Tag Archives: cameras

#437590 Why We Need a Robot Registry


I have a confession to make: A robot haunts my nightmares. For me, Boston Dynamics’ Spot robot is 32.5 kilograms (71.1 pounds) of pure terror. It can climb stairs. It can open doors. Seeing it in a video cannot prepare you for the moment you cross paths on a trade-show floor. Now that companies can buy a Spot robot for US $74,500, you might encounter Spot anywhere.

Spot robots now patrol public parks in Singapore to enforce social distancing during the pandemic. They meet with COVID-19 patients at Boston’s Brigham and Women’s Hospital so that doctors can conduct remote consultations. Imagine coming across Spot while walking in the park or returning to your car in a parking garage. Wouldn’t you want to know why this hunk of metal is there and who’s operating it? Or at least whom to call to report a malfunction?

Robots are becoming more prominent in daily life, which is why I think governments need to create national registries of robots. Such a registry would let citizens and law enforcement look up the owner of any roaming robot, as well as learn that robot’s purpose. It’s not a far-fetched idea: The U.S. Federal Aviation Administration already has a registry for drones.

Governments could create national databases that require any companies operating robots in public spaces to report the robot make and model, its purpose, and whom to contact if the robot breaks down or causes problems. To allow anyone to use the database, all public robots would have an easily identifiable marker or model number on their bodies. Think of it as a license plate or pet microchip, but for bots.

There are some smaller-scale registries today. San Jose’s Department of Transportation (SJDOT), for example, is working with Kiwibot, a delivery robot manufacturer, to get real-time data from the robots as they roam the city’s streets. The Kiwibots report their location to SJDOT using the open-source Mobility Data Specification, which was originally developed by Los Angeles to track Bird scooters.

Real-time location reporting makes sense for Kiwibots and Spots wandering the streets, but it’s probably overkill for bots confined to cleaning floors or patrolling parking lots. That said, any robots that come in contact with the general public should clearly provide basic credentials and a way to hold their operators accountable. Given that many robots use cameras, people may also be interested in looking up who’s collecting and using that data.

I starting thinking about robot registries after Spot became available in June for anyone to purchase. The idea gained specificity after listening to Andra Keay, founder and managing director at Silicon Valley Robotics, discuss her five rules of ethical robotics at an Arm event in October. I had already been thinking that we needed some way to track robots, but her suggestion to tie robot license plates to a formal registry made me realize that people also need a way to clearly identify individual robots.

Keay pointed out that in addition to sating public curiosity and keeping an eye on robots that could cause harm, a registry could also track robots that have been hacked. For example, robots at risk of being hacked and running amok could be required to report their movements to a database, even if they’re typically restricted to a grocery store or warehouse. While we’re at it, Spot robots should be required to have sirens, because there’s no way I want one of those sneaking up on me.

This article appears in the December 2020 print issue as “Who’s Behind That Robot?” Continue reading

Posted in Human Robots

#437583 Video Friday: Attack of the Hexapod ...

Video Friday is your weekly selection of awesome robotics videos, collected by your Automaton bloggers. We’ll also be posting a weekly calendar of upcoming robotics events for the next few months; here’s what we have so far (send us your events!):

IROS 2020 – October 25-25, 2020 – [Online]
ROS World 2020 – November 12, 2020 – [Online]
CYBATHLON 2020 – November 13-14, 2020 – [Online]
ICSR 2020 – November 14-16, 2020 – Golden, Colo., USA
Let us know if you have suggestions for next week, and enjoy today’s videos.

Happy Halloween from HEBI Robotics!

Thanks Hardik!

[ HEBI Robotics ]

Happy Halloween from Berkshire Grey!

[ Berkshire Grey ]

These are some preliminary results of our lab’s new work on using reinforcement learning to train neural networks to imitate common bipedal gait behaviors, without using any motion capture data or reference trajectories. Our method is described in an upcoming submission to ICRA 2021. Work by Jonah Siekmann and Yesh Godse.

[ OSU DRL ]

The northern goshawk is a fast, powerful raptor that flies effortlessly through forests. This bird was the design inspiration for the next-generation drone developed by scientifics of the Laboratory of Intelligent Systems of EPFL led by Dario Floreano. They carefully studied the shape of the bird’s wings and tail and its flight behavior, and used that information to develop a drone with similar characteristics.

The engineers already designed a bird-inspired drone with morphing wing back in 2016. In a step forward, their new model can adjust the shape of its wing and tail thanks to its artificial feathers. Flying this new type of drone isn’t easy, due to the large number of wing and tail configurations possible. To take full advantage of the drone’s flight capabilities, Floreano’s team plans to incorporate artificial intelligence into the drone’s flight system so that it can fly semi-automatically. The team’s research has been published in Science Robotics.

[ EPFL ]

Oopsie.

[ Roborace ]

We’ve covered MIT’s Roboats in the past, but now they’re big enough to keep a couple of people afloat.

