Tag Archives: sense
#437905 New Deep Learning Method Helps Robots ...
One of the biggest things standing in the way of the robot revolution is their inability to adapt. That may be about to change though, thanks to a new approach that blends pre-learned skills on the fly to tackle new challenges.
Put a robot in a tightly-controlled environment and it can quickly surpass human performance at complex tasks, from building cars to playing table tennis. But throw these machines a curve ball and they’re in trouble—just check out this compilation of some of the world’s most advanced robots coming unstuck in the face of notoriously challenging obstacles like sand, steps, and doorways.
The reason robots tend to be so fragile is that the algorithms that control them are often manually designed. If they encounter a situation the designer didn’t think of, which is almost inevitable in the chaotic real world, then they simply don’t have the tools to react.
Rapid advances in AI have provided a potential workaround by letting robots learn how to carry out tasks instead of relying on hand-coded instructions. A particularly promising approach is deep reinforcement learning, where the robot interacts with its environment through a process of trial-and-error and is rewarded for carrying out the correct actions. Over many repetitions it can use this feedback to learn how to accomplish the task at hand.
But the approach requires huge amounts of data to solve even simple tasks. And most of the things we would want a robot to do are actually comprised of many smaller tasks—for instance, delivering a parcel involves learning how to pick an object up, how to walk, how to navigate, and how to pass an object to someone else, among other things.
Training all these sub-tasks simultaneously is hugely complex and far beyond the capabilities of most current AI systems, so many experiments so far have focused on narrow skills. Some have tried to train AI on multiple skills separately and then use an overarching system to flip between these expert sub-systems, but these approaches still can’t adapt to completely new challenges.
Building off this research, though, scientists have now created a new AI system that can blend together expert sub-systems specialized for a specific task. In a paper in Science Robotics, they explain how this allows a four-legged robot to improvise new skills and adapt to unfamiliar challenges in real time.
The technique, dubbed multi-expert learning architecture (MELA), relies on a two-stage training approach. First the researchers used a computer simulation to train two neural networks to carry out two separate tasks: trotting and recovering from a fall.
They then used the models these two networks learned as seeds for eight other neural networks specialized for more specific motor skills, like rolling over or turning left or right. The eight “expert networks” were trained simultaneously along with a “gating network,” which learns how to combine these experts to solve challenges.
Because the gating network synthesizes the expert networks rather than switching them on sequentially, MELA is able to come up with blends of different experts that allow it to tackle problems none could solve alone.
The authors liken the approach to training people in how to play soccer. You start out by getting them to do drills on individual skills like dribbling, passing, or shooting. Once they’ve mastered those, they can then intelligently combine them to deal with more dynamic situations in a real game.
After training the algorithm in simulation, the researchers uploaded it to a four-legged robot and subjected it to a battery of tests, both indoors and outdoors. The robot was able to adapt quickly to tricky surfaces like gravel or pebbles, and could quickly recover from being repeatedly pushed over before continuing on its way.
There’s still some way to go before the approach could be adapted for real-world commercially useful robots. For a start, MELA currently isn’t able to integrate visual perception or a sense of touch; it simply relies on feedback from the robot’s joints to tell it what’s going on around it. The more tasks you ask the robot to master, the more complex and time-consuming the training will get.
Nonetheless, the new approach points towards a promising way to make multi-skilled robots become more than the sum of their parts. As much fun as it is, it seems like laughing at compilations of clumsy robots may soon be a thing of the past.
Image Credit: Yang et al., Science Robotics Continue reading
#437896 Solar-based Electronic Skin Generates ...
Replicating the human sense of touch is complicated—electronic skins need to be flexible, stretchable, and sensitive to temperature, pressure and texture; they need to be able to read biological data and provide electronic readouts. Therefore, how to power electronic skin for continuous, real-time use is a big challenge.
To address this, researchers from Glasgow University have developed an energy-generating e-skin made out of miniaturized solar cells, without dedicated touch sensors. The solar cells not only generate their own power—and some surplus—but also provide tactile capabilities for touch and proximity sensing. An early-view paper of their findings was published in IEEE Transactions on Robotics.
When exposed to a light source, the solar cells on the s-skin generate energy. If a cell is shadowed by an approaching object, the intensity of the light, and therefore the energy generated, reduces, dropping to zero when the cell makes contact with the object, confirming touch. In proximity mode, the light intensity tells you how far the object is with respect to the cell. “In real time, you can then compare the light intensity…and after calibration find out the distances,” says Ravinder Dahiya of the Bendable Electronics and Sensing Technologies (BEST) Group, James Watt School of Engineering, University of Glasgow, where the study was carried out. The team used infra-red LEDs with the solar cells for proximity sensing for better results.
To demonstrate their concept, the researchers wrapped a generic 3D-printed robotic hand in their solar skin, which was then recorded interacting with its environment. The proof-of-concept tests showed an energy surplus of 383.3 mW from the palm of the robotic arm. “The eSkin could generate more than 100 W if present over the whole body area,” they reported in their paper.
“If you look at autonomous, battery-powered robots, putting an electronic skin [that] is consuming energy is a big problem because then it leads to reduced operational time,” says Dahiya. “On the other hand, if you have a skin which generates energy, then…it improves the operational time because you can continue to charge [during operation].” In essence, he says, they turned a challenge—how to power the large surface area of the skin—into an opportunity—by turning it into an energy-generating resource.
