Tag Archives: locomotion

#439110 Robotic Exoskeletons Could One Day Walk ...

Engineers, using artificial intelligence and wearable cameras, now aim to help robotic exoskeletons walk by themselves.

Increasingly, researchers around the world are developing lower-body exoskeletons to help people walk. These are essentially walking robots users can strap to their legs to help them move.

One problem with such exoskeletons: They often depend on manual controls to switch from one mode of locomotion to another, such as from sitting to standing, or standing to walking, or walking on the ground to walking up or down stairs. Relying on joysticks or smartphone apps every time you want to switch the way you want to move can prove awkward and mentally taxing, says Brokoslaw Laschowski, a robotics researcher at the University of Waterloo in Canada.

Scientists are working on automated ways to help exoskeletons recognize when to switch locomotion modes — for instance, using sensors attached to legs that can detect bioelectric signals sent from your brain to your muscles telling them to move. However, this approach comes with a number of challenges, such as how how skin conductivity can change as a person’s skin gets sweatier or dries off.

Now several research groups are experimenting with a new approach: fitting exoskeleton users with wearable cameras to provide the machines with vision data that will let them operate autonomously. Artificial intelligence (AI) software can analyze this data to recognize stairs, doors, and other features of the surrounding environment and calculate how best to respond.

Laschowski leads the ExoNet project, the first open-source database of high-resolution wearable camera images of human locomotion scenarios. It holds more than 5.6 million images of indoor and outdoor real-world walking environments. The team used this data to train deep-learning algorithms; their convolutional neural networks can already automatically recognize different walking environments with 73 percent accuracy “despite the large variance in different surfaces and objects sensed by the wearable camera,” Laschowski notes.

According to Laschowski, a potential limitation of their work their reliance on conventional 2-D images, whereas depth cameras could also capture potentially useful distance data. He and his collaborators ultimately chose not to rely on depth cameras for a number of reasons, including the fact that the accuracy of depth measurements typically degrades in outdoor lighting and with increasing distance, he says.

In similar work, researchers in North Carolina had volunteers with cameras either mounted on their eyeglasses or strapped onto their knees walk through a variety of indoor and outdoor settings to capture the kind of image data exoskeletons might use to see the world around them. The aim? “To automate motion,” says Edgar Lobaton an electrical engineering researcher at North Carolina State University. He says they are focusing on how AI software might reduce uncertainty due to factors such as motion blur or overexposed images “to ensure safe operation. We want to ensure that we can really rely on the vision and AI portion before integrating it into the hardware.”

In the future, Laschowski and his colleagues will focus on improving the accuracy of their environmental analysis software with low computational and memory storage requirements, which are important for onboard, real-time operations on robotic exoskeletons. Lobaton and his team also seek to account for uncertainty introduced into their visual systems by movements .

Ultimately, the ExoNet researchers want to explore how AI software can transmit commands to exoskeletons so they can perform tasks such as climbing stairs or avoiding obstacles based on a system’s analysis of a user's current movements and the upcoming terrain. With autonomous cars as inspiration, they are seeking to develop autonomous exoskeletons that can handle the walking task without human input, Laschowski says.

However, Laschowski adds, “User safety is of the utmost importance, especially considering that we're working with individuals with mobility impairments,” resulting perhaps from advanced age or physical disabilities.
“The exoskeleton user will always have the ability to override the system should the classification algorithm or controller make a wrong decision.” Continue reading

Posted in Human Robots

#439100 Video Friday: Robotic Eyeball Camera

Video Friday is your weekly selection of awesome robotics videos, collected by your Automaton bloggers. We’ll also be posting a weekly calendar of upcoming robotics events for the next few months; here's what we have so far (send us your events!):

RoboSoft 2021 – April 12-16, 2021 – [Online Conference]
ICRA 2021 – May 30-5, 2021 – Xi'an, China
RoboCup 2021 – June 22-28, 2021 – [Online Event]
DARPA SubT Finals – September 21-23, 2021 – Louisville, KY, USA
WeRobot 2021 – September 23-25, 2021 – Coral Gables, FL, USA
Let us know if you have suggestions for next week, and enjoy today's videos.

What if seeing devices looked like us? Eyecam is a prototype exploring the potential future design of sensing devices. Eyecam is a webcam shaped like a human eye that can see, blink, look around and observe us.

And it's open source, so you can build your own!

[ Eyecam ]

Looks like Festo will be turning some of its bionic robots into educational kits, which is a pretty cool idea.

