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#436044 Want a Really Hard Machine Learning ...

What’s the world’s hardest machine learning problem? Autonomous vehicles? Robots that can walk? Cancer detection?

Nope, says Julian Sanchez. It’s agriculture.

Sanchez might be a little biased. He is the director of precision agriculture for John Deere, and is in charge of adding intelligence to traditional farm vehicles. But he does have a little perspective, having spent time working on software for both medical devices and air traffic control systems.

I met with Sanchez and Alexey Rostapshov, head of digital innovation at John Deere Labs, at the organization’s San Francisco offices last month. Labs launched in 2017 to take advantage of the area’s tech expertise, both to apply machine learning to in-house agricultural problems and to work with partners to build technologies that play nicely with Deere’s big green machines. Deere’s neighbors in San Francisco’s tech-heavy South of Market are LinkedIn, Salesforce, and Planet Labs, which puts it in a good position for recruiting.

“We’ve literally had folks knock on the door and say, ‘What are you doing here?’” says Rostapshov, and some return to drop off resumes.

Here’s why Sanchez believes agriculture is such a big challenge for artificial intelligence.

“It’s not just about driving tractors around,” he says, although autonomous driving technologies are part of the mix. (John Deere is doing a lot of work with precision GPS to improve autonomous driving, for example, and allow tractors to plan their own routes around fields.)

But more complex than the driving problem, says Sanchez, are the classification problems.

Corn: A Classic Classification Problem

Photo: Tekla Perry

One key effort, Sanchez says, are AI systems “that allow me to tell whether grain being harvested is good quality or low quality and to make automatic adjustment systems for the harvester.” The company is already selling an early version of this image analysis technology. But the many differences between grain types, and grains grown under different conditions, make this task a tough one for machine learning.

“Take corn,” Sanchez says. “Let’s say we are building a deep learning algorithm to detect this corn. And we take lots of pictures of kernels to give it. Say we pick those kernels in central Illinois. But, one mile over, the farmer planted a slightly different hybrid which has slightly different coloration of yellow. Meanwhile, this other farm harvested three days later in a field five miles away; it’s the same hybrid, but it also looks different.

“It’s an overwhelming classification challenge, and that’s just for corn. But you are not only doing it for corn, you have to add 20 more varieties of grain to the mix; and some, like canola, are almost microscopic.”

Even the ground conditions vary dramatically—far more than road conditions, Sanchez points out.

“Let’s say we are building a deep learning algorithm to detect how much residue is left on the soil after a harvest, including stubble and some chaff. Let’s drive 2,000 acres of fields in the Midwest looking at residue. That’s great, but I guarantee that if you go drive those the next year, it will look significantly different.

“Deep learning is great at interpolating conditions between what it knows; it is not good at extrapolating to situations it hasn’t seen. And in agriculture, you always feel that there is a set of conditions that you haven’t yet classified.”

A Flood of Big Data

The scale of the data is also daunting, Rostapshov points out. “We are one of the largest users of cloud computing services in the world,” he says. “We are gathering 5 to 15 million measurements per second from 130,000 connected machines globally. We have over 150 million acres in our databases, using petabytes and petabytes [of storage]. We process more data than Twitter does.”

Much of this information is so-called dirty data, that is, it doesn’t share the same format or structure, because it’s coming not only from a wide variety of John Deere machines, but also includes data from some 100 other companies that have access to the platform, including weather information, aerial imagery, and soil analyses.

As a result, says Sanchez, Deere has had to make “tremendous investments in back-end data cleanup.”

Deep learning is great at interpolating conditions between what it knows; it is not good at extrapolating to situations it hasn’t seen.”
—Julian Sanchez, John Deere

“We have gotten progressively more skilled at that problem,” he says. “We started simply by cleaning up our own data. You’d think it would be nice and neat, since it’s coming from our own machines, but there is a wide variety of different models and different years. Then we started geospatially tagging the agronomic data—the information about where you are applying herbicides and fertilizer and the like—coming in from our vehicles. When we started bringing in other data, from drones, say, we were already good at cleaning it up.”

John Deere’s Hiring Pitch

Hard problems can be a good thing to have for a company looking to hire machine learning engineers.

“Our opening line to potential recruits,” Sanchez says, “is ‘This stuff matters.’ Then, if we get a chance to talk to them more, we follow up with ‘Not only does this stuff matter, but the problems are really hard and interesting.’ When we explain the variability in farming and how we have to apply all the latest tools to these problems, we get their attention.”

Software engineers “know that feeding a growing population is a massive problem and are excited about the prospect of making a difference,” Rostapshov says.

Only 20 engineers work in the San Francisco labs right now, and that’s on a busy day—some of the researchers spend part of their time at Blue River Technology, a startup based in Sunnyvale that was acquired by Deere in 2017. About half of the researchers are focusing on AI. The Lab is in the process of doubling its office space (no word on staffing plans for that expansion yet).