Dahiya envisages numerous applications for BEST’s innovative e-skin, given its material-integrated sensing capabilities, apart from the obvious use in robotics. For instance, in prosthetics: “[As] we are using [a] solar cell as a touch sensor itself…we are also [making it] less bulkier than other electronic skins.” This, he adds, will help create prosthetics that are of optimal weight and size, thus making it easier for prosthetics users. “If you look at electronic skin research, the the real action starts after it makes contact… Solar skin is a step ahead, because it will start to work when the object is approaching…[and] have more time to prepare for action.” This could effectively reduce the time lag that is often seen in brain–computer interfaces.
There are also possibilities in the automation sector, particularly in electrical and interactive vehicles. A car covered with solar e-skin, because of its proximity-sensing capabilities, would be able to “see” an approaching obstacle or a person. It isn’t “seeing” in the biological sense, Dahiya clarifies, but from the point of view of a machine. This can be integrated with other objects, not just cars, for a variety of uses. “Gestures can be recognized as well…[which] could be used for gesture-based control…in gaming or in other sectors.”
In the lab, tests were conducted with a single source of white light at 650 lux, but Dahiya feels there are interesting possibilities if they could work with multiple light sources that the e-skin could differentiate between. “We are exploring different AI techniques [for that],” he says, “processing the data in an innovative way [so] that we can identify the the directions of the light sources as well as the object.”
The BEST team’s achievement brings us closer to a flexible, self-powered, cost-effective electronic skin that can touch as well as “see.” At the moment, however, there are still some challenges. One of them is flexibility. In their prototype, they used commercial solar cells made of amorphous silicon, each 1cm x 1cm. “They are not flexible, but they are integrated on a flexible substrate,” Dahiya says. “We are currently exploring nanowire-based solar cells…[with which] we we hope to achieve good performance in terms of energy as well as sensing functionality.” Another shortcoming is what Dahiya calls “the integration challenge”—how to make the solar skin work with different materials. Continue reading
#437820 In-Shoe Sensors and Mobile Robots Keep ...
In shoe sensor
Researchers at Stevens Institute of Technology are leveraging some of the newest mechanical and robotic technologies to help some of our oldest populations stay healthy, active, and independent.
Yi Guo, professor of electrical and computer engineering and director of the Robotics and Automation Laboratory, and Damiano Zanotto, assistant professor of mechanical engineering, and director of the Wearable Robotic Systems Laboratory, are collaborating with Ashley Lytle, assistant professor in Stevens’ College of Arts and Letters, and Ashwini K. Rao of Columbia University Medical Center, to combine an assistive mobile robot companion with wearable in-shoe sensors in a system designed to help elderly individuals maintain the balance and motion they need to thrive.
“Balance and motion can be significant issues for this population, and if elderly people fall and experience an injury, they are less likely to stay fit and exercise,” Guo said. “As a consequence, their level of fitness and performance decreases. Our mobile robot companion can help decrease the chances of falling and contribute to a healthy lifestyle by keeping their walking function at a good level.”
The mobile robots are designed to lead walking sessions and using the in-shoe sensors, monitor the user’s gait, indicate issues, and adjust the exercise speed and pace. The initiative is part of a four-year National Science Foundation research project.
“For the first time, we’re integrating our wearable sensing technology with an autonomous mobile robot,” said Zanotto, who worked with elderly people at Columbia University Medical Center for three years before coming to Stevens in 2016. “It’s exciting to be combining these different areas of expertise to leverage the strong points of wearable sensing technology, such as accurately capturing human movement, with the advantages of mobile robotics, such as much larger computational powers.”
The team is developing algorithms that fuse real-time data from smart, unobtrusive, in-shoe sensors and advanced on-board sensors to inform the robot’s navigation protocols and control the way the robot interacts with elderly individuals. It’s a promising way to assist seniors in safely doing walking exercises and maintaining their quality of life.
Bringing the benefits of the lab to life
Guo and Zanotto are working with Lytle, an expert in social and health psychology, to implement a social connectivity capability and make the bi-directional interaction between human and robot even more intuitive, engaging, and meaningful for seniors.
“Especially during COVID, it’s important for elderly people living on their own to connect socially with family and friends,” Zanotto said, “and the robot companion will also offer teleconferencing tools to provide that interaction in an intuitive and transparent way.”
“We want to use the robot for social connectedness, perhaps integrating it with a conversation agent such as Alexa,” Guo added. “The goal is to make it a companion robot that can sense, for example, that you are cooking, or you’re in the living room, and help with things you would do there.”
It’s a powerful example of how abstract concepts can have meaningful real-life benefits.
“As engineers, we tend to work in the lab, trying to optimize our algorithms and devices and technologies,” Zanotto noted, “but at the end of the day, what we do has limited value unless it has impact on real life. It’s fascinating to see how the devices and technologies we’re developing in the lab can be applied to make a difference for real people.”
Maintaining balance in a global pandemic
Although COVID-19 has delayed the planned testing at a senior center in New York City, it has not stopped the team’s progress.
“Although we can’t test on elderly populations yet, our students are still testing in the lab,” Guo said. “This summer and fall, for the first time, the students validated the system’s real-time ability to monitor and assess the dynamic margin of stability during walking—in other words, to evaluate whether the person following the robot is walking normally or has a risk of falling. They’re also designing parameters for the robot to give early warnings and feedback that help the human subjects correct posture and gait issues while walking.”
Those warnings would be literally underfoot, as the in-shoe sensors would pulse like a vibrating cell phone to deliver immediate directional information to the subject.
“We’re not the first to use this vibrotactile stimuli technology, but this application is new,” Zanotto said.
So far, the team has published papers in top robotics publication venues including IEEE Transactions on Neural Systems and Rehabilitation Engineering and the 2020 IEEE International Conference on Robotics and Automation (ICRA). It’s a big step toward realizing the synergies of bringing the technical expertise of engineers to bear on the clinical focus on biometrics—and the real lives of seniors everywhere. Continue reading