Tag Archives: science

#435738 Boing Goes the Trampoline Robot

There are a handful of quadrupedal robots out there that are highly dynamic, with the ability to run and jump, but those robots tend to be rather expensive and complicated, requiring powerful actuators and legs with elasticity. Boxing Wang, a Ph.D. student in the College of Control Science and Engineering at Zhejiang University in China, contacted us to share a project he’s been working to investigate quadruped jumping with simple, affordable hardware.

“The motivation for this project is quite simple,” Boxing says. “I wanted to study quadrupedal jumping control, but I didn’t have custom-made powerful actuators, and I didn’t want to have to design elastic legs. So I decided to use a trampoline to make a normal servo-driven quadruped robot to jump.”

Boxing and his colleagues had wanted to study quadrupedal running and jumping, so they built this robot with the most powerful servos they had access to: Kondo KRS6003RHV actuators, which have a maximum torque of 6 Nm. After some simple testing, it became clear that the servos were simply not fast or powerful enough to get the robot to jump, and that an elastic element was necessary to store energy to help the robot get off the ground.

“Normally, people would choose elastic legs,” says Boxing. “But nobody in my lab knew for sure how to design them. If we tried making elastic legs and we failed to make the robot jump, we couldn’t be sure whether the problem was the legs or the control algorithms. For hardware, we decided that it’s better to start with something reliable, something that definitely won’t be the source of the problem.”

As it turns out, all you need is a trampoline, an inertial measurement unit (IMU), and little tactile switches on the end of each foot to detect touch-down and lift-off events, and you can do some useful jumping research without a jumping robot. And the trampoline has other benefits as well—because it’s stiffer at the edges than at the center, for example, the robot will tend to center itself on the trampoline, and you get some warning before things go wrong.

“I can’t say that it’s a breakthrough to make a quadruped robot jump on a trampoline,” Boxing tells us. “But I believe this is useful for prototype testing, especially for people who are interested in quadrupedal jumping control but without a suitable robot at hand.”

To learn more about the project, we emailed him some additional questions.

IEEE Spectrum: Where did this idea come from?

Boxing Wang: The idea of the trampoline came while we were drinking milk tea. I don’t know why it came up, maybe someone saw a trampoline in a gym recently. And I don’t remember who proposed it exactly. It was just like someone said it unintentionally. But I realized that a trampoline would be a perfect choice. It’s reliable, easy to buy, and should have a similar dynamic model with the one of jumping with springy legs (we have briefly analyzed this in a paper). So I decided to try the trampoline.

How much do you think you can learn using a quadruped on a trampoline, instead of using a jumping quadruped?

Generally speaking, no contact surfaces are strictly rigid. They all have elasticity. So there are no essential differences between jumping on a trampoline and jumping on a rigid surface. However, using a quadruped on a trampoline can give you more information on how to make use of elasticity to make jumping easier and more efficient. You can use quadruped robots with springy legs to address the same problem, but that usually requires much more time on hardware design.

We prefer to treat the trampoline experiment as a kind of early test for further real jumping quadruped design. Unless you’re interested in designing an acrobatic robot on a trampoline, a real jumping quadruped is probably a more useful application, and that is our ultimate goal. The point of the trampoline tests is to develop the control algorithms first, and to examine the stability of the general hardware structure. Due to the similarity between jumping on a trampoline with rigid legs and jumping on hard surfaces with springy legs, the control algorithms you develop could be transferred to hard-surface jumping robots.

“Unless you’re interested in designing an acrobatic robot on a trampoline, a real jumping quadruped is probably a more useful application, and that is our ultimate goal. The point of the trampoline tests is to develop the control algorithms first, and to examine the stability of the general hardware structure”

Do you think that this idea can be beneficial for other kinds of robotics research?

Yes. For jumping quadrupeds with springy legs, the control algorithms could be first designed through trampoline tests using simple rigid legs. And the hardware design for elastic legs could be accelerated with the help of the control algorithms you design. In addition, we believe our work could be a good example of using a position-control robot to realize dynamic motions such as jumping, or even running.