[ Bionics4Education ]

Underwater soft robots are challenging to model and control because of their high degrees of freedom and their intricate coupling with water. In this paper, we present a method that leverages the recent development in differentiable simulation coupled with a differentiable, analytical hydrodynamic model to assist with the modeling and control of an underwater soft robot. We apply this method to Starfish, a customized soft robot design that is easy to fabricate and intuitive to manipulate.

[ MIT CSAIL ]

Rainbow Robotics, the company who made HUBO, has a new collaborative robot arm.

[ Rainbow Robotics ]

Thanks Fan!

We develop an integrated robotic platform for advanced collaborative robots and demonstrates an application of multiple robots collaboratively transporting an object to different positions in a factory environment. The proposed platform integrates a drone, a mobile manipulator robot, and a dual-arm robot to work autonomously, while also collaborating with a human worker. The platform also demonstrates the potential of a novel manufacturing process, which incorporates adaptive and collaborative intelligence to improve the efficiency of mass customization for the factory of the future.

[ Paper ]

Thanks Poramate!

In Sevastopol State University the team of the Laboratory of Underwater Robotics and Control Systems and Research and Production Association “Android Technika” performed tests of an underwater anropomorphic manipulator robot.

[ Sevastopol State ]

Thanks Fan!

Taiwanese company TCI Gene created a COVID test system based on their fully automated and enclosed gene testing machine QVS-96S. The system includes two ABB robots and carries out 1800 tests per day, operating 24/7. Every hour 96 virus samples tests are made with an accuracy of 99.99%.

[ ABB ]

A short video showing how a Halodi Robotics can be used in a commercial guarding application.

[ Halodi ]

During the past five years, under the NASA Early Space Innovations program, we have been developing new design optimization methods for underactuated robot hands, aiming to achieve versatile manipulation in highly constrained environments. We have prototyped hands for NASA’s Astrobee robot, an in-orbit assistive free flyer for the International Space Station.

[ ROAM Lab ]

The new, improved OTTO 1500 is a workhorse AMR designed to move heavy payloads through demanding environments faster than any other AMR on the market, with zero compromise to safety.

[ ROAM Lab ]

Very, very high performance sensing and actuation to pull this off.

[ Ishikawa Group ]

We introduce a conversational social robot designed for long-term in-home use to help with loneliness. We present a novel robot behavior design to have simple self-reflection conversations with people to improve wellness, while still being feasible, deployable, and safe.

[ HCI Lab ]

We are one of the 5 winners of the Start-up Challenge. This video illustrates what we achieved during the Swisscom 5G exploration week. Our proof-of-concept tele-excavation system is composed of a Menzi Muck M545 walking excavator automated & customized by Robotic Systems Lab and IBEX motion platform as the operator station. The operator and remote machine are connected for the first time via a 5G network infrastructure which was brought to our test field by Swisscom.

[ RSL ]

This video shows LOLA balancing on different terrain when being pushed in different directions. The robot is technically blind, not using any camera-based or prior information on the terrain (hard ground is assumed).

[ TUM ]

Autonomous driving when you cannot see the road at all because it's buried in snow is some serious autonomous driving.

[ Norlab ]

A hierarchical and robust framework for learning bipedal locomotion is presented and successfully implemented on the 3D biped robot Digit. The feasibility of the method is demonstrated by successfully transferring the learned policy in simulation to the Digit robot hardware, realizing sustained walking gaits under external force disturbances and challenging terrains not included during the training process.

[ OSU ]

This is a video summary of the Center for Robot-Assisted Search and Rescue's deployments under the direction of emergency response agencies to more than 30 disasters in five countries from 2001 (9/11 World Trade Center) to 2018 (Hurricane Michael). It includes the first use of ground robots for a disaster (WTC, 2001), the first use of small unmanned aerial systems (Hurricane Katrina 2005), and the first use of water surface vehicles (Hurricane Wilma, 2005).

[ CRASAR ]

In March, a team from the Oxford Robotics Institute collected a week of epic off-road driving data, as part of the Sense-Assess-eXplain (SAX) project.

[ Oxford Robotics ]

As a part of the AAAI 2021 Spring Symposium Series, HEBI Robotics was invited to present an Industry Talk on the symposium's topic: Machine Learning for Mobile Robot Navigation in the Wild. Included in this presentation was a short case study on one of our upcoming mobile robots that is being designed to successfully navigate unstructured environments where today's robots struggle.

[ HEBI Robotics ]

Thanks Hardik!