“We are one of the largest users of cloud computing services in the world.”
—Alexey Rostapshov, John Deere Labs

Company-wide, Deere has thousands of software engineers, with many using AI and machine learning tools in their work, and about the same number of mechanical and electrical engineers, Sanchez reports. “If you look at our hiring 10 years ago,” he says, “it was heavily weighted to mechanical engineers. But if you look at those numbers now, it is by a large majority [engineers working] in the software space. We still need mechanical engineers—we do build green machines—but if you go by our footprint of tech talent, it is pretty safe to call John Deere a software company. And if you follow the key conversations that are happening in the company right now, 95 percent of them are software-related.”

For now, these software engineers are focused on developing technologies that allow farmers to “do more with less,” Sanchez says. Meaning, to get more and better crops from less fuel, less seed, less fertilizer, less pesticide, and fewer workers, and putting together building blocks that, he says, could eventually lead to fully autonomous farm vehicles. The data Deere collects today, for the most part, stays in silos (the virtual kind), with AI algorithms that analyze specific sets of data to provide guidance to individual farmers. At some point, however, with tools to anonymize data and buy-in from farmers, aggregating data could provide some powerful insights.

“We are not asking farmers for that yet,” Sanchez says. “We are not doing aggregation to look for patterns. We are focused on offering technology that allows an individual farmer to use less, on positioning ourselves to be in a neutral spot. We are not about selling you more seed or more fertilizer. So we are building up a good trust level. In the long term, we can have conversations about doing more with deep learning.” Continue reading

Posted in Human Robots

#435757 Robotic Animal Agility

An off-shore wind power platform, somewhere in the North Sea, on a freezing cold night, with howling winds and waves crashing against the impressive structure. An imperturbable ANYmal is quietly conducting its inspection.

ANYmal, a medium sized dog-like quadruped robot, walks down the stairs, lifts a “paw” to open doors or to call the elevator and trots along corridors. Darkness is no problem: it knows the place perfectly, having 3D-mapped it. Its laser sensors keep it informed about its precise path, location and potential obstacles. It conducts its inspection across several rooms. Its cameras zoom in on counters, recording the measurements displayed. Its thermal sensors record the temperature of machines and equipment and its ultrasound microphone checks for potential gas leaks. The robot also inspects lever positions as well as the correct positioning of regulatory fire extinguishers. As the electronic buzz of its engines resumes, it carries on working tirelessly.

After a little over two hours of inspection, the robot returns to its docking station for recharging. It will soon head back out to conduct its next solitary patrol. ANYmal played alongside Mulder and Scully in the “X-Files” TV series*, but it is in no way a Hollywood robot. It genuinely exists and surveillance missions are part of its very near future.

Off-shore oil platforms, the first test fields and probably the first actual application of ANYmal. ©ANYbotics

This quadruped robot was designed by ANYbotics, a spinoff of the Swiss Federal Institute of Technology in Zurich (ETH Zurich). Made of carbon fibre and aluminium, it weighs about thirty kilos. It is fully ruggedised, water- and dust-proof (IP-67). A kevlar belly protects its main body, carrying its powerful brain, batteries, network device, power management system and navigational systems.

ANYmal was designed for all types of terrain, including rubble, sand or snow. It has been field tested on industrial sites and is at ease with new obstacles to overcome (and it can even get up after a fall). Depending on its mission, its batteries last 2 to 4 hours.

On its jointed legs, protected by rubber pads, it can walk (at the speed of human steps), trot, climb, curl upon itself to crawl, carry a load or even jump and dance. It is the need to move on all surfaces that has driven its designers to choose a quadruped. “Biped robots are not easy to stabilise, especially on irregular terrain” explains Dr Péter Fankhauser, co-founder and chief business development officer of ANYbotics. “Wheeled or tracked robots can carry heavy loads, but they are bulky and less agile. Flying drones are highly mobile, but cannot carry load, handle objects or operate in bad weather conditions. We believe that quadrupeds combine the optimal characteristics, both in terms of mobility and versatility.”

What served as a source of inspiration for the team behind the project, the Robotic Systems Lab of the ETH Zurich, is a champion of agility on rugged terrain: the mountain goat. “We are of course still a long way” says Fankhauser. “However, it remains our objective on the longer term.

The first prototype, ALoF, was designed already back in 2009. It was still rather slow, very rigid and clumsy – more of a proof of concept than a robot ready for application. In 2012, StarlETH, fitted with spring joints, could hop, jump and climb. It was with this robot that the team started participating in 2014 in ARGOS, a full-scale challenge, launched by the Total oil group. The idea was to present a robot capable of inspecting an off-shore drilling station autonomously.

Up against dozens of competitors, the ETH Zurich team was the only team to enter the competition with such a quadrupedal robot. They didn’t win, but the multiple field tests were growing evermore convincing. Especially because, during the challenge, the team designed new joints with elastic actuators made in-house. These joints, inspired by tendons and muscles, are compact, sealed and include their own custom control electronics. They can regulate joint torque, position and impedance directly. Thanks to this innovation, the team could enter the same competition with a new version of its robot, ANYmal, fitted with three joints on each leg.