Unlike other dynamic robots, every active joint in our robot is controlled through commercial position-control servos and not custom torque control motors. Most people don’t think that a position-control robot could perform highly dynamic motions such as jumping, because position-control motors usually mean high a gear ratio and slow response. However, our work indicates that, with the help of elasticity, stable jumping could be realized through position-control servos. So for those who already have a position-control robot at hand, they could explore the potential of their robot through trampoline tests.

Why is teaching a robot to jump important?

There are many scenarios where a jumping robot is needed. For example, a real jumping quadruped could be used to design a running quadruped. Both experience moments when all four legs are in the air, and it is easier to start from jumping and then move to running. Specifically, hopping or pronking can easily transform to bounding if the pitch angle is not strictly controlled. A bounding quadruped is similar to a running rabbit, so for now it can already be called a running quadruped.

To the best of our knowledge, a practical use of jumping quadrupeds could be planet exploration, just like what SpaceBok was designed for. In a low-gravity environment, jumping is more efficient than walking, and it’s easier to jump over obstacles. But if I had a jumping quadruped on Earth, I would teach it to catch a ball that I throw at it by jumping. It would be fantastic!

That would be fantastic.

Since the whole point of the trampoline was to get jumping software up and running with a minimum of hardware, the next step is to add some springy legs to the robot so that the control system the researchers developed can be tested on hard surfaces. They have a journal paper currently under revision, and Boxing Wang is joined as first author by his adviser Chunlin Zhou, undergrads Ziheng Duan and Qichao Zhu, and researchers Jun Wu and Rong Xiong. Continue reading

Posted in Human Robots

#435726 This Is the Most Powerful Robot Arm Ever ...

Last month, engineers at NASA’s Jet Propulsion Laboratory wrapped up the installation of the Mars 2020 rover’s 2.1-meter-long robot arm. This is the most powerful arm ever installed on a Mars rover. Even though the Mars 2020 rover shares much of its design with Curiosity, the new arm was redesigned to be able to do much more complex science, drilling into rocks to collect samples that can be stored for later recovery.

JPL is well known for developing robots that do amazing work in incredibly distant and hostile environments. The Opportunity Mars rover, to name just one example, had a 90-day planned mission but remained operational for 5,498 days in a robot unfriendly place full of dust and wild temperature swings where even the most basic maintenance or repair is utterly impossible. (Its twin rover, Spirit, operated for 2,269 days.)

To learn more about the process behind designing robotic systems that are capable of feats like these, we talked with Matt Robinson, one of the engineers who designed the Mars 2020 rover’s new robot arm.

The Mars 2020 rover (which will be officially named through a public contest which opens this fall) is scheduled to launch in July of 2020, landing in Jezero Crater on February 18, 2021. The overall design is similar to the Mars Science Laboratory (MSL) rover, named Curiosity, which has been exploring Gale Crater on Mars since August 2012, except Mars 2020 will be a bit bigger and capable of doing even more amazing science. It will outweigh Curiosity by about 150 kilograms, but it’s otherwise about the same size, and uses the same type of radioisotope thermoelectric generator for power. Upgraded aluminum wheels will be more durable than Curiosity’s wheels, which have suffered significant wear. Mars 2020 will land on Mars in the same way that Curiosity did, with a mildly insane descent to the surface from a rocket-powered hovering “skycrane.”

Photo: NASA/JPL-Caltech

Last month, engineers at NASA's Jet Propulsion Laboratory install the main robotic arm on the Mars 2020 rover. Measuring 2.1 meters long, the arm will allow the rover to work as a human geologist would: by holding and using science tools with its turret.

Mars 2020 really steps it up when it comes to science. The most interesting new capability (besides serving as the base station for a highly experimental autonomous helicopter) is that the rover will be able to take surface samples of rock and soil, put them into tubes, seal the tubes up, and then cache the tubes on the surface for later retrieval (and potentially return to Earth for analysis). Collecting the samples is the job of a drill on the end of the robot arm that can be equipped with a variety of interchangeable bits, but the arm holds a number of other instruments as well. A “turret” can swap between the drill, a mineral identification sensor suite called SHERLOC, and an X-ray spectrometer and camera called PIXL. Fundamentally, most of Mars 2020’s science work is going to depend on the arm and the hardware that it carries, both in terms of close-up surface investigations and collecting samples for caching.

