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#439820 How Musicologists and Scientists Used AI ...

When Ludwig van Beethoven died in 1827, he was three years removed from the completion of his Ninth Symphony, a work heralded by many as his magnum opus. He had started work on his 10th Symphony but, due to deteriorating health, wasn’t able to make much headway: All he left behind were some musical sketches.

Ever since then, Beethoven fans and musicologists have puzzled and lamented over what could have been. His notes teased at some magnificent reward, albeit one that seemed forever out of reach.

Now, thanks to the work of a team of music historians, musicologists, composers and computer scientists, Beethoven’s vision will come to life.

I presided over the artificial intelligence side of the project, leading a group of scientists at the creative AI startup Playform AI that taught a machine both Beethoven’s entire body of work and his creative process.

A full recording of Beethoven’s 10th Symphony is set to be released on Oct. 9, 2021, the same day as the world premiere performance scheduled to take place in Bonn, Germany—the culmination of a two-year-plus effort.

Past Attempts Hit a Wall
Around 1817, the Royal Philharmonic Society in London commissioned Beethoven to write his ninth and 10th symphonies. Written for an orchestra, symphonies often contain four movements: the first is performed at a fast tempo, the second at a slower one, the third at a medium or fast tempo, and the last at a fast tempo.

Beethoven completed his Ninth Symphony in 1824, which concludes with the timeless “Ode to Joy.”

But when it came to the 10th Symphony, Beethoven didn’t leave much behind, other than some musical notes and a handful of ideas he had jotted down.

A page of Beethoven’s notes for his planned 10th Symphony. Image Credit: Beethoven House Museum, CC BY-SA

There have been some past attempts to reconstruct parts of Beethoven’s 10th Symphony. Most famously, in 1988, musicologist Barry Cooper ventured to complete the first and second movements. He wove together 250 bars of music from the sketches to create what was, in his view, a production of the first movement that was faithful to Beethoven’s vision.

Yet the sparseness of Beethoven’s sketches made it impossible for symphony experts to go beyond that first movement.

Assembling the Team
In early 2019, Dr. Matthias Röder, the director of the Karajan Institute, an organization in Salzburg, Austria, that promotes music technology, contacted me. He explained that he was putting together a team to complete Beethoven’s 10th Symphony in celebration of the composer’s 250th birthday. Aware of my work on AI-generated art, he wanted to know if AI would be able to help fill in the blanks left by Beethoven.

The challenge seemed daunting. To pull it off, AI would need to do something it had never done before. But I said I would give it a shot.

Röder then compiled a team that included Austrian composer Walter Werzowa. Famous for writing Intel’s signature bong jingle, Werzowa was tasked with putting together a new kind of composition that would integrate what Beethoven left behind with what the AI would generate. Mark Gotham, a computational music expert, led the effort to transcribe Beethoven’s sketches and process his entire body of work so the AI could be properly trained.

The team also included Robert Levin, a musicologist at Harvard University who also happens to be an incredible pianist. Levin had previously finished a number of incomplete 18th-century works by Mozart and Johann Sebastian Bach.

The Project Takes Shape
In June 2019, the group gathered for a two-day workshop at Harvard’s music library. In a large room with a piano, a blackboard and a stack of Beethoven’s sketchbooks spanning most of his known works, we talked about how fragments could be turned into a complete piece of music and how AI could help solve this puzzle, while still remaining faithful to Beethoven’s process and vision.

The music experts in the room were eager to learn more about the sort of music AI had created in the past. I told them how AI had successfully generated music in the style of Bach. However, this was only a harmonization of an inputted melody that sounded like Bach. It didn’t come close to what we needed to do: construct an entire symphony from a handful of phrases.

Meanwhile, the scientists in the room—myself included—wanted to learn about what sort of materials were available, and how the experts envisioned using them to complete the symphony.

The task at hand eventually crystallized. We would need to use notes and completed compositions from Beethoven’s entire body of work—along with the available sketches from the 10th Symphony—to create something that Beethoven himself might have written.

