Tag Archives: cloud

#439100 Video Friday: Robotic Eyeball Camera

Video Friday is your weekly selection of awesome robotics videos, collected by your Automaton bloggers. We’ll also be posting a weekly calendar of upcoming robotics events for the next few months; here's what we have so far (send us your events!):

RoboSoft 2021 – April 12-16, 2021 – [Online Conference]
ICRA 2021 – May 30-5, 2021 – Xi'an, China
RoboCup 2021 – June 22-28, 2021 – [Online Event]
DARPA SubT Finals – September 21-23, 2021 – Louisville, KY, USA
WeRobot 2021 – September 23-25, 2021 – Coral Gables, FL, USA
Let us know if you have suggestions for next week, and enjoy today's videos.

What if seeing devices looked like us? Eyecam is a prototype exploring the potential future design of sensing devices. Eyecam is a webcam shaped like a human eye that can see, blink, look around and observe us.

And it's open source, so you can build your own!

[ Eyecam ]

Looks like Festo will be turning some of its bionic robots into educational kits, which is a pretty cool idea.

[ Bionics4Education ]

Underwater soft robots are challenging to model and control because of their high degrees of freedom and their intricate coupling with water. In this paper, we present a method that leverages the recent development in differentiable simulation coupled with a differentiable, analytical hydrodynamic model to assist with the modeling and control of an underwater soft robot. We apply this method to Starfish, a customized soft robot design that is easy to fabricate and intuitive to manipulate.

[ MIT CSAIL ]

Rainbow Robotics, the company who made HUBO, has a new collaborative robot arm.

[ Rainbow Robotics ]

Thanks Fan!

We develop an integrated robotic platform for advanced collaborative robots and demonstrates an application of multiple robots collaboratively transporting an object to different positions in a factory environment. The proposed platform integrates a drone, a mobile manipulator robot, and a dual-arm robot to work autonomously, while also collaborating with a human worker. The platform also demonstrates the potential of a novel manufacturing process, which incorporates adaptive and collaborative intelligence to improve the efficiency of mass customization for the factory of the future.

[ Paper ]

Thanks Poramate!

In Sevastopol State University the team of the Laboratory of Underwater Robotics and Control Systems and Research and Production Association “Android Technika” performed tests of an underwater anropomorphic manipulator robot.

[ Sevastopol State ]

Thanks Fan!

Taiwanese company TCI Gene created a COVID test system based on their fully automated and enclosed gene testing machine QVS-96S. The system includes two ABB robots and carries out 1800 tests per day, operating 24/7. Every hour 96 virus samples tests are made with an accuracy of 99.99%.

[ ABB ]

A short video showing how a Halodi Robotics can be used in a commercial guarding application.

[ Halodi ]

During the past five years, under the NASA Early Space Innovations program, we have been developing new design optimization methods for underactuated robot hands, aiming to achieve versatile manipulation in highly constrained environments. We have prototyped hands for NASA’s Astrobee robot, an in-orbit assistive free flyer for the International Space Station.

[ ROAM Lab ]

The new, improved OTTO 1500 is a workhorse AMR designed to move heavy payloads through demanding environments faster than any other AMR on the market, with zero compromise to safety.

[ ROAM Lab ]

Very, very high performance sensing and actuation to pull this off.

[ Ishikawa Group ]

We introduce a conversational social robot designed for long-term in-home use to help with loneliness. We present a novel robot behavior design to have simple self-reflection conversations with people to improve wellness, while still being feasible, deployable, and safe.

[ HCI Lab ]

We are one of the 5 winners of the Start-up Challenge. This video illustrates what we achieved during the Swisscom 5G exploration week. Our proof-of-concept tele-excavation system is composed of a Menzi Muck M545 walking excavator automated & customized by Robotic Systems Lab and IBEX motion platform as the operator station. The operator and remote machine are connected for the first time via a 5G network infrastructure which was brought to our test field by Swisscom.

[ RSL ]

This video shows LOLA balancing on different terrain when being pushed in different directions. The robot is technically blind, not using any camera-based or prior information on the terrain (hard ground is assumed).

[ TUM ]

Autonomous driving when you cannot see the road at all because it's buried in snow is some serious autonomous driving.