This Lockheed Martin Robotics Seminar is from Chad Jenkins at the University of Michigan, on “Semantic Robot Programming… and Maybe Making the World a Better Place.”

I will present our efforts towards accessible and general methods of robot programming from the demonstrations of human users. Our recent work has focused on Semantic Robot Programming (SRP), a declarative paradigm for robot programming by demonstration that builds on semantic mapping. In contrast to procedural methods for motion imitation in configuration space, SRP is suited to generalize user demonstrations of goal scenes in workspace, such as for manipulation in cluttered environments. SRP extends our efforts to crowdsource robot learning from demonstration at scale through messaging protocols suited to web/cloud robotics. With such scaling of robotics in mind, prospects for cultivating both equal opportunity and technological excellence will be discussed in the context of broadening and strengthening Title IX and Title VI.

[ UMD ] Continue reading

Posted in Human Robots

#439062 Xenobots 2.0: These Living Robots ...

The line between animals and machines was already getting blurry after a team of scientists and roboticists unveiled the first living robots last year. Now the same team has released version 2.0 of their so-called xenobots, and they’re faster, stronger, and more capable than ever.

In January 2020, researchers from Tufts University and the University of Vermont laid out a method for building tiny biological machines out of the eggs of the African claw frog Xenopus laevis. Dubbed xenobots after their animal forebear, they could move independently, push objects, and even team up to create swarms.

Remarkably, building them involved no genetic engineering. Instead, the team used an evolutionary algorithm running on a supercomputer to test out thousands of potential designs made up of different configurations of cells.

Once they’d found some promising candidates that could solve the tasks they were interested in, they used microsurgical tools to build real-world versions out of living cells. The most promising design was built by splicing heart muscle cells (which could contract to propel the xenobots), and skin cells (which provided a rigid support).

Impressive as that might sound, having to build each individual xenobot by hand is obviously tedious. But now the team has devised a new approach that works from the bottom up by getting the xenobots to self-assemble their bodies from single cells. Not only is the approach more scalable, the new xenobots are faster, live longer, and even have a rudimentary memory.

In a paper in Science Robotics, the researchers describe how they took stem cells from frog embryos and allowed them to grow into clumps of several thousand cells called spheroids. After a few days, the stem cells had turned into skin cells covered in small hair-like projections called cilia, which wriggle back and forth.

Normally, these structures are used to spread mucus around on the frog’s skin. But when divorced from their normal context they took on a function more similar to that seen in microorganisms, which use cilia to move about by acting like tiny paddles.

“We are witnessing the remarkable plasticity of cellular collectives, which build a rudimentary new ‘body’ that is quite distinct from their default—in this case, a frog—despite having a completely normal genome,” corresponding author Michael Levin from Tufts University said in a press release.

“We see that cells can re-purpose their genetically encoded hardware, like cilia, for new functions such as locomotion. It is amazing that cells can spontaneously take on new roles and create new body plans and behaviors without long periods of evolutionary selection for those features,” he said.

Not only were the new xenobots faster and longer-lived, they were also much better at tasks like working together as a swarm to gather piles of iron oxide particles. And while the form and function of the xenobots was achieved without any genetic engineering, in an extra experiment the team injected them with RNA that caused them to produce a fluorescent protein that changes color when exposed to a particular color of light.

This allowed the xenobots to record whether they had come into contact with a specific light source while traveling about. The researchers say this is a proof of principle that the xenobots can be imbued with a molecular memory, and future work could allow them to record multiple stimuli and potentially even react to them.

What exactly these xenobots could eventually be used for is still speculative, but they have features that make them a promising alternative to non-organic alternatives. For a start, robots made of stem cells are completely biodegradable and also have their own power source in the form of “yolk platelets” found in all amphibian embryos. They are also able to self-heal in as little as five minutes if cut, and can take advantage of cells’ ability to process all kinds of chemicals.

That suggests they could have applications in everything from therapeutics to environmental engineering. But the researchers also hope to use them to better understand the processes that allow individual cells to combine and work together to create a larger organism, and how these processes might be harnessed and guided for regenerative medicine.

As these animal-machine hybrids advance, they are sure to raise ethical concerns and question marks over the potential risks. But it looks like the future of robotics could be a lot more wet and squishy than we imagined.

Image Credit: Doug Blackiston/Tufts University Continue reading

Posted in Human Robots

#439053 Bipedal Robots Are Learning To Move With ...