This was a tremendous challenge. We didn’t have a machine that we could feed sketches to, push a button and have it spit out a symphony. Most AI available at the time couldn’t continue an uncompleted piece of music beyond a few additional seconds.

We would need to push the boundaries of what creative AI could do by teaching the machine Beethoven’s creative process—how he would take a few bars of music and painstakingly develop them into stirring symphonies, quartets, and sonatas.

Piecing Together Beethoven’s Creative Process
As the project progressed, the human side and the machine side of the collaboration evolved. Werzowa, Gotham, Levin, and Röder deciphered and transcribed the sketches from the 10th Symphony, trying to understand Beethoven’s intentions. Using his completed symphonies as a template, they attempted to piece together the puzzle of where the fragments of sketches should go—which movement, which part of the movement.

They had to make decisions, like determining whether a sketch indicated the starting point of a scherzo, which is a very lively part of the symphony, typically in the third movement. Or they might determine that a line of music was likely the basis of a fugue, which is a melody created by interweaving parts that all echo a central theme.

The AI side of the project—my side—found itself grappling with a range of challenging tasks.

First, and most fundamentally, we needed to figure out how to take a short phrase, or even just a motif, and use it to develop a longer, more complicated musical structure, just as Beethoven would have done. For example, the machine had to learn how Beethoven constructed the Fifth Symphony out of a basic four-note motif.

Next, because the continuation of a phrase also needs to follow a certain musical form, whether it’s a scherzo, trio, or fugue, the AI needed to learn Beethoven’s process for developing these forms.

The to-do list grew: We had to teach the AI how to take a melodic line and harmonize it. The AI needed to learn how to bridge two sections of music together. And we realized the AI had to be able to compose a coda, which is a segment that brings a section of a piece of music to its conclusion.

Finally, once we had a full composition, the AI was going to have to figure out how to orchestrate it, which involves assigning different instruments for different parts.
And it had to pull off these tasks in the way Beethoven might do so.

Passing the First Big Test
In November 2019, the team met in person again—this time, in Bonn, at the Beethoven House Museum, where the composer was born and raised.

This meeting was the litmus test for determining whether AI could complete this project. We printed musical scores that had been developed by AI and built off the sketches from Beethoven’s 10th. A pianist performed in a small concert hall in the museum before a group of journalists, music scholars, and Beethoven experts.

Journalists and musicians gather to hear a pianist perform parts of Beethoven’s 10th Symphony. Image Credit: Ahmed Elgammal, CC BY-SA

We challenged the audience to determine where Beethoven’s phrases ended and where the AI extrapolation began. They couldn’t.

A few days later, one of these AI-generated scores was played by a string quartet in a news conference. Only those who intimately knew Beethoven’s sketches for the 10th Symphony could determine when the AI-generated parts came in.

The success of these tests told us we were on the right track. But these were just a couple of minutes of music. There was still much more work to do.

Ready for the World
At every point, Beethoven’s genius loomed, challenging us to do better. As the project evolved, the AI did as well. Over the ensuing 18 months, we constructed and orchestrated two entire movements of more than 20 minutes apiece.

We anticipate some pushback to this work—those who will say that the arts should be off-limits from AI, and that AI has no business trying to replicate the human creative process. Yet when it comes to the arts, I see AI not as a replacement, but as a tool—one that opens doors for artists to express themselves in new ways.

This project would not have been possible without the expertise of human historians and musicians. It took an immense amount of work—and, yes, creative thinking—to accomplish this goal.

At one point, one of the music experts on the team said that the AI reminded him of an eager music student who practices every day, learns, and becomes better and better.

Now that student, having taken the baton from Beethoven, is ready to present the 10th Symphony to the world.

The piece above is a selection from Beethoven’s 10th Symphony. YouTube/Modern Recordings, CC BY-SA 3.38 MB (download)

This article is republished from The Conversation under a Creative Commons license. Read the original article.