The ARGOS experience confirms the relevance of the selected means of locomotion. “Our robot is lighter, takes up less space on site and it is less noisy” says Fankhauser. “It also overcomes bigger obstacles than larger wheeled or tracked robots!” As ANYmal generated public interest and its transformation into a genuine product seemed more than possible, the startup ANYbotics was launched in 2016. It sold not only its robot, but also its revolutionary joints, called ANYdrive.

Today, ANYmal is not yet ready for sale to companies. However, ANYbotics has a growing number of partnerships with several industries, testing the robot for a few days or several weeks, for all types of tasks. Last October, for example, ANYmal navigated its way through the dark sewage system of the city of Zurich in order to test its capacity to help workers in similar difficult, repetitive and even dangerous tasks.

Why such an early interest among companies? “Because many companies want to integrate robots into their maintenance tasks” answers Fankhauser. “With ANYmal, they can actually evaluate its feasibility and plan their strategy. Eventually, both the architecture and the equipment of buildings could be rethought to be adapted to these maintenance robots”.

ANYmal requires ruggedised, sealed and extremely reliable interconnection solutions, such as LEMO. ©ANYbotics

Through field demonstrations and testing, ANYbotics can gather masses of information (up to 50,000 measurements are recorded every second during each test!) “It helps us to shape the product.” In due time, the startup will be ready to deliver a commercial product which really caters for companies’ needs.

Inspection and surveillance tasks on industrial sites are not the only applications considered. The startup is also thinking of agricultural inspections – with its onboard sensors, ANYmal is capable of mapping its environment, measuring bio mass and even taking soil samples. In the longer term, it could also be used for search and rescue operations. By the way, the robot can already be switched to “remote control” mode at any time and can be easily tele-operated. It is also capable of live audio and video transmission.

The transition from the prototype to the marketed product stage will involve a number of further developments. These include increasing ANYmal’s agility and speed, extending its capacity to map large-scale environments, improving safety, security, user handling and integrating the system with the customer’s data management software. It will also be necessary to enhance the robot’s reliability “so that it can work for days, weeks, or even months without human supervision.” All required certifications will have to be obtained. The locomotion system, which had triggered the whole business, is only one of a number of considerations of ANYbotics.

Designed for extreme environments, for ANYmal smoke is not a problem and it can walk in the snow, through rubble or in water. ©ANYbotics

The startup is not all alone. In fact, it has sold ANYmal robots to a dozen major universities who use them to develop their know-how in robotics. The startup has also founded ANYmal Research, a community including members such as Toyota Research Institute, the German Aerospace Center and the computer company Nvidia. Members have full access to ANYmal’s control software, simulations and documentation. Sharing has boosted both software and hardware ideas and developments (built on ROS, the open-source Robot Operating System). In particular, payload variations, providing for expandability and scalability. For instance, one of the universities uses a robotic arm which enables ANYmal to grasp or handle objects and open doors.

Among possible applications, ANYbotics mentions entertainment. It is not only about playing in more films or TV series, but rather about participating in various attractions (trade shows, museums, etc.). “ANYmal is so novel that it attracts a great amount of interest” confirms Fankhauser with a smile. “Whenever we present it somewhere, people gather around.”

Videos of these events show a fascinated and sometimes slightly fearful audience, when ANYmal gets too close to them. Is it fear of the “bad robot”? “This fear exists indeed and we are happy to be able to use ANYmal also to promote public awareness towards robotics and robots.” Reminiscent of a young dog, ANYmal is truly adapted for the purpose.

However, Péter Fankhauser softens the image of humans and sophisticated robots living together. “These coming years, robots will continue to work in the background, like they have for a long time in factories. Then, they will be used in public places in a selective and targeted way, for instance for dangerous missions. We will need to wait another ten years before animal-like robots, such as ANYmal will share our everyday lives!”

At the Consumer Electronics Show (CES) in Las Vegas in January, Continental, the German automotive manufacturing company, used robots to demonstrate a last-mile delivery. It showed ANYmal getting out of an autonomous vehicle with a parcel, climbing onto the front porch, lifting a paw to ring the doorbell, depositing the parcel before getting back into the vehicle. This futuristic image seems very close indeed.

*X-Files, season 11, episode 7, aired in February 2018 Continue reading

Posted in Human Robots

#435626 Video Friday: Watch Robots Make a Crepe ...