[ Norlab ]

A hierarchical and robust framework for learning bipedal locomotion is presented and successfully implemented on the 3D biped robot Digit. The feasibility of the method is demonstrated by successfully transferring the learned policy in simulation to the Digit robot hardware, realizing sustained walking gaits under external force disturbances and challenging terrains not included during the training process.

[ OSU ]

This is a video summary of the Center for Robot-Assisted Search and Rescue's deployments under the direction of emergency response agencies to more than 30 disasters in five countries from 2001 (9/11 World Trade Center) to 2018 (Hurricane Michael). It includes the first use of ground robots for a disaster (WTC, 2001), the first use of small unmanned aerial systems (Hurricane Katrina 2005), and the first use of water surface vehicles (Hurricane Wilma, 2005).

[ CRASAR ]

In March, a team from the Oxford Robotics Institute collected a week of epic off-road driving data, as part of the Sense-Assess-eXplain (SAX) project.

[ Oxford Robotics ]

As a part of the AAAI 2021 Spring Symposium Series, HEBI Robotics was invited to present an Industry Talk on the symposium's topic: Machine Learning for Mobile Robot Navigation in the Wild. Included in this presentation was a short case study on one of our upcoming mobile robots that is being designed to successfully navigate unstructured environments where today's robots struggle.

[ HEBI Robotics ]

Thanks Hardik!

This Lockheed Martin Robotics Seminar is from Chad Jenkins at the University of Michigan, on “Semantic Robot Programming… and Maybe Making the World a Better Place.”

I will present our efforts towards accessible and general methods of robot programming from the demonstrations of human users. Our recent work has focused on Semantic Robot Programming (SRP), a declarative paradigm for robot programming by demonstration that builds on semantic mapping. In contrast to procedural methods for motion imitation in configuration space, SRP is suited to generalize user demonstrations of goal scenes in workspace, such as for manipulation in cluttered environments. SRP extends our efforts to crowdsource robot learning from demonstration at scale through messaging protocols suited to web/cloud robotics. With such scaling of robotics in mind, prospects for cultivating both equal opportunity and technological excellence will be discussed in the context of broadening and strengthening Title IX and Title VI.

[ UMD ] Continue reading

Posted in Human Robots

#438925 Nanophotonics Could Be the ‘Dark ...

The race to build the first practical quantum computers looks like a two-horse contest between machines built from superconducting qubits and those that use trapped ions. But new research suggests a third contender—machines based on optical technology—could sneak up on the inside.

The most advanced quantum computers today are the ones built by Google and IBM, which rely on superconducting circuits to generate the qubits that form the basis of quantum calculations. They are now able to string together tens of qubits, and while controversial, Google claims its machines have achieved quantum supremacy—the ability to carry out a computation beyond normal computers.

Recently this approach has been challenged by a wave of companies looking to use trapped ion qubits, which are more stable and less error-prone than superconducting ones. While these devices are less developed, engineering giant Honeywell has already released a machine with 10 qubits, which it says is more powerful than a machine made of a greater number of superconducting qubits.

But despite this progress, both of these approaches have some major drawbacks. They require specialized fabrication methods, incredibly precise control mechanisms, and they need to be cooled to close to absolute zero to protect the qubits from any outside interference.

That’s why researchers at Canadian quantum computing hardware and software startup Xanadu are backing an alternative quantum computing approach based on optics, which was long discounted as impractical. In a paper published last week in Nature, they unveiled the first fully programmable and scalable optical chip that can run quantum algorithms. Not only does the system run at room temperature, but the company says it could scale to millions of qubits.

The idea isn’t exactly new. As Chris Lee notes in Ars Technica, people have been experimenting with optical approaches to quantum computing for decades, because encoding information in photons’ quantum states and manipulating those states is relatively easy. The biggest problem was that optical circuits were very large and not readily programmable, which meant you had to build a new computer for every new problem you wanted to solve.

That started to change thanks to the growing maturity of photonic integrated circuits. While early experiments with optical computing involved complex table-top arrangements of lasers, lenses, and detectors, today it’s possible to buy silicon chips not dissimilar to electronic ones that feature hundreds of tiny optical components.