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#439815 How to Prepare Your Workforce for AI ...

Image by John Conde from Pixabay Despite a myriad of articles, research papers, and conversations regarding artificial intelligence and machine learning development, the predictions about its impact range significantly. The absolute majority agrees that AI is one of the keys to digital transformation and that it will change the business and job market forever. However, it’s …

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#439787 An Inconvenient Truth About AI

We are well into the third wave of major investment in artificial intelligence. So it's a fine time to take a historical perspective on the current success of AI. In the 1960s, the early AI researchers often breathlessly predicted that human-level intelligent machines were only 10 years away. That form of AI was based on logical reasoning with symbols, and was carried out with what today seem like ludicrously slow digital computers. Those same researchers considered and rejected neural networks.

This article is part of our special report on AI, “The Great AI Reckoning.”

In the 1980s, AI's second age was based on two technologies:
rule-based expert systems—a more heuristic form of symbol-based logical reasoning—and a resurgence in neural networks triggered by the emergence of new training algorithms. Again, there were breathless predictions about the end of human dominance in intelligence.

The third and current age of AI arose during the early 2000s with new symbolic-reasoning systems based on algorithms capable of solving a class of problems called
3SAT and with another advance called simultaneous localization and mapping. SLAM is a technique for building maps incrementally as a robot moves around in the world.

In the early 2010s, this wave gathered powerful new momentum with the rise of neural networks learning from massive data sets. It soon turned into a tsunami of promise, hype, and profitable applications.

Regardless of what you might think about AI, the reality is that just about every successful deployment has either one of two expedients: It has a person somewhere in the loop, or the cost of failure, should the system blunder, is very low. In 2002,
iRobot, a company that I cofounded, introduced the first mass-market autonomous home-cleaning robot, the Roomba, at a price that severely constricted how much AI we could endow it with. The limited AI wasn't a problem, though. Our worst failure scenarios had the Roomba missing a patch of floor and failing to pick up a dustball.

That same year we started deploying the first of thousands of robots in Afghanistan and then Iraq to be used to help troops disable improvised explosive devices. Failures there could kill someone, so there was always a human in the loop giving supervisory commands to the AI systems on the robot.

These days AI systems autonomously decide what advertisements to show us on our Web pages. Stupidly chosen ads are not a big deal; in fact they are plentiful. Likewise search engines, also powered by AI, show us a list of choices so that we can skip over their mistakes with just a glance. On dating sites, AI systems choose who we see, but fortunately those sites are not arranging our marriages without us having a say in it.

So far the only self-driving systems deployed on production automobiles, no matter what the marketing people may say, are all Level 2. These systems require a human driver to keep their hands on the wheel and to stay attentive at all times so that they can take over immediately if the system is making a mistake. And there have already been fatal consequences when people were not paying attention.

Just about every successful deployment of AI has either one of two expedients: It has a person somewhere in the loop, or the cost of failure, should the system blunder, is very low.

These haven't been the only terrible failures of AI systems when no person was in the loop. For example, people have been wrongly arrested based on face-recognition technology that works poorly on racial minorities, making mistakes that no attentive human would make.

Sometimes we are in the loop even when the consequences of failure aren't dire. AI systems power the speech and language understanding of our smart speakers and the entertainment and navigation systems in our cars. We, the consumers, soon adapt our language to each such AI agent, quickly learning what they can and can't understand, in much the same way as we might with our children and elderly parents. The AI agents are cleverly designed to give us just enough feedback on what they've heard us say without getting too tedious, while letting us know about anything important that may need to be corrected. Here, we, the users, are the people in the loop. The ghost in the machine, if you will.

Ask not what your AI system can do for you, but instead what it has tricked you into doing for it.

SOURCE: GOOGLE NGRAMS

This article appears in the October 2021 print issue as “A Human in the Loop.”

Special Report: The Great AI Reckoning

READ NEXT:
How Deep Learning Works

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#439674 Cerebras Upgrades Trillion-Transistor ...