Most humans are bipeds, but even the best of us are really only bipeds until things get tricky. While our legs may be our primary mobility system, there are lots of situations in which we leverage our arms as well, either passively to keep balance or actively when we put out a hand to steady ourselves on a nearby object. And despite how unstable bipedal robots tend to be, using anything besides legs for mobility has been a challenge in both software and hardware, a significant limitation in highly unstructured environments.

Roboticists from TUM in Germany (with support from the German Research Foundation) have recently given their humanoid robot LOLA some major upgrades to make this kind of multi-contact locomotion possible. While it’s still in the early stages, it’s already some of the most human-like bipedal locomotion we’ve seen.

It’s certainly possible for bipedal robots to walk over challenging terrain without using limbs for support, but I’m sure you can think of lots of times where using your arms to assist with your own bipedal mobility was a requirement. It’s not a requirement because your leg strength or coordination or sense of balance is bad, necessarily. It’s just that sometimes, you might find yourself walking across something that’s highly unstable or in a situation where the consequences of a stumble are exceptionally high. And it may not even matter how much sensing you do beforehand, and how careful you are with your footstep planning: there are limits to how much you can know about your environment beforehand, and that can result in having a really bad time of it. This is why using multi-contact locomotion, whether it’s planned in advance or not, is a useful skill for humans, and should be for robots, too.

As the video notes (and props for being explicit up front about it), this isn’t yet fully autonomous behavior, with foot positions and arm contact points set by hand in advance. But it’s not much of a stretch to see how everything could be done autonomously, since one of the really hard parts (using multiple contact points to dynamically balance a moving robot) is being done onboard and in real time.

Getting LOLA to be able to do this required a major overhaul in hardware as well as software. And Philipp Seiwald, who works with LOLA at TUM, was able to tell us more about it.

IEEE Spectrum: Can you summarize the changes to LOLA’s hardware that are required for multi-contact locomotion?

Philipp Seiwald: The original version of LOLA has been designed for fast biped walking. Although it had two arms, they were not meant to get into contact with the environment but rather to compensate for the dynamic effects of the feet during fast walking. Also, the torso had a relatively simple design that was fine for its original purpose; however, it was not conceived to withstand the high loads coming from the hands during multi-contact maneuvers. Thus, we redesigned the complete upper body of LOLA from scratch. Starting from the pelvis, the strength and stiffness of the torso have been increased. We used the finite element method to optimize critical parts to obtain maximum strength at minimum weight. Moreover, we added additional degrees of freedom to the arms to increase the hands' reachable workspace. The kinematic topology of the arms, i.e., the arrangement of joints and link lengths, has been obtained from an optimization that takes typical multi-contact scenarios into account.

Why is this an important problem for bipedal humanoid robots?

Maintaining balance during locomotion can be considered the primary goal of legged robots. Naturally, this task is more challenging for bipeds when compared to robots with four or even more legs. Although current high-end prototypes show impressive progress, humanoid robots still do not have the robustness and versatility they need for most real-world applications. With our research, we try to contribute to this field and help to push the limits further. Recently, we showed our latest work on walking over uneven terrain without multi-contact support. Although the robustness is already high, there still exist scenarios, such as walking on loose objects, where the robot's stabilization fails when using only foot contacts. The use of additional hand-environment support during this (comparatively) fast walking allows a further significant increase in robustness, i.e., the robot's capability to compensate disturbances, modeling errors, or inaccurate sensor input. Besides stabilization on uneven terrain, multi-contact locomotion also enables more complex motions, e.g., stepping over a tall obstacle or toe-only contacts, as shown in our latest multi-contact video.

How can LOLA decide whether a surface is suitable for multi-contact locomotion?

LOLA’s visual perception system is currently developed by our project partners from the Chair for Computer Aided Medical Procedures & Augmented Reality at the TUM. This system relies on a novel semantic Simultaneous Localization and Mapping (SLAM) pipeline that can robustly extract the scene's semantic components (like floor, walls, and objects therein) by merging multiple observations from different viewpoints and by inferring therefrom the underlying scene graph. This provides a reliable estimate of which scene parts can be used to support the locomotion, based on the assumption that certain structural elements such as walls are fixed, while chairs, for example, are not.

Also, the team plans to develop a specific dataset with annotations further describing the attributes of the object (such as roughness of the surface or its softness) and that will be used to master multi-contact locomotion in even more complex scenes. As of today, the vision and navigation system is not finished yet; thus, in our latest video, we used pre-defined footholds and contact points for the hands. However, within our collaboration, we are working towards a fully integrated and autonomous system.

