoline.

How much do you think you can learn using a quadruped on a trampoline, instead of using a jumping quadruped?

Generally speaking, no contact surfaces are strictly rigid. They all have elasticity. So there are no essential differences between jumping on a trampoline and jumping on a rigid surface. However, using a quadruped on a trampoline can give you more information on how to make use of elasticity to make jumping easier and more efficient. You can use quadruped robots with springy legs to address the same problem, but that usually requires much more time on hardware design.

We prefer to treat the trampoline experiment as a kind of early test for further real jumping quadruped design. Unless you’re interested in designing an acrobatic robot on a trampoline, a real jumping quadruped is probably a more useful application, and that is our ultimate goal. The point of the trampoline tests is to develop the control algorithms first, and to examine the stability of the general hardware structure. Due to the similarity between jumping on a trampoline with rigid legs and jumping on hard surfaces with springy legs, the control algorithms you develop could be transferred to hard-surface jumping robots.

“Unless you’re interested in designing an acrobatic robot on a trampoline, a real jumping quadruped is probably a more useful application, and that is our ultimate goal. The point of the trampoline tests is to develop the control algorithms first, and to examine the stability of the general hardware structure”

Do you think that this idea can be beneficial for other kinds of robotics research?

Yes. For jumping quadrupeds with springy legs, the control algorithms could be first designed through trampoline tests using simple rigid legs. And the hardware design for elastic legs could be accelerated with the help of the control algorithms you design. In addition, we believe our work could be a good example of using a position-control robot to realize dynamic motions such as jumping, or even running.

Unlike other dynamic robots, every active joint in our robot is controlled through commercial position-control servos and not custom torque control motors. Most people don’t think that a position-control robot could perform highly dynamic motions such as jumping, because position-control motors usually mean high a gear ratio and slow response. However, our work indicates that, with the help of elasticity, stable jumping could be realized through position-control servos. So for those who already have a position-control robot at hand, they could explore the potential of their robot through trampoline tests.

Why is teaching a robot to jump important?

There are many scenarios where a jumping robot is needed. For example, a real jumping quadruped could be used to design a running quadruped. Both experience moments when all four legs are in the air, and it is easier to start from jumping and then move to running. Specifically, hopping or pronking can easily transform to bounding if the pitch angle is not strictly controlled. A bounding quadruped is similar to a running rabbit, so for now it can already be called a running quadruped.

To the best of our knowledge, a practical use of jumping quadrupeds could be planet exploration, just like what SpaceBok was designed for. In a low-gravity environment, jumping is more efficient than walking, and it’s easier to jump over obstacles. But if I had a jumping quadruped on Earth, I would teach it to catch a ball that I throw at it by jumping. It would be fantastic!

That would be fantastic.

Since the whole point of the trampoline was to get jumping software up and running with a minimum of hardware, the next step is to add some springy legs to the robot so that the control system the researchers developed can be tested on hard surfaces. They have a journal paper currently under revision, and Boxing Wang is joined as first author by his adviser Chunlin Zhou, undergrads Ziheng Duan and Qichao Zhu, and researchers Jun Wu and Rong Xiong. Continue reading

Posted in Human Robots