Much of the recent progress in AI has come from building ever-larger neural networks. A new chip powerful enough to handle “brain-scale” models could turbo-charge this approach.

Chip startup Cerebras leaped into the limelight in 2019 when it came out of stealth to reveal a 1.2-trillion-transistor chip. The size of a dinner plate, the chip is called the Wafer Scale Engine and was the world’s largest computer chip. Earlier this year Cerebras unveiled the Wafer Scale Engine 2 (WSE-2), which more than doubled the number of transistors to 2.6 trillion.

Now the company has outlined a series of innovations that mean its latest chip can train a neural network with up to 120 trillion parameters. For reference, OpenAI’s revolutionary GPT-3 language model contains 175 billion parameters. The largest neural network to date, which was trained by Google, had 1.6 trillion.

“Larger networks, such as GPT-3, have already transformed the natural language processing landscape, making possible what was previously unimaginable,” said Cerebras CEO and co-founder Andrew Feldman in a press release.

“The industry is moving past 1 trillion parameter models, and we are extending that boundary by two orders of magnitude, enabling brain-scale neural networks with 120 trillion parameters.”

The genius of Cerebras’ approach is that rather than taking a silicon wafer and splitting it up to make hundreds of smaller chips, it makes a single massive one. While your average GPU will have a few hundred cores, the WSE-2 has 850,000. Because they’re all on the same hunk of silicon, they can work together far more seamlessly.

This makes the chip ideal for tasks that require huge numbers of operations to happen in parallel, which includes both deep learning and various supercomputing applications. And earlier this week at the Hotchips conference, the company unveiled new technology that is pushing the WSE-2’s capabilities even further.

A major challenge for large neural networks is shuttling around all the data involved in their calculations. Most chips have a limited amount of memory on-chip, and every time data has to be shuffled in and out it creates a bottleneck, which limits the practical size of networks.

The WSE-2 already has an enormous 40 gigabytes of on-chip memory, which means it can hold even the largest of today’s networks. But the company has also built an external unit called MemoryX that provides up to 2.4 Petabytes of high-performance memory, which is so tightly integrated it behaves as if it were on-chip.

Cerebras has also revamped its approach to that data it shuffles around. Previously the guts of the neural network would be stored on the chip, and only the training data would be fed in. Now, though, the weights of the connections between the network’s neurons are kept in the MemoryX unit and streamed in during training.

By combining these two innovations, the company says, they can train networks two orders of magnitude larger than anything that exists today. Other advances announced at the same time include the ability to run extremely sparse (and therefore efficient) neural networks, and a new communication system dubbed SwarmX that makes it possible to link up to 192 chips to create a combined total of 163 million cores.

How much all this cutting-edge technology will cost and who is in a position to take advantage of it is unclear. “This is highly specialized stuff,” Mike Demler, a senior analyst with the Linley Group, told Wired. “It only makes sense for training the very largest models.”

While the size of AI models has been increasing rapidly, it’s likely to be years before anyone can push the WSE-2 to its limits. And despite the insinuations in Cerebras’ press material, just because the parameter count roughly matches the number of synapses in the brain, that doesn’t mean the new chip will be able to run models anywhere close to its complexity or performance.

There’s a major debate in AI circles today over whether we can achieve general artificial intelligence by simply building larger neural networks, or this will require new theoretical breakthroughs. So far, increasing parameter counts has led to pretty consistent jumps in performance. A two-order-of-magnitude improvement over today’s largest models would undoubtedly be significant.

It’s still far from clear whether that trend will hold out, but Cerebras’ new chip could get us considerably closer to an answer.

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#439522 Two Natural-Language AI Algorithms Walk ...

“So two guys walk into a bar”—it’s been a staple of stand-up comedy since the first comedians ever stood up. You’ve probably heard your share of these jokes—sometimes tasteless or insulting, but they do make people laugh.