Matt Robinson is the Deputy Delivery Manager for the Sample Caching System on the Mars 2020 rover, which covers the robotic arm itself, the drill at the end of the arm, and the sample caching system within the body of the rover that manages the samples. Robinson has been at JPL since 2001, and he’s worked on the Mars Phoenix Lander mission as the robotic arm flight software developer and robotic arm test and operations engineer, as well as on Curiosity as the robotic arm test and operations lead engineer.

We spoke with Robinson about how the Mars 2020 arm was designed, and what it’s like to be building robots for exploring other planets.

IEEE Spectrum: How’d you end up working on robots at JPL?

Matt Robinson: When I was a grad student, my focus was on vision-based robotics research, so the kinds of things they do at JPL, or that we do at JPL now, were right within my wheelhouse. One of my advisors in grad school had a former student who was out here at JPL, so that’s how I made the contact. But I was very excited to come to JPL—as a young grad student working in robotics, space robotics was where it’s at.

For a robotics engineer, working in space is kind of the gold standard. You’re working in a challenging environment and you have to be prepared for any time of eventuality that may occur. And when you send your robot out to space, there’s no getting it back.

Once the rover arrives on Mars and you receive pictures back from it operating, there’s no greater feeling. You’ve built something that is now working 200+ million miles away. It’s an awesome experience! I have to pinch myself sometimes with the job I do. Working at JPL on space robotics is the holy grail for a roboticist.

What’s different about designing an arm for a rover that will operate on Mars?

We spent over five years designing, manufacturing, assembling, and testing the arm. Scientists have defined the high-level goals for what the mission has to do—acquire core samples and process them for return, carry science instruments on the arm to help determine what rocks to sample, and so on. We, as engineers, define the next level of requirements that support those goals.

When you’re building a robotic arm for another planet, you want to design something that is robust to the environment as well as robust from fault-protection standpoint. On Mars, we’re talking about an environment where the temperature can vary 100 degrees Celsius over the course of the day, so it’s very challenging thermally. With force sensing for instance, that’s a major problem. Force sensors aren’t typically designed to operate or even survive in temperature ranges that we’re talking about. So a lot of effort has to go into force sensor design and testing.

And then there’s a do-no-harm aspect—you’re sending this piece of hardware 200 million miles away, and you can’t get it back, so you want to make sure your hardware and software are robust and cannot do any harm to the system. It’s definitely a change in mindset from a terrestrial robot, where if you make a mistake, you can repair it.

“Once the rover arrives on Mars and you receive pictures back from it, there’s no greater feeling . . . I have to pinch myself sometimes with the job I do.”
—Matt Robinson, NASA JPL

How do you decide how much redundancy is enough?

That’s always a big question. It comes down to a couple of things, typically: mass and volume. You have a certain amount of mass that’s allocated to the robotic arm and we have a volume that it has to fit within, so those are often the drivers of the amount of redundancy that you can fit. We also have a lot of experience with sending arms to other planets, and at the beginning of projects, we establish a number of requirements that the design has to meet, and that’s where the redundancy is captured.

How much is the design of the arm driven by this need for redundancy, as opposed to trying to pack in all of the instrumentation that you want to have on there to do as much science as possible?

The requirements were driven by a couple of things. We knew roughly how big the instruments on the end of the arm were going to be, so the arm design is partially driven by that, because as the instruments get bigger and heavier, the arm has to get bigger and stronger. We have our coring drill at the end of the arm, and coring requires a certain level of force, so the arm has to be strong enough to do that. Those all became requirements that drove the design of the arm. On top of that, there was also that this arm also has to operate within the Martian environment, so you have things like the temperature changes and thermal expansion—you have to design for that as well. It’s a combination of both, really.

You were a test engineer for the arm used on the MSL rover. What did you learn from Spirit and Opportunity that informed the design of the arm on Curiosity?