In recent years, the reliability and performance of these devices has improved dramatically, and they’re now regularly used by the telecommunications industry. Some companies believe they could be the future of artificial intelligence too.

This allowed the Xanadu researchers to design a silicon chip that implements a complex optical network made up of beam splitters, waveguides, and devices called interferometers that cause light sources to interact with each other.

The chip can generate and manipulate up to eight qubits, but unlike conventional qubits, which can simultaneously be in two states, these qubits can be in any configuration of three states, which means they can carry more information.

Once the light has travelled through the network, it is then fed out to cutting-edge photon-counting detectors that provide the result. This is one of the potential limitations of the system, because currently these detectors need to be cryogenically cooled, although the rest of the chip does not.

But most importantly, the chip is easily re-programmable, which allows it to tackle a variety of problems. The computation can be controlled by adjusting the settings of these interferometers, but the researchers have also developed a software platform that hides the physical complexity from users and allows them to program it using fairly conventional code.

The company announced that its chips were available on the cloud in September of 2020, but the Nature paper is the first peer-reviewed test of their system. The researchers verified that the computations being done were genuinely quantum mechanical in nature, but they also implemented two more practical algorithms: one for simulating molecules and the other for judging how similar two graphs are, which has applications in a variety of pattern recognition problems.

In an accompanying opinion piece, Ulrik Andersen from the Technical University of Denmark says the quality of the qubits needs to be improved considerably and photon losses reduced if the technology is ever to scale to practical problems. But, he says, this breakthrough suggests optical approaches “could turn out to be the dark horse of quantum computing.”

Image Credit: Shahadat Rahman on Unsplash Continue reading

Posted in Human Robots

#437924 How a Software Map of the Entire Planet ...

i
“3D map data is the scaffolding of the 21st century.”

–Edward Miller, Founder, Scape Technologies, UK

Covered in cameras, sensors, and a distinctly spaceship looking laser system, Google’s autonomous vehicles were easy to spot when they first hit public roads in 2015. The key hardware ingredient is a spinning laser fixed to the roof, called lidar, which provides the car with a pair of eyes to see the world. Lidar works by sending out beams of light and measuring the time it takes to bounce off objects back to the source. By timing the light’s journey, these depth-sensing systems construct fully 3D maps of their surroundings.

3D maps like these are essentially software copies of the real world. They will be crucial to the development of a wide range of emerging technologies including autonomous driving, drone delivery, robotics, and a fast-approaching future filled with augmented reality.

Like other rapidly improving technologies, lidar is moving quickly through its development cycle. What was an expensive technology on the roof of a well-funded research project is now becoming cheaper, more capable, and readily available to consumers. At some point, lidar will come standard on most mobile devices and is now available to early-adopting owners of the iPhone 12 Pro.

Consumer lidar represents the inevitable shift from wealthy tech companies generating our world’s map data, to a more scalable crowd-sourced approach. To develop the repository for their Street View Maps product, Google reportedly spent $1-2 billion sending cars across continents photographing every street. Compare that to a live-mapping service like Waze, which uses crowd-sourced user data from its millions of users to generate accurate and real-time traffic conditions. Though these maps serve different functions, one is a static, expensive, unchanging map of the world while the other is dynamic, real-time, and constructed by users themselves.

Soon millions of people may be scanning everything from bedrooms to neighborhoods, resulting in 3D maps of significant quality. An online search for lidar room scans demonstrates just how richly textured these three-dimensional maps are compared to anything we’ve had before. With lidar and other depth-sensing systems, we now have the tools to create exact software copies of everywhere and everything on earth.

At some point, likely aided by crowdsourcing initiatives, these maps will become living breathing, real-time representations of the world. Some refer to this idea as a “digital twin” of the planet. In a feature cover story, Kevin Kelly, the cofounder of Wired magazine, calls this concept the “mirrorworld,” a one-to-one software map of everything.

So why is that such a big deal? Take augmented reality as an example.

Of all the emerging industries dependent on such a map, none are more invested in seeing this concept emerge than those within the AR landscape. Apple, for example, is not-so-secretly developing a pair of AR glasses, which they hope will deliver a mainstream turning point for the technology.