Video Friday is your weekly selection of awesome robotics videos, collected by your Automaton bloggers. Every week, we also post a calendar of upcoming robotics events; here's what we have so far (send us your events!):

Robotronica – August 18, 2019 – Brisbane, Australia
CLAWAR 2019 – August 26-28, 2019 – Kuala Lumpur, Malaysia
IEEE Africon 2019 – September 25-27, 2019 – Accra, Ghana
ISRR 2019 – October 6-10, 2019 – Hanoi, Vietnam
Ro-Man 2019 – October 14-18, 2019 – New Delhi
Humanoids 2019 – October 15-17, 2019 – Toronto
ARSO 2019 – October 31-November 2, 2019 – Beijing
ROSCon 2019 – October 31-November 1, 2019 – Macau
IROS 2019 – November 4-8, 2019 – Macau
Let us know if you have suggestions for next week, and enjoy today's videos.

Team CoSTAR (JPL, MIT, Caltech, KAIST, LTU) has one of the more diverse teams of robots that we’ve seen:

[ Team CoSTAR ]

A team from Carnegie Mellon University and Oregon State University is sending ground and aerial autonomous robots into a Pittsburgh-area mine to prepare for this month’s DARPA Subterranean Challenge.

“Look at that fire extinguisher, what a beauty!” Expect to hear a lot more of that kind of weirdness during SubT.

[ CMU ]

Unitree Robotics is starting to batch-manufacture Laikago Pro quadrupeds, and if you buy four of them, they can carry you around in a chair!

I’m also really liking these videos from companies that are like, “We have a whole bunch of robot dogs now—what weird stuff can we do with them?”

[ Unitree Robotics ]

Why take a handful of pills every day for all the stuff that's wrong with you, when you could take one custom pill instead? Because custom pills are time-consuming to make, that’s why. But robots don’t care!

Multiply Labs’ factory is designed to operate in parallel. All the filling robots and all the quality-control robots are operating at the same time. The robotic arm, in the meanwhile, shuttles dozens of trays up and down the production floor, making sure that each capsule is filled with the right drugs. The manufacturing cell shown in this article can produce 10,000 personalized capsules in an 8-hour shift. A single cell occupies just 128 square feet (12 square meters) on the production floor. This means that a regular production facility (~10,000 square feet, or 929 m2 ) can house 78 cells, for an overall output of 780,000 capsules per shift. This exceeds the output of most traditional manufacturers—while producing unique personalized capsules!

[ Multiply Labs ]

Thanks Fred!

If you’re getting tired of all those annoying drones that sound like giant bees, just have a listen to this turbine-powered one:

[ Malloy Aeronautics ]

In retrospect, it’s kind of amazing that nobody has bothered to put a functional robotic dog head on a quadruped robot before this, right?

Equipped with sensors, high-tech radar imaging, cameras and a directional microphone, this 100-pound (45-kilogram) super-robot is still a “puppy-in-training.” Just like a regular dog, he responds to commands such as “sit,” “stand,” and “lie down.” Eventually, he will be able to understand and respond to hand signals, detect different colors, comprehend many languages, coordinate his efforts with drones, distinguish human faces, and even recognize other dogs.

As an information scout, Astro’s key missions will include detecting guns, explosives and gun residue to assist police, the military, and security personnel. This robodog’s talents won’t just end there, he also can be programmed to assist as a service dog for the visually impaired or to provide medical diagnostic monitoring. The MPCR team also is training Astro to serve as a first responder for search-and-rescue missions such as hurricane reconnaissance as well as military maneuvers.

[ FAU ]

And now this amazing video, “The Coke Thief,” from ICRA 2005 (!):

[ Paper ]

CYBATHLON Series put the focus on one or two of the six disciplines and are organized in cooperation with international universities and partners. The CYBATHLON Arm and Leg Prosthesis Series took place in Karlsruhe, Germany, from 16 to 18 May and was organized in cooperation with the Karlsruhe Institute of Technology (KIT) and the trade fair REHAB Karlsruhe.

The CYBATHLON Wheelchair Series took place in Kawasaki, Japan on 5 May 2019 and was organized in cooperation with the CYBATHLON Wheelchair Series Japan Organizing Committee and supported by the Swiss Embassy.

[ Cybathlon ]

Rainbow crepe robot!

There’s also this other robot, which I assume does something besides what's in the video, because otherwise it appears to be a massively overengineered way of shaping cooked rice into a chubby triangle.

[ PC Watch ]

The Weaponized Plastic Fighting League at Fetch Robotics has had another season of shardation, deintegration, explodification, and other -tions. Here are a couple fan favorite match videos:

[ Fetch Robotics ]

This video is in German, but it’s worth watching for the three seconds of extremely satisfying footage showing a robot twisting dough into pretzels.

[ Festo ]

Putting brains into farming equipment is a no-brainer, since it’s a semi-structured environment that's generally clear of wayward humans driving other vehicles.

[ Lovol ]

Thanks Fan!

Watch some robots assemble suspiciously Lego-like (but definitely not actually Lego) minifigs.

[ DevLinks ]

The Robotics Innovation Facility (RIFBristol) helps businesses, entrepreneurs, researchers and public sector bodies to embrace the concept of ‘Industry 4.0'. From training your staff in robotics, and demonstrating how automation can improve your manufacturing processes, to prototyping and validating your new innovations—we can provide the support you need.