Spirit and Opportunity did not have any force-sensing on the robotic arm. We had contact sensors that were good enough. Spirit and Opportunity’s arms were used to place instruments, that’s all it had to do, primarily. When you’re talking about actually acquiring samples, it’s not a matter of just placing the tool—you also have to apply forces to the environment. And once you start doing that, you really need a force sensor to protect you, and also to determine how much load to apply. So that was a big theme, a big difference between MSL and Spirit and Opportunity.

The size grew a lot too. If you look at Spirit and Opportunity, they’re the size of a riding lawnmower. Curiosity and the Mars 2020 rovers are the size of a small car. The Spirit and Opportunity arm was under a meter long, and the 2020 arm is twice that, and it has to apply forces that are much higher than the Spirit and Opportunity arm. From Curiosity to 2020, the payload of the arm grew by 50 percent, but the mass of the arm did not grow a whole lot, because our mass budget was kind of tight. We had to design an arm that was stronger, that had more capability, without adding more mass. That was a big challenge. We were fairly efficient on Curiosity, but on 2020, we sharpened the pencil even more.

Photo: NASA/JPL-Caltech

Three generations of Mars rovers developed at NASA’s Jet Propulsion Laboratory. Front and center: Sojourner rover, which landed on Mars in 1997 as part of the Mars Pathfinder Project. Left: Mars Exploration Rover Project rover (Spirit and Opportunity), which landed on Mars in 2004. Right: Mars Science Laboratory rover (Curiosity), which landed on Mars in August 2012.

MSL used its arm to drill into rocks like Mars 2020 will—how has the experience of operating MSL on Mars changed your thinking on how to make that work?

On MSL, the force sensor was used primarily for fault protection, just to protect the arm from being overloaded. [When drilling] we used a stiffness model of the arm to apply the force. The force sensor was only used in case you overloaded, and that’s very different from doing active force control, where you’re actually using the force sensor in a control loop.

On Mars 2020, we’re taking it to the next step, using the force sensor to actually actively control the level of force, both for pushing on the ground and for doing bit exchange. That’s a key point because fault protection to prevent damage usually has larger error bars. When you’re trying to actually push on the environment to apply force, and you’re doing active force control, the force sensor has to be significantly more accurate.

So a big thing that we learned on MSL—it was the first time we’d actually flown a force sensor, and we learned a lot about how to design and test force sensors to be used on the surface of Mars.

How do you effectively test the Mars 2020 arm on Earth?

That’s a good question. The arm was designed to operate on either Earth or Mars. It’s strong enough to do both. We also have a stiffness model of the arm which includes allows us to compensate for differences in gravity. For testing, we make two copies of the robotic arm. We have our copy that we’re going to fly to Mars, which is what we call our flight model, and we have our engineering model. They’re effectively duplicates of each other. The engineering arm stays on earth, so even once we’ve sent the flight model to Mars, we can continue to test. And if something were to happen, if say a drill bit got stuck in the ground on Mars, we could try to replicate those conditions on Earth with our engineering model arm, and use that to test out different scenarios to overcome the problem.

How much autonomy will the arm have?

We have different models of autonomy. We have pretty high levels flight software and, for instance, we have a command that just says “dock,” that moves the arm does all the force control to the dock the arm with the carousel. For surface interaction, we have stereo cameras on the rover, and those cameras allow us to generate 3D terrain models. Using those 3D terrain models, scientists can select a target on that surface, and then we can position the arm on the target.

Scientists like to select the particular sample targets, because they have very specific types of rocks they’re looking for to sample from. On 2020, we’re providing the ability for the next level of autonomy for the rover to drive up to an area and at least do the initial surveying of that area, so the scientists can select the specific target. So the way that that would happen is, if there’s an area off in the distance that the scientists find potentially interesting, the rover will autonomously drive up to it, and deploy the arm and take all the pictures so that we can generate those 3D terrain models and then the next day the scientists can pick the specific target they want. It’s really cool.

JPL is famous for making robots that operate for far longer than NASA necessarily plans for. What’s it like designing hardware and software for a system that will (hopefully) become part of that legacy?