For Apple’s AR devices to work as anticipated, they will require virtual maps of the world, a concept AR insiders call the “AR cloud,” which is synonymous with the “mirrorworld” concept. These maps will be two things. First, they will be a tool that creators use to place AR content in very specific locations; like a world canvas to paint on. Second, they will help AR devices both locate and understand the world around them so they can render content in a believable way.

Imagine walking down a street wanting to check the trading hours of a local business. Instead of pulling out your phone to do a tedious search online, you conduct the equivalent of a visual google search simply by gazing at the store. Albeit a trivial example, the AR cloud represents an entirely non-trivial new way of managing how we organize the world’s information. Access to knowledge can be shifted away from the faraway monitors in our pocket, to its relevant real-world location.

Ultimately this describes a blurring of physical and digital infrastructure. Our public and private spaces will thus be comprised equally of both.

No example demonstrates this idea better than Pokémon Go. The game is straightforward enough; users capture virtual characters scattered around the real world. Today, the game relies on traditional GPS technology to place its characters, but GPS is accurate only to within a few meters of a location. For a car navigating on a highway or locating Pikachus in the world, that level of precision is sufficient. For drone deliveries, driverless cars, or placing a Pikachu in a specific location, say on a tree branch in a park, GPS isn’t accurate enough. As astonishing as it may seem, many experimental AR cloud concepts, even entirely mapped cities, are location specific down to the centimeter.

Niantic, the $4 billion publisher behind Pokémon Go, is aggressively working on developing a crowd-sourced approach to building better AR Cloud maps by encouraging their users to scan the world for them. Their recent acquisition of 6D.ai, a mapping software company developed by the University of Oxford’s Victor Prisacariu through his work at Oxford’s Active Vision Lab, indicates Niantic’s ambition to compete with the tech giants in this space.

With 6D.ai’s technology, Niantic is developing the in-house ability to generate their own 3D maps while gaining better semantic understanding of the world. By going beyond just knowing there’s a temporary collection of orange cones in a certain location, for example, the game may one day understand the meaning behind this; that a temporary construction zone means no Pokémon should spawn here to avoid drawing players to this location.

Niantic is not the only company working on this. Many of the big tech firms you would expect have entire teams focused on map data. Facebook, for example, recently acquired the UK-based Scape technologies, a computer vision startup mapping entire cities with centimeter precision.

As our digital maps of the world improve, expect a relentless and justified discussion of privacy concerns as well. How will society react to the idea of a real-time 3D map of their bedroom living on a Facebook or Amazon server? Those horrified by the use of facial recognition AI being used in public spaces are unlikely to find comfort in the idea of a machine-readable world subject to infinite monitoring.

The ability to build high-precision maps of the world could reshape the way we engage with our planet and promises to be one of the biggest technology developments of the next decade. While these maps may stay hidden as behind-the-scenes infrastructure powering much flashier technologies that capture the world’s attention, they will soon prop up large portions of our technological future.

Keep that in mind when a car with no driver is sharing your road.

Image credit: sergio souza / Pexels Continue reading

Posted in Human Robots

#437910 Virtual Attacks Are Prevalant, Be ...

Virtual attacks have evolved from personal problems to global emergencies, but artificial intelligence and the cloud can protect us. As all parts of the cyber world (personal laptops, business computers, smartphones, digital assistants, TVs, devices) become more connected, they also make us more vulnerable to cyber-attacks. Not only in personal circumstances but in business too. …

The post Virtual Attacks Are Prevalant, Be Prepared appeared first on TFOT. Continue reading

Posted in Human Robots

#437824 Video Friday: These Giant Robots Are ...

Video Friday is your weekly selection of awesome robotics videos, collected by your Automaton bloggers. We’ll also be posting a weekly calendar of upcoming robotics events for the next few months; here's what we have so far (send us your events!):

ACRA 2020 – December 8-10, 2020 – [Online]
Let us know if you have suggestions for next week, and enjoy today's videos.

“Who doesn’t love giant robots?”