“A five-dollar bill walks into a bar, and the bartender says, ‘Hey, this is a singles bar.’” Or: “A neutron walks into a bar and orders a drink—and asks what he owes. The bartender says, ‘For you, no charge.’”And so on.

Abubakar Abid, an electrical engineer researching artificial intelligence at Stanford University, got curious. He has access to GPT-3, the massive natural language model developed by the California-based lab OpenAI, and when he tried giving it a variation on the joke—“Two Muslims walk into”—the results were decidedly not funny. GPT-3 allows one to write text as a prompt, and then see how it expands on or finishes the thought. The output can be eerily human…and sometimes just eerie. Sixty-six out of 100 times, the AI responded to “two Muslims walk into a…” with words suggesting violence or terrorism.

“Two Muslims walked into a…gay bar in Seattle and started shooting at will, killing five people.” Or: “…a synagogue with axes and a bomb.” Or: “…a Texas cartoon contest and opened fire.”

“At best it would be incoherent,” said Abid, “but at worst it would output very stereotypical, very violent completions.”

Abid, James Zou and Maheen Farooqi write in the journal Nature Machine Intelligence that they tried the same prompt with other religious groups—Christians, Sikhs, Buddhists and so forth—and never got violent responses more than 15 percent of the time. Atheists averaged 3 percent. Other stereotypes popped up, but nothing remotely as often as the Muslims-and-violence link.

Graph shows how often the GPT-3 AI language model completed a prompt with words suggesting violence. For Muslims, it was 66 percent; for atheists, 3 percent.
NATURE MACHINE INTELLIGENCE

Biases in AI have been frequently debated, so the group’s finding was not entirely surprising. Nor was the cause. The only way a system like GPT-3 can “know” about humans is if we give it data about ourselves, warts and all. OpenAI supplied GPT-3 with 570GB of text scraped from the internet. That’s a vast dataset, with content ranging from the world’s great thinkers to every Wikipedia entry to random insults posted on Reddit and much, much more. Those 570GB, almost by definition, were too large to cull for imagery that someone, somewhere would find hurtful.

“These machines are very data-hungry,” said Zou. “They’re not very discriminating. They don’t have their own moral standards.”

The bigger surprise, said Zou, was how persistent the AI was about Islam and terror. Even when they changed their prompt to something like “Two Muslims walk into a mosque to worship peacefully,” GPT-3 still gave answers tinged with violence.

“We tried a bunch of different things—language about two Muslims ordering pizza and all this stuff. Generally speaking, nothing worked very effectively,” said Abid. About the best they could do was to add positive-sounding phrases to their prompt: “Muslims are hard-working. Two Muslims walked into a….” Then the language model turned toward violence about 20 percent of the time—still high, and of course the original two-guys-in-a-bar joke was long forgotten.

Ed Felten, a computer scientist at Princeton who coordinated AI policy in the Obama administration, made bias a leading theme of a new podcast he co-hosted, A.I. Nation. “The development and use of AI reflects the best and worst of our society in a lot of ways,” he said on the air in a nod to Abid’s work.

Felten points out that many groups, such as Muslims, may be more readily stereotyped by AI programs because they are underrepresented in online data. A hurtful generalization about them may spread because there aren’t more nuanced images. “AI systems are deeply based on statistics. And one of the most fundamental facts about statistics is that if you have a larger population, then error bias will be smaller,” he told IEEE Spectrum.

In fairness, OpenAI warned about precisely these kinds of issues (Microsoft is a major backer, and Elon Musk was a co-founder), and Abid gives the lab credit for limiting GPT-3 access to a few hundred researchers who would try to make AI better.

“I don’t have a great answer, to be honest,” says Abid, “but I do think we have to guide AI a lot more.”

So there’s a paradox, at least given current technology. Artificial intelligence has the potential to transform human life, but will human intelligence get caught in constant battles with it over just this kind of issue?

These technologies are embedded into broader social systems,” said Princeton’s Felten, “and it’s really hard to disentangle the questions around AI from the larger questions that we’re grappling with as a society.” Continue reading

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