[ RIF ]

Ryan Gariepy from Clearpath Robotics (and a bunch of other stuff) gave a talk at ICRA with the title of “Move Fast and (Don’t) Break Things: Commercializing Robotics at the Speed of Venture Capital,” which is more interesting when you know that this year’s theme was “Notable Failures.”

[ Clearpath Robotics ]

In this week’s episode of Robots in Depth, Per interviews Michael Nielsen, a computer vision researcher at the Danish Technological Institute.

Michael worked with a fusion of sensors like stereo vision, thermography, radar, lidar and high-frame-rate cameras, merging multiple images for high dynamic range. All this, to be able to navigate the tricky situation in a farm field where you need to navigate close to or even in what is grown. Multibaseline cameras were also used to provide range detection over a wide range of distances.

We also learn about how he expanded his work into sorting recycling, a very challenging problem. We also hear about the problems faced when using time of flight and sheet of light cameras. He then shares some good results using stereo vision, especially combined with blue light random dot projectors.

[ Robots in Depth ] Continue reading

Posted in Human Robots

#435601 New Double 3 Robot Makes Telepresence ...

Today, Double Robotics is announcing Double 3, the latest major upgrade to its line of consumer(ish) telepresence robots. We had a (mostly) fantastic time testing out Double 2 back in 2016. One of the things that we found out back then was that it takes a lot of practice to remotely drive the robot around. Double 3 solves this problem by leveraging the substantial advances in 3D sensing and computing that have taken place over the past few years, giving their new robot a level of intelligence that promises to make telepresence more accessible for everyone.

Double 2’s iPad has been replaced by “a fully integrated solution”—which is a fancy way of saying a dedicated 9.7-inch touchscreen and a whole bunch of other stuff. That other stuff includes an NVIDIA Jetson TX2 AI computing module, a beamforming six-microphone array, an 8-watt speaker, a pair of 13-megapixel cameras (wide angle and zoom) on a tilting mount, five ultrasonic rangefinders, and most excitingly, a pair of Intel RealSense D430 depth sensors.

It’s those new depth sensors that really make Double 3 special. The D430 modules each uses a pair of stereo cameras with a pattern projector to generate 1280 x 720 depth data with a range of between 0.2 and 10 meters away. The Double 3 robot uses all of this high quality depth data to locate obstacles, but at this point, it still doesn’t drive completely autonomously. Instead, it presents the remote operator with a slick, augmented reality view of drivable areas in the form of a grid of dots. You just click where you want the robot to go, and it will skillfully take itself there while avoiding obstacles (including dynamic obstacles) and related mishaps along the way.

This effectively offloads the most stressful part of telepresence—not running into stuff—from the remote user to the robot itself, which is the way it should be. That makes it that much easier to encourage people to utilize telepresence for the first time. The way the system is implemented through augmented reality is particularly impressive, I think. It looks like it’s intuitive enough for an inexperienced user without being restrictive, and is a clever way of mitigating even significant amounts of lag.

Otherwise, Double 3’s mobility system is exactly the same as the one featured on Double 2. In fact, that you can stick a Double 3 head on a Double 2 body and it instantly becomes a Double 3. Double Robotics is thoughtfully offering this to current Double 2 owners as a significantly more affordable upgrade option than buying a whole new robot.

For more details on all of Double 3's new features, we spoke with the co-founders of Double Robotics, Marc DeVidts and David Cann.

IEEE Spectrum: Why use this augmented reality system instead of just letting the user click on a regular camera image? Why make things more visually complicated, especially for new users?

Marc DeVidts and David Cann: One of the things that we realized about nine months ago when we got this whole thing working was that without the mixed reality for driving, it was really too magical of an experience for the customer. Even us—we had a hard time understanding whether the robot could really see obstacles and understand where the floor is and that kind of thing. So, we said “What would be the best way of communicating this information to the user?” And the right way to do it ended up drawing the graphics directly onto the scene. It’s really awesome—we have a full, real time 3D scene with the depth information drawn on top of it. We’re starting with some relatively simple graphics, and we’ll be adding more graphics in the future to help the user understand what the robot is seeing.

How robust is the vision system when it comes to obstacle detection and avoidance? Does it work with featureless surfaces, IR absorbent surfaces, in low light, in direct sunlight, etc?

We’ve looked at all of those cases, and one of the reasons that we’re going with the RealSense is the projector that helps us to see blank walls. We also found that having two sensors—one facing the floor and one facing forward—gives us a great coverage area. Having ultrasonic sensors in there as well helps us to detect anything that we can't see with the cameras. They're sort of a last safety measure, especially useful for detecting glass.

It seems like there’s a lot more that you could do with this sensing and mapping capability. What else are you working on?

We're starting with this semi-autonomous driving variant, and we're doing a private beta of full mapping. So, we’re going to do full SLAM of your environment that will be mapped by multiple robots at the same time while you're driving, and then you'll be able to zoom out to a map and click anywhere and it will drive there. That's where we're going with it, but we want to take baby steps to get there. It's the obvious next step, I think, and there are a lot more possibilities there.