The way that I look at it is, when you’re building an arm that’s going to go to another planet, all the things that could go wrong… You have to build something that’s robust and that can survive all that. It’s not that we’re trying to overdesign arms so that they’ll end up lasting much, much longer, it’s that, given all the things that you can encounter within a fairly unknown environment, and the level of robustness of the design you have to apply, it just so happens we end up with designs that end up lasting a lot longer than they do. Which is great, but we’re not held to that, although we’re very excited when we see them last that long. Without any calibration, without any maintenance, exactly, it’s amazing. They show their wear over time, but they still operate, it’s super exciting, it’s very inspirational to see.

[ Mars 2020 Rover ] Continue reading

Posted in Human Robots

#435722 Stochastic Robots Use Randomness to ...

The idea behind swarm robots is to replace discrete, expensive, breakable uni-tasking components with a whole bunch of much simpler, cheaper, and replaceable robots that can work together to do the same sorts of tasks. Unfortunately, all of those swarm robots end up needing their own computing and communications and stuff if you want to get them to do what you want them to do.

A different approach to swarm robotics is to use a swarm of much cheaper robots that are far less intelligent. In fact, they may not have to be intelligent at all, if you can rely on their physical characteristics to drive them instead. These swarms are “stochastic,” meaning that their motions are randomly determined, but if you’re clever and careful, you can still get them to do specific things.

Georgia Tech has developed some little swarm robots called “smarticles” that can’t really do much at all on their own, but once you put them together into a jumble, their randomness can actually accomplish something.

Honestly, calling these particle robots “smart” might be giving them a bit too much credit, because they’re actually kind of dumb and strictly speaking not capable of all that much on their own. A single smarticle weighs 35 grams, and consists of some little 3D-printed flappy bits attached to servos, plus an Arduino Pro Mini, a battery, and a light or sound sensor. When its little flappy bits are activated, each smarticle can move slightly, but a single one mostly just moves around in a square and then will gradually drift in a mostly random direction over time.

It gets more interesting when you throw a whole bunch of smarticles into a constrained area. A small collection of five or 10 smarticles constrained together form a “supersmarticle,” but besides being in close proximity to one another, the smarticles within the supersmarticle aren’t communicating or anything like that. As far as each smarticle is concerned, they’re independent, but weirdly, a bumble of them can work together without working together.

“These are very rudimentary robots whose behavior is dominated by mechanics and the laws of physics,” said Dan Goldman, a Dunn Family Professor in the School of Physics at the Georgia Institute of Technology.

The researchers noticed that if one small robot stopped moving, perhaps because its battery died, the group of smarticles would begin moving in the direction of that stalled robot. Graduate student Ross Warkentin learned he could control the movement by adding photo sensors to the robots that halt the arm flapping when a strong beam of light hits one of them.

“If you angle the flashlight just right, you can highlight the robot you want to be inactive, and that causes the ring to lurch toward or away from it, even though no robots are programmed to move toward the light,” Goldman said. “That allowed steering of the ensemble in a very rudimentary, stochastic way.”

It turns out that it’s possible to model this behavior, and control a supersmarticle with enough fidelity to steer it through a maze. And while these particular smarticles aren’t all that small, strictly speaking, the idea is to develop techniques that will work when robots are scaled way way down to the point where you can't physically fit useful computing in there at all.

The researchers are also working on some other concepts, like these:

Image: Science Robotics

The Georgia Tech researchers envision stochastic robot swarms that don’t have a perfectly defined shape or delineation but are capable of self-propulsion, relying on the ensemble-level behaviors that lead to collective locomotion. In such a robot, the researchers say, groups of largely generic agents may be able to achieve complex goals, as observed in biological collectives.

Er, yeah. I’m…not sure I really want there to be a bipedal humanoid robot built out of a bunch of tiny robots. Like, that seems creepy somehow, you know? I’m totally okay with slugs, but let’s not get crazy.