Is LOLA capable of both proactive and reactive multi-contact locomotion?

The software framework of LOLA has a hierarchical structure. On the highest level, the vision system generates an environment model and estimates the 6D-pose of the robot in the scene. The walking pattern generator then uses this information to plan a dynamically feasible future motion that will lead LOLA to a target position defined by the user. On a lower level, the stabilization module modifies this plan to compensate for model errors or any kind of disturbance and keep overall balance. So our approach currently focuses on proactive multi-contact locomotion. However, we also plan to work on a more reactive behavior such that additional hand support can also be triggered by an unexpected disturbance instead of being planned in advance.

What are some examples of unique capabilities that you are working towards with LOLA?

One of the main goals for the research with LOLA remains fast, autonomous, and robust locomotion on complex, uneven terrain. We aim to reach a walking speed similar to humans. Currently, LOLA can do multi-contact locomotion and cross uneven terrain at a speed of 1.8 km/h, which is comparably fast for a biped robot but still slow for a human. On flat ground, LOLA's high-end hardware allows it to walk at a relatively high maximum speed of 3.38 km/h.

Fully autonomous multi-contact locomotion for a life-sized humanoid robot is a tough task. As algorithms get more complex, computation time increases, which often results in offline motion planning methods. For LOLA, we restrict ourselves to gaited multi-contact locomotion, which means that we try to preserve the core characteristics of bipedal gait and use the arms only for assistance. This allows us to use simplified models of the robot which lead to very efficient algorithms running in real-time and fully onboard.

A long-term scientific goal with LOLA is to understand essential components and control policies of human walking. LOLA's leg kinematics is relatively similar to the human body. Together with scientists from kinesiology, we try to identify similarities and differences between observed human walking and LOLA’s “engineered” walking gait. We hope this research leads, on the one hand, to new ideas for the control of bipeds, and on the other hand, shows via experiments on bipeds if biomechanical models for the human gait are correctly understood. For a comparison of control policies on uneven terrain, LOLA must be able to walk at comparable speeds, which also motivates our research on fast and robust walking.

While it makes sense why the researchers are using LOLA’s arms primarily to assist with a conventional biped gait, looking ahead a bit it’s interesting to think about how robots that we typically consider to be bipeds could potentially leverage their limbs for mobility in decidedly non-human ways.

We’re used to legged robots being one particular morphology, I guess because associating them with either humans or dogs or whatever is just a comfortable way to do it, but there’s no particular reason why a robot with four limbs has to choose between being a quadruped and being a biped with arms, or some hybrid between the two, depending on what its task is. The research being done with LOLA could be a step in that direction, and maybe a hand on the wall in that direction, too. Continue reading

Posted in Human Robots

#439036 Video Friday: Shadow Plays Jenga, and ...

Video Friday is your weekly selection of awesome robotics videos, collected by your Automaton bloggers. We’ll also be posting a weekly calendar of upcoming robotics events for the next few months; here’s what we have so far (send us your events!):

RoboSoft 2021 – April 12-16, 2021 – [Online Conference]
ICRA 2021 – May 30-5, 2021 – Xi'an, China
DARPA SubT Finals – September 21-23, 2021 – Louisville, KY, USA
WeRobot 2021 – September 23-25, 2021 – Coral Gables, FL, USA
Let us know if you have suggestions for next week, and enjoy today’s videos.

The Shadow Robot team couldn't resist! Our Operator, Joanna, is using the Shadow Teleoperation System which, fun and games aside, can help those in difficult, dangerous and distant jobs.

Shadow could challenge this MIT Jenga-playing robot, but I bet they wouldn't win:

[ Shadow Robot ]

Digit is gradually stomping the Agility Robotics logo into a big grassy field fully autonomously.

[ Agility Robotics ]

This is a pretty great and very short robotic magic show.

[ Mario the Magician ]

A research team at the Georgia Institute of Technology has developed a modular solution for drone delivery of larger packages without the need for a complex fleet of drones of varying sizes. By allowing teams of small drones to collaboratively lift objects using an adaptive control algorithm, the strategy could allow a wide range of packages to be delivered using a combination of several standard-sized vehicles.

[ GA Tech ]

I've seen this done using vision before, but Flexiv's Rizon 4s can keep a ball moving along a specific trajectory using only force sensing and control.

[ Flexiv ]

Thanks Yunfan!

This combination of a 3D aerial projection system and a sensing interface can be used as an interactive and intuitive control system for things like robot arms, but in this case, it's being used to make simulated pottery. Much less messy than the traditional way of doing it.