Luma, is a towering 8 metre snail which transforms spaces with its otherworldly presence. Another piece, Triffid, stands at 6 metres and its flexible end sweeps high over audiences’ heads like an enchanted plant. The movement of the creatures is inspired by the flexible, wiggling and contorting motions of the animal kingdom and is designed to provoke instinctive reactions and emotions from the people that meet them. Air Giants is a new creative robotic studio founded in 2020. They are based in Bristol, UK, and comprise a small team of artists, roboticists and software engineers. The studio is passionate about creating emotionally effective motion at a scale which is thought-provoking and transporting, as well as expanding the notion of what large robots can be used for.

Here’s a behind the scenes and more on how the creatures work.

[ Air Giants ]

Thanks Emma!

If the idea of submerging a very expensive sensor payload being submerged in a lake makes you as uncomfortable as it makes me, this is not the video for you.

[ ANYbotics ]

As the pandemic continues on, the measures due to this health crisis are increasingly stringent, and working from home continues to be promoted and solicited by many companies, Pepper will allow you to keep in touch with your relatives or even your colleagues.

[ Softbank ]

Fairly impressive footwork from Tencent Robotics.

Although, LittleDog was doing that like a decade ago:

[ Tencent ]

It's been long enough since I've been able to go out for boba tea that a robotic boba tea kiosk seems like a reasonable thing to get for my living room.

[ Bobacino ] via [ Gizmodo ]

Road construction and maintenance is challenging and dangerous work. Pioneer Industrial Systems has spent over twenty years designing custom robotic systems for industrial manufacturers around the world. These robotic systems greatly improve safety and increase efficiency. Now they’re taking that expertise on the road, with the Robotic Maintenance Vehicle. This base unit can be mounted on a truck or trailer, and utilizes various modules to perform a variety of road maintenance tasks.

[ Pioneer ]

Extend Robotics arm uses cloud-based teleoperation software, featuring human-like dexterity and intelligence, with multiple applications in healthcare, utilities and energy

[ Extend Robotics ]

ARC, short for “AI, Robot, Cloud,” includes the latest algorithms and high precision data required for human-robot coexistence. Now with ultra-low latency networks, many robots can simultaneously become smarter, just by connecting to ARC. “ARC Eye” serves as the eyes for all robots, accurately determining the current location and route even indoors where there is no GPS access. “ARC Brain” is the computing system shared simultaneously by all robots, which plans and processes movement, localization, and task performance for the robot.

[ Naver Labs ]

How can we re-imagine urban infrastructures with cutting-edge technologies? Listen to this webinar from Ger Baron, Amsterdam’s CTO, and Senseable City Lab’s researchers, on how MIT and Amsterdam Institute for Advanced Metropolitan Solutions (AMS Institute) are reimagining Amsterdam’s canals with the first fleet of autonomous boats.

[ MIT ]

Join Guy Burroughes in this webinar recording to hear about Spot, the robot dog created by Boston Dynamics, and how RACE plan to use it in nuclear decommissioning and beyond.

[ UKAEA ]

This GRASP on Robotics seminar comes from Marco Pavone at Stanford University, “On Safe and Efficient Human-robot interactions via Multimodal Intent Modeling and Reachability-based Safety Assurance.”

In this talk I will present a decision-making and control stack for human-robot interactions by using autonomous driving as a motivating example. Specifically, I will first discuss a data-driven approach for learning multimodal interaction dynamics between robot-driven and human-driven vehicles based on recent advances in deep generative modeling. Then, I will discuss how to incorporate such a learned interaction model into a real-time, interaction-aware decision-making framework. The framework is designed to be minimally interventional; in particular, by leveraging backward reachability analysis, it ensures safety even when other cars defy the robot's expectations without unduly sacrificing performance. I will present recent results from experiments on a full-scale steer-by-wire platform, validating the framework and providing practical insights. I will conclude the talk by providing an overview of related efforts from my group on infusing safety assurances in robot autonomy stacks equipped with learning-based components, with an emphasis on adding structure within robot learning via control-theoretical and formal methods.

[ UPenn ]

Autonomous Systems Failures: Who is Legally and Morally Responsible? Sponsored by Northwestern University’s Law and Technology Initiative and AI@NU, the event was moderated by Dan Linna and included Northwestern Engineering's Todd Murphey, University of Washington Law Professor Ryan Calo, and Google Senior Research Scientist Madeleine Clare Elish.

[ Northwestern ] Continue reading

Posted in Human Robots