Self-driving boats have been able to transport small items for years, but adding human passengers has felt somewhat intangible due to the current size of the vessels. Roboat II is the “half-scale” boat in the growing body of work, and joins the previously developed quarter-scale Roboat, which is 1 meter long. The third installment, which is under construction in Amsterdam and is considered to be “full scale,” is 4 meters long and aims to carry anywhere from four to six passengers.

[ MIT ]

With a training technique commonly used to teach dogs to sit and stay, Johns Hopkins University computer scientists showed a robot how to teach itself several new tricks, including stacking blocks. With the method, the robot, named Spot, was able to learn in days what typically takes a month.

[ JHU ]

Exyn, a pioneer in autonomous aerial robot systems for complex, GPS-denied industrial environments, today announced the first dog, Kody, to successfully fly a drone at Number 9 Coal Mine, in Lansford, PA. Selected to carry out this mission was the new autonomous aerial robot, the ExynAero.

Yes, this is obviously a publicity stunt, and Kody is only flying the drone in the sense that he’s pushing the launch button and then taking a nap. But that’s also the point— drone autonomy doesn’t get much fuller than this, despite the challenge of the environment.

[ Exyn ]

In this video object instance segmentation and shape completion are combined with classical regrasp planning to perform pick-place of novel objects. It is demonstrated with a UR5, Robotiq 85 parallel-jaw gripper, and Structure depth sensor with three rearrangement tasks: bin packing (minimize the height of the packing), placing bottles onto coasters, and arrange blocks from tallest to shortest (according to the longest edge). The system also accounts for uncertainty in the segmentation/completion by avoiding grasping or placing on parts of the object where perceptual uncertainty is predicted to be high.

[ Paper ] via [ Northeastern ]

Thanks Marcus!

U can’t touch this!

[ University of Tokyo ]

We introduce a way to enable more natural interaction between humans and robots through Mixed Reality, by using a shared coordinate system. Azure Spatial Anchors, which already supports colocalizing multiple HoloLens and smartphone devices in the same space, has now been extended to support robots equipped with cameras. This allows humans and robots sharing the same space to interact naturally: humans can see the plan and intention of the robot, while the robot can interpret commands given from the person’s perspective. We hope that this can be a building block in the future of humans and robots being collaborators and coworkers.

[ Microsoft ]

Some very high jumps from the skinniest quadruped ever.

[ ODRI ]

In this video we present recent efforts to make our humanoid robot LOLA ready for multi-contact locomotion, i.e. additional hand-environment support for extra stabilization during walking.

[ TUM ]

Classic bike moves from Dr. Guero.

[ Dr. Guero ]

For a robotics company, iRobot is OLD.

[ iRobot ]

The Canadian Space Agency presents Juno, a preliminary version of a rover that could one day be sent to the Moon or Mars. Juno can navigate autonomously or be operated remotely. The Lunar Exploration Analogue Deployment (LEAD) consisted in replicating scenarios of a lunar sample return mission.

[ CSA ]

How exactly does the Waymo Driver handle a cat cutting across its driving path? Jonathan N., a Product Manager on our Perception team, breaks it all down for us.

Now do kangaroos.

[ Waymo ]

Jibo is hard at work at MIT playing games with kids.

Children’s creativity plummets as they enter elementary school. Social interactions with peers and playful environments have been shown to foster creativity in children. Digital pedagogical tools often lack the creativity benefits of co-located social interaction with peers. In this work, we leverage a social embodied robot as a playful peer and designed Escape!Bot, a game involving child-robot co-play, where the robot is a social agent that scaffolds for creativity during gameplay.

[ Paper ]

It’s nice when convenience stores are convenient even for the folks who have to do the restocking.

Who’s moving the crates around, though?

[ Telexistence ]

Hi, fans ! Join the ROS World 2020, opening November 12th , and see the footage of ROBOTIS’ ROS platform robots 🙂

[ ROS World 2020 ]

ML/RL methods are often viewed as a magical black box, and while that’s not true, learned policies are nonetheless a valuable tool that can work in conjunction with the underlying physics of the robot. In this video, Agility CTO Jonathan Hurst – wearing his professor hat at Oregon State University – presents some recent student work on using learned policies as a control method for highly dynamic legged robots.

[ Agility Robotics ]

Here’s an ICRA Legged Robots workshop talk from Marco Hutter at ETH Zürich, on Autonomy for ANYmal.

Recent advances in legged robots and their locomotion skills has led to systems that are skilled and mature enough for real-world deployment. In particular, quadrupedal robots have reached a level of mobility to navigate complex environments, which enables them to take over inspection or surveillance jobs in place like offshore industrial plants, in underground areas, or on construction sites. In this talk, I will present our research work with the quadruped ANYmal and explain some of the underlying technologies for locomotion control, environment perception, and mission autonomy. I will show how these robots can learn and plan complex maneuvers, how they can navigate through unknown environments, and how they are able to conduct surveillance, inspection, or exploration scenarios.