“A robot made of robots: Emergent transport and control of a smarticle ensemble, by William Savoie, Thomas A. Berrueta, Zachary Jackson, Ana Pervan, Ross Warkentin, Shengkai Li, Todd D. Murphey, Kurt Wiesenfeld, and Daniel I. Goldman” from the Georgia Institute of Technology, appears in the current issue of Science Robotics. Continue reading

Posted in Human Robots

#435712 U.S. Energy Department is First Customer ...

Argonne National Laboratory and Lawrence Livermore National Laboratory will be among the first organizations to install AI computers made from the largest silicon chip ever built. Last month, Cerebras Systems unveiled a 46,225-square millimeter chip with 1.2 trillion transistors designed to speed the training of neural networks. Today, such training is often done in large data centers using GPU-based servers. Cerebras plans to begin selling computers based on the notebook-size chip in the 4th quarter of this year.

“The opportunity to incorporate the largest and fastest AI chip ever—the Cerebras WSE—into our advanced computing infrastructure will enable us to dramatically accelerate our deep learning research in science, engineering, and health” Rick Stevens, head of computing at Argonne National Laboratory, said in a press release. “It will allow us to invent and test more algorithms, to more rapidly explore ideas, and to more quickly identify opportunities for scientific progress.”

Argonne and Lawrence Livermore are the first DOE entities to participate in what is expected to be a multi-year, multi-lab partnership. Cerebras plans to expand to other laboratories in the coming months.

Cerebras computers will be integrated into existing supercomputers at the two DOE labs to act as AI accelerators for those machines. In 2021, Argonne plans to become home to the United States’ first exascale computer, named Aurora; it will be capable of more than 1 billion billion calculations per second. Intel and Cray are the leaders on that $500 million project. The national laboratory is already home to Mira, the 24th-most powerful supercomputer in the world, and Theta, the 28th-most powerful. Lawrence Livermore is also on track to achieve exascale with El Capitan, a $600-million, 1.5-exaflop machine set to go live in late 2022. The lab is also home to the number-two-ranked Sierra supercomputer and the number-10-ranked Lassen.

The U.S. Energy Department established the Artificial Intelligence and Technology Office earlier this month to better take advantage of AI for solving the kinds of problems the U.S. national laboratories tackle. Continue reading

Posted in Human Robots

#435687 Humanoid Robots Teach Coping Skills to ...

Photo: Rob Felt

IEEE Senior Member Ayanna Howard with one of the interactive androids that help children with autism improve their social and emotional engagement.

THE INSTITUTEChildren with autism spectrum disorder can have a difficult time expressing their emotions and can be highly sensitive to sound, sight, and touch. That sometimes restricts their participation in everyday activities, leaving them socially isolated. Occupational therapists can help them cope better, but the time they’re able to spend is limited and the sessions tend to be expensive.

Roboticist Ayanna Howard, an IEEE senior member, has been using interactive androids to guide children with autism on ways to socially and emotionally engage with others—as a supplement to therapy. Howard is chair of the School of Interactive Computing and director of the Human-Automation Systems Lab at Georgia Tech. She helped found Zyrobotics, a Georgia Tech VentureLab startup that is working on AI and robotics technologies to engage children with special needs. Last year Forbes named Howard, Zyrobotics’ chief technology officer, one of the Top 50 U.S. Women in Tech.

In a recent study, Howard and other researchers explored how robots might help children navigate sensory experiences. The experiment involved 18 participants between the ages of 4 and 12; five had autism, and the rest were meeting typical developmental milestones. Two humanoid robots were programmed to express boredom, excitement, nervousness, and 17 other emotional states. As children explored stations set up for hearing, seeing, smelling, tasting, and touching, the robots modeled what the socially acceptable responses should be.

“If a child’s expression is one of happiness or joy, the robot will have a corresponding response of encouragement,” Howard says. “If there are aspects of frustration or sadness, the robot will provide input to try again.” The study suggested that many children with autism exhibit stronger levels of engagement when the robots interact with them at such sensory stations.

It is one of many robotics projects Howard has tackled. She has designed robots for researching glaciers, and she is working on assistive robots for the home, as well as an exoskeleton that can help children who have motor disabilities.