More details on Takafumi Matsumaru's work at the Bio-Robotics & Human-Mechatronics Laboratory at Waseda University at the link below.

[ BLHM ]

U.S. Vice President Kamala Harris called astronauts Shannon Walker and Kate Rubins on the ISS, and they brought up Astrobee, at which point Shannon reaches over and rips Honey right off of her charging dock to get her on camera.

[ NASA ]

Here's a quick three minute update on Perseverance and Ingenuity from JPL.

[ Mars 2020 ]

Rigid grippers used in existing aerial manipulators require precise positioning to achieve successful grasps and transmit large contact forces that may destabilize the drone. This limits the speed during grasping and prevents “dynamic grasping,” where the drone attempts to grasp an object while moving. On the other hand, biological systems (e.g. birds) rely on compliant and soft parts to dampen contact forces and compensate for grasping inaccuracy, enabling impressive feats. This paper presents the first prototype of a soft drone—a quadrotor where traditional (i.e. rigid) landing gears are replaced with a soft tendon-actuated gripper to enable aggressive grasping.

[ MIT ]

In this video we present results from a field deployment inside the Løkken Mine underground pyrite mine in Norway. The Løkken mine was operative from 1654 to 1987 and contains narrow but long corridors, alongside vast rooms and challenging vertical stopes. In this field study we evaluated selected autonomous exploration and visual search capabilities of a subset of the aerial robots of Team CERBERUS towards the goal of complete subterranean autonomy.

[ Team CERBERUS ]

What you can do with a 1,000 FPS projector with a high speed tracking system.

[ Ishikawa Group ]

ANYbotics’ collaboration with BASF, one of the largest global chemical manufacturers, displays the efficiency, quality, and scalability of robotic inspection and data-collection capabilities in complex industrial environments.

[ ANYbotics ]

Does your robot arm need a stylish jacket?

[ Fraunhofer ]

Trossen Robotics unboxes a Unitree A1, and it's actually an unboxing where they have to figure out everything from scratch.

[ Trossen ]

Robots have learned to drive cars, assist in surgeries―and vacuum our floors. But can they navigate the unwritten rules of a busy sidewalk? Until they can, robotics experts Leila Takayama and Chris Nicholson believe, robots won’t be able to fulfill their immense potential. In this conversation, Chris and Leila explore the future of robotics and the role open source will play in it.

[ Red Hat ]

Christoph Bartneck's keynote at the 6th Joint UAE Symposium on Social Robotics, focusing on what roles robots can play during the Covid crisis and why so many social robots fail in the market.

[ HIT Lab ]

Decision-making based on arbitrary criteria is legal in some contexts, such as employment, and not in others, such as criminal sentencing. As algorithms replace human deciders, HAI-EIS fellow Kathleen Creel argues arbitrariness at scale is morally and legally problematic. In this HAI seminar, she explains how the heart of this moral issue relates to domination and a lack of sufficient opportunity for autonomy. It relates in interesting ways to the moral wrong of discrimination. She proposes technically informed solutions that can lessen the impact of algorithms at scale and so mitigate or avoid the moral harm identified.

[ Stanford HAI ]

Sawyer B. Fuller speaks on Autonomous Insect-Sized Robots at the UC Berkeley EECS Colloquium series.

Sub-gram (insect-sized) robots have enormous potential that is largely untapped. From a research perspective, their extreme size, weight, and power (SWaP) constraints also forces us to reimagine everything from how they compute their control laws to how they are fabricated. These questions are the focus of the Autonomous Insect Robotics Laboratory at the University of Washington. I will discuss potential applications for insect robots and recent advances from our group. These include the first wireless flights of a sub-gram flapping-wing robot that weighs barely more than a toothpick. I will describe efforts to expand its capabilities, including the first multimodal ground-flight locomotion, the first demonstration of steering control, and how to find chemical plume sources by integrating the smelling apparatus of a live moth. I will also describe a backpack for live beetles with a steerable camera and conceptual design of robots that could scale all the way down to the “gnat robots” first envisioned by Flynn & Brooks in the ‘80s.

[ UC Berkeley ]

Thanks Fan!

Joshua Vander Hook, Computer Scientist, NIAC Fellow, and Technical Group Supervisor at NASA JPL, presents an overview of the AI Group(s) at JPL, and recent work on single and multi-agent autonomous systems supporting space exploration, Earth science, NASA technology development, and national defense programs.

[ UMD ] Continue reading

Posted in Human Robots