Do you expect developers to be excited for this new mapping capability?

We're using a very powerful computer in the robot, a NVIDIA Jetson TX2 running Ubuntu. There's room to grow. It’s actually really exciting to be able to see, in real time, the 3D pose of the robot along with all of the depth data that gets transformed in real time into one view that gives you a full map. Having all of that data and just putting those pieces together and getting everything to work has been a huge feat in of itself.

We have an extensive API for developers to do custom implementations, either for telepresence or other kinds of robotics research. Our system isn't running ROS, but we're going to be adding ROS adapters for all of our hardware components.

Telepresence robots depend heavily on wireless connectivity, which is usually not something that telepresence robotics companies like Double have direct control over. Have you found that connectivity has been getting significantly better since you first introduced Double?

When we started in 2013, we had a lot of customers that didn’t have WiFi in their hallways, just in the conference rooms. We very rarely hear about customers having WiFi connectivity issues these days. The bigger issue we see is when people are calling into the robot from home, where they don't have proper traffic management on their home network. The robot doesn't need a ton of bandwidth, but it does need consistent, low latency bandwidth. And so, if someone else in the house is watching Netflix or something like that, it’s going to saturate your connection. But for the most part, it’s gotten a lot better over the last few years, and it’s no longer a big problem for us.

Do you think 5G will make a significant difference to telepresence robots?

We’ll see. We like the low latency possibilities and the better bandwidth, but it's all going to be a matter of what kind of reception you get. LTE can be great, if you have good reception; it’s all about where the tower is. I’m pretty sure that WiFi is going to be the primary thing for at least the next few years.

DeVidts also mentioned that an unfortunate side effect of the new depth sensors is that hanging a t-shirt on your Double to give it some personality will likely render it partially blind, so that's just something to keep in mind. To make up for this, you can switch around the colorful trim surrounding the screen, which is nowhere near as fun.

When the Double 3 is ready for shipping in late September, US $2,000 will get you the new head with all the sensors and stuff, which seamlessly integrates with your Double 2 base. Buying Double 3 straight up (with the included charging dock) will run you $4,ooo. This is by no means an inexpensive robot, and my impression is that it’s not really designed for individual consumers. But for commercial, corporate, healthcare, or education applications, $4k for a robot as capable as the Double 3 is really quite a good deal—especially considering the kinds of use cases for which it’s ideal.

[ Double Robotics ] Continue reading

Posted in Human Robots

#435152 The Futuristic Tech Disrupting Real ...

In the wake of the housing market collapse of 2008, one entrepreneur decided to dive right into the failing real estate industry. But this time, he didn’t buy any real estate to begin with. Instead, Glenn Sanford decided to launch the first-ever cloud-based real estate brokerage, eXp Realty.

Contracting virtual platform VirBELA to build out the company’s mega-campus in VR, eXp Realty demonstrates the power of a dematerialized workspace, throwing out hefty overhead costs and fundamentally redefining what ‘real estate’ really means. Ten years later, eXp Realty has an army of 14,000 agents across all 50 US states, 3 Canadian provinces, and 400 MLS market areas… all without a single physical office.

But VR is just one of many exponential technologies converging to revolutionize real estate and construction. As floating cities and driverless cars spread out your living options, AI and VR are together cutting out the middleman.

Already, the global construction industry is projected to surpass $12.9 trillion in 2022, and the total value of the US housing market alone grew to $33.3 trillion last year. Both vital for our daily lives, these industries will continue to explode in value, posing countless possibilities for disruption.

In this blog, I’ll be discussing the following trends:

New prime real estate locations;
Disintermediation of the real estate broker and search;
Materials science and 3D printing in construction.

Let’s dive in!

Location Location Location
Until today, location has been the name of the game when it comes to hunting down the best real estate. But constraints on land often drive up costs while limiting options, and urbanization is only exacerbating the problem.

Beyond the world of virtual real estate, two primary mechanisms are driving the creation of new locations.

(1) Floating Cities

Offshore habitation hubs, floating cities have long been conceived as a solution to rising sea levels, skyrocketing urban populations, and threatened ecosystems. In success, they will soon unlock an abundance of prime real estate, whether for scenic living, commerce, education, or recreation.

One pioneering model is that of Oceanix City, designed by Danish architect Bjarke Ingels and a host of other domain experts. Intended to adapt organically over time, Oceanix would consist of a galaxy of mass-produced, hexagonal floating modules, built as satellite “cities” off coastal urban centers and sustained by renewable energies.

While individual 4.5-acre platforms would each sustain 300 people, these hexagonal modules are designed to link into 75-acre tessellations sustaining up to 10,000 residents. Each anchored to the ocean floor using biorock, Oceanix cities are slated to be closed-loop systems, as external resources are continuously supplied by automated drone networks.