Howard spoke about her work during the Ethics in AI: Impacts of (Anti?) Social Robotics panel session held in May at the IEEE Vision, Innovation, and Challenges Summit in San Diego. You can watch the session on IEEE.tv.

The next IEEE Vision, Innovation, and Challenges Summit and Honors Ceremony will be held on 15 May 2020 at the JW Marriott Parq Vancouver hotel, in Vancouver.

In this interview with The Institute, Howard talks about how she got involved with assistive technologies, the need for a more diverse workforce, and ways IEEE has benefited her career.

FOCUS ON ACCESSIBILITY
Howard was inspired to work on technology that can improve accessibility in 2008 while teaching high school students at a summer camp devoted to science, technology, engineering, and math.

“A young lady with a visual impairment attended camp. The robot programming tools being used at the camp weren’t accessible to her,” Howard says. “As an engineer, I want to fix problems when I see them, so we ended up designing tools to enable access to programming tools that could be used in STEM education.

“That was my starting motivation, and this theme of accessibility has expanded to become a main focus of my research. One of the things about this world of accessibility is that when you start interacting with kids and parents, you discover another world out there of assistive technologies and how robotics can be used for good in education as well as therapy.”

DIVERSITY OF THOUGHT
The Institute asked Howard why it’s important to have a more diverse STEM workforce and what could be done to increase the number of women and others from underrepresented groups.

“The makeup of the current engineering workforce isn’t necessarily representative of the world, which is composed of different races, cultures, ages, disabilities, and socio-economic backgrounds,” Howard says. “We’re creating products used by people around the globe, so we have to ensure they’re being designed for a diverse population. As IEEE members, we also need to engage with people who aren’t engineers, and we don’t do that enough.”

Educational institutions are doing a better job of increasing diversity in areas such as gender, she says, adding that more work is needed because the enrollment numbers still aren’t representative of the population and the gains don’t necessarily carry through after graduation.

“There has been an increase in the number of underrepresented minorities and females going into engineering and computer science,” she says, “but data has shown that their numbers are not sustained in the workforce.”

ROLE MODEL
Because there are more underrepresented groups on today’s college campuses that can form a community, the lack of engineering role models—although a concern on campuses—is more extreme for preuniversity students, Howard says.

“Depending on where you go to school, you may not know what an engineer does or even consider engineering as an option,” she says, “so there’s still a big disconnect there.”

Howard has been involved for many years in math- and science-mentoring programs for at-risk high school girls. She tells them to find what they’re passionate about and combine it with math and science to create something. She also advises them not to let anyone tell them that they can’t.

Howard’s father is an engineer. She says he never encouraged or discouraged her to become one, but when she broke something, he would show her how to fix it and talk her through the process. Along the way, he taught her a logical way of thinking she says all engineers have.

“When I would try to explain something, he would quiz me and tell me to ‘think more logically,’” she says.

Howard earned a bachelor’s degree in engineering from Brown University, in Providence, R.I., then she received both a master’s and doctorate degree in electrical engineering from the University of Southern California. Before joining the faculty of Georgia Tech in 2005, she worked at NASA’s Jet Propulsion Laboratory at the California Institute of Technology for more than a decade as a senior robotics researcher and deputy manager in the Office of the Chief Scientist.

ACTIVE VOLUNTEER
Howard’s father was also an IEEE member, but that’s not why she joined the organization. She says she signed up when she was a student because, “that was something that you just did. Plus, my student membership fee was subsidized.”

She kept the membership as a grad student because of the discounted rates members receive on conferences.

Those conferences have had an impact on her career. “They allow you to understand what the state of the art is,” she says. “Back then you received a printed conference proceeding and reading through it was brutal, but by attending it in person, you got a 15-minute snippet about the research.”

Howard is an active volunteer with the IEEE Robotics and Automation and the IEEE Systems, Man, and Cybernetics societies, holding many positions and serving on several committees. She is also featured in the IEEE Impact Creators campaign. These members were selected because they inspire others to innovate for a better tomorrow.

“I value IEEE for its community,” she says. “One of the nice things about IEEE is that it’s international.” Continue reading

Posted in Human Robots