Electric boats or flying cars might zoom you to work, city-embedded water capture technologies would provide your water, and while vertical and outdoor farming supply your family meal, share economies would dominate goods provision.

AERIAL: Located in calm, sheltered waters, near coastal megacities, OCEANIX City will be an adaptable, sustainable, scalable, and affordable solution for human life on the ocean. Image Credit: OCEANIX/BIG-Bjarke Ingels Group.
Joined by countless government officials whose islands risk submersion at the hands of sea level rise, the UN is now getting on board. And just this year, seasteading is exiting the realm of science fiction and testing practical waters.

As French Polynesia seeks out robust solutions to sea level rise, their government has now joined forces with the San Francisco-based Seasteading Institute. With a newly designated special economic zone and 100 acres of beachfront, this joint Floating Island Project could even see up to a dozen inhabitable structures by 2020. And what better to fund the $60 million project than the team’s upcoming ICO?

But aside from creating new locations, autonomous vehicles (AVs) and flying cars are turning previously low-demand land into the prime real estate of tomorrow.

(2) Autonomous Electric Vehicles and Flying Cars

Today, the value of a location is a function of its proximity to your workplace, your city’s central business district, the best schools, or your closest friends.

But what happens when driverless cars desensitize you to distance, or Hyperloop and flying cars decimate your commute time? Historically, every time new transit methods have hit the mainstream, tolerance for distance has opened up right alongside them, further catalyzing city spread.

And just as Hyperloop and the Boring Company aim to make your commute immaterial, autonomous vehicle (AV) ridesharing services will spread out cities in two ways: (1) by drastically reducing parking spaces needed (vertical parking decks = more prime real estate); and (2) by untethering you from the steering wheel. Want an extra two hours of sleep on the way to work? Schedule a sleeper AV and nap on your route to the office. Need a car-turned-mobile-office? No problem.

Meanwhile, aerial taxis (i.e. flying cars) will allow you to escape ground congestion entirely, delivering you from bedroom to boardroom at decimated time scales.

Already working with regulators, Uber Elevate has staked ambitious plans for its UberAIR airborne taxi project. By 2023, Uber anticipates rolling out flying drones in its two first pilot cities, Los Angeles and Dallas. Flying between rooftop skyports, drones would carry passengers at a height of 1,000 to 2,000 feet at speeds between 100 to 200 mph. And while costs per ride are anticipated to resemble those of an Uber Black based on mileage, prices are projected to soon drop to those of an UberX.

But the true economic feat boils down to this: if I were to commute 50 to 100 kilometers, I could get two or three times the house for the same price. (Not to mention the extra living space offered up by my now-unneeded garage.)

All of a sudden, virtual reality, broadband, AVs, or high-speed vehicles are going to change where we live and where we work. So rather than living in a crowded, dense urban core for access to jobs and entertainment, our future of personalized, autonomous, low-cost transport opens the luxury of rural areas to all without compromising the benefits of a short commute.

Once these drivers multiply your real estate options, how will you select your next home?

Disintermediation: Say Bye to Your Broker
In a future of continuous and personalized preference-tracking, why hire a human agent who knows less about your needs and desires than a personal AI?

Just as disintermediation is cutting out bankers and insurance agents, so too is it closing in on real estate brokers. Over the next decade, as AI becomes your agent, VR will serve as your medium.

To paint a more vivid picture of how this will look, over 98 percent of your home search will be conducted from the comfort of your couch through next-generation VR headgear.

Once you’ve verbalized your primary desires for home location, finishings, size, etc. to your personal AI, it will offer you top picks, tour-able 24/7, with optional assistance by a virtual guide and constantly updated data. As a seller, this means potential buyers from two miles, or two continents, away.

Throughout each immersive VR tour, advanced eye-tracking software and a permissioned machine learning algorithm follow your gaze, further learn your likes and dislikes, and intelligently recommend other homes or commercial residences to visit.

Curious as to what the living room might look like with a fresh coat of blue paint and a white carpet? No problem! VR programs will be able to modify rendered environments instantly, changing countless variables, from furniture materials to even the sun’s orientation. Keen to input your own furniture into a VR-rendered home? Advanced AIs could one day compile all your existing furniture, electronics, clothing, decorations, and even books, virtually organizing them across any accommodating new space.

As 3D scanning technologies make extraordinary headway, VR renditions will only grow cheaper and higher resolution. One company called Immersive Media (disclosure: I’m an investor and advisor) has a platform for 360-degree video capture and distribution, and is already exploring real estate 360-degree video.

Smaller firms like Studio 216, Vieweet, Arch Virtual, ArX Solutions, and Rubicon Media can similarly capture and render models of various properties for clients and investors to view and explore. In essence, VR real estate platforms will allow you to explore any home for sale, do the remodel, and determine if it truly is the house of your dreams.

Once you’re ready to make a bid, your AI will even help estimate a bid, process and submit your offer. Real estate companies like Zillow, Trulia, Move, Redfin, ZipRealty (acquired by Realogy in 2014) and many others have already invested millions in machine learning applications to make search, valuation, consulting, and property management easier, faster, and much more accurate.

But what happens if the home you desire most means starting from scratch with new construction?

New Methods and Materials for Construction
For thousands of years, we’ve been constrained by the construction materials of nature. We built bricks from naturally abundant clay and shale, used tree limbs as our rooftops and beams, and mastered incredible structures in ancient Rome with the use of cement.

But construction is now on the cusp of a materials science revolution. Today, I’d like to focus on three key materials:

Upcycled Materials

Imagine if you could turn the world’s greatest waste products into their most essential building blocks. Thanks to UCLA researchers at CO2NCRETE, we can already do this with carbon emissions.

Today, concrete produces about five percent of all greenhouse gas (GHG) emissions. But what if concrete could instead conserve greenhouse emissions? CO2NCRETE engineers capture carbon from smokestacks and combine it with lime to create a new type of cement. The lab’s 3D printers then shape the upcycled concrete to build entirely new structures. Once conquered at scale, upcycled concrete will turn a former polluter into a future conserver.

Or what if we wanted to print new residences from local soil at hand? Marking an extraordinary convergence between robotics and 3D printing, the Institute of Advanced Architecture of Catalonia (IAAC) is already working on a solution.

In a major feat for low-cost construction in remote zones, IAAC has found a way to convert almost any soil into a building material with three times the tensile strength of industrial clay. Offering myriad benefits, including natural insulation, low GHG emissions, fire protection, air circulation, and thermal mediation, IAAC’s new 3D printed native soil can build houses on-site for as little as $1,000.

Nanomaterials

Nano- and micro-materials are ushering in a new era of smart, super-strong, and self-charging buildings. While carbon nanotubes dramatically increase the strength-to-weight ratio of skyscrapers, revolutionizing their structural flexibility, nanomaterials don’t stop here.

Several research teams are pioneering silicon nanoparticles to capture everyday light flowing through our windows. Little solar cells at the edges of windows then harvest this energy for ready use. Researchers at the US National Renewable Energy Lab have developed similar smart windows. Turning into solar panels when bathed in sunlight, these thermochromic windows will power our buildings, changing color as they do.

Self-Healing Infrastructure

The American Society of Civil Engineers estimates that the US needs to spend roughly $4.5 trillion to fix nationwide roads, bridges, dams, and common infrastructure by 2025. But what if infrastructure could fix itself?

Enter self-healing concrete. Engineers at Delft University have developed bio-concrete that can repair its own cracks. As head researcher Henk Jonkers explains, “What makes this limestone-producing bacteria so special is that they are able to survive in concrete for more than 200 years and come into play when the concrete is damaged. […] If cracks appear as a result of pressure on the concrete, the concrete will heal these cracks itself.”

But bio-concrete is only the beginning of self-healing technologies. As futurist architecture firms start printing plastic and carbon-fiber houses like the stunner seen below (using Branch Technologies’ 3D printing technology), engineers have begun tackling self-healing plastic.

And in a bid to go smart, burgeoning construction projects have started embedding sensors for preemptive detection. Beyond materials and sensors, however, construction methods are fast colliding into robotics and 3D printing.

While some startups and research institutes have leveraged robot swarm construction (namely, Harvard’s robotic termite-like swarm of programmed constructors), others have taken to large-scale autonomous robots.

One such example involves Fastbrick Robotics. After multiple iterations, the company’s Hadrian X end-to-end bricklaying robot can now autonomously build a fully livable, 180-square meter home in under 3 days. Using a laser-guided robotic attachment, the all-in-one brick-loaded truck simply drives to a construction site and directs blocks through its robotic arm in accordance with a 3D model.

Layhead. Image Credit: Fastbrick Robotics.
Meeting verified building standards, Hadrian and similar solutions hold massive promise in the long term, deployable across post-conflict refugee sites and regions recovering from natural catastrophes.

Imagine the implications. Eliminating human safety concerns and unlocking any environment, autonomous builder robots could collaboratively build massive structures in space or deep underwater habitats.

Final Thoughts
Where, how, and what we live in form a vital pillar of our everyday lives. The concept of “home” is unlikely to disappear anytime soon. At the same time, real estate and construction are two of the biggest playgrounds for technological convergence, each on the verge of revolutionary disruption.

As underlying shifts in transportation, land reclamation, and the definition of “space” (real vs. virtual) take hold, the real estate market is about to explode in value, spreading out urban centers on unprecedented scales and unlocking vast new prime “property.”

Meanwhile, converging advancements in AI and VR are fundamentally disrupting the way we design, build, and explore new residences. Just as mirror worlds create immersive, virtual real estate economies, VR tours and AI agents are absorbing both sides of the coin to entirely obliterate the middleman.

And as materials science breakthroughs meet new modes of construction, the only limits to tomorrow’s structures are those of our own imagination.

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