[ RSL ] Continue reading

Posted in Human Robots

#437575 AI-Directed Robotic Hand Learns How to ...

Reaching for a nearby object seems like a mindless task, but the action requires a sophisticated neural network that took humans millions of years to evolve. Now, robots are acquiring that same ability using artificial neural networks. In a recent study, a robotic hand “learns” to pick up objects of different shapes and hardness using three different grasping motions.

The key to this development is something called a spiking neuron. Like real neurons in the brain, artificial neurons in a spiking neural network (SNN) fire together to encode and process temporal information. Researchers study SNNs because this approach may yield insights into how biological neural networks function, including our own.

“The programming of humanoid or bio-inspired robots is complex,” says Juan Camilo Vasquez Tieck, a research scientist at FZI Forschungszentrum Informatik in Karlsruhe, Germany. “And classical robotics programming methods are not always suitable to take advantage of their capabilities.”

Conventional robotic systems must perform extensive calculations, Tieck says, to track trajectories and grasp objects. But a robotic system like Tieck’s, which relies on a SNN, first trains its neural net to better model system and object motions. After which it grasps items more autonomously—by adapting to the motion in real-time.

The new robotic system by Tieck and his colleagues uses an existing robotic hand, called a Schunk SVH 5-finger hand, which has the same number of fingers and joints as a human hand.

The researchers incorporated a SNN into their system, which is divided into several sub-networks. One sub-network controls each finger individually, either flexing or extending the finger. Another concerns each type of grasping movement, for example whether the robotic hand will need to do a pinching, spherical or cylindrical movement.

For each finger, a neural circuit detects contact with an object using the currents of the motors and the velocity of the joints. When contact with an object is detected, a controller is activated to regulate how much force the finger exerts.

“This way, the movements of generic grasping motions are adapted to objects with different shapes, stiffness and sizes,” says Tieck. The system can also adapt its grasping motion quickly if the object moves or deforms.

The robotic grasping system is described in a study published October 24 in IEEE Robotics and Automation Letters. The researchers’ robotic hand used its three different grasping motions on objects without knowing their properties. Target objects included a plastic bottle, a soft ball, a tennis ball, a sponge, a rubber duck, different balloons, a pen, and a tissue pack. The researchers found, for one, that pinching motions required more precision than cylindrical or spherical grasping motions.

“For this approach, the next step is to incorporate visual information from event-based cameras and integrate arm motion with SNNs,” says Tieck. “Additionally, we would like to extend the hand with haptic sensors.”

The long-term goal, he says, is to develop “a system that can perform grasping similar to humans, without intensive planning for contact points or intense stability analysis, and [that is] able to adapt to different objects using visual and haptic feedback.” Continue reading

Posted in Human Robots

#437543 This Is How We’ll Engineer Artificial ...

Take a Jeopardy! guess: this body part was once referred to as the “consummation of all perfection as an instrument.”

Answer: “What is the human hand?”

Our hands are insanely complex feats of evolutionary engineering. Densely-packed sensors provide intricate and ultra-sensitive feelings of touch. Dozens of joints synergize to give us remarkable dexterity. A “sixth sense” awareness of where our hands are in space connects them to the mind, making it possible to open a door, pick up a mug, and pour coffee in total darkness based solely on what they feel.

So why can’t robots do the same?

In a new article in Science, Dr. Subramanian Sundaram at Boston and Harvard University argues that it’s high time to rethink robotic touch. Scientists have long dreamed of artificially engineering robotic hands with the same dexterity and feedback that we have. Now, after decades, we’re at the precipice of a breakthrough thanks to two major advances. One, we better understand how touch works in humans. Two, we have the mega computational powerhouse called machine learning to recapitulate biology in silicon.

Robotic hands with a sense of touch—and the AI brain to match it—could overhaul our idea of robots. Rather than charming, if somewhat clumsy, novelties, robots equipped with human-like hands are far more capable of routine tasks—making food, folding laundry—and specialized missions like surgery or rescue. But machines aren’t the only ones to gain. For humans, robotic prosthetic hands equipped with accurate, sensitive, and high-resolution artificial touch is the next giant breakthrough to seamlessly link a biological brain to a mechanical hand.

Here’s what Sundaram laid out to get us to that future.

How Does Touch Work, Anyway?
Let me start with some bad news: reverse engineering the human hand is really hard. It’s jam-packed with over 17,000 sensors tuned to mechanical forces alone, not to mention sensors for temperature and pain. These force “receptors” rely on physical distortions—bending, stretching, curling—to signal to the brain.

The good news? We now have a far clearer picture of how biological touch works. Imagine a coin pressed into your palm. The sensors embedded in the skin, called mechanoreceptors, capture that pressure, and “translate” it into electrical signals. These signals pulse through the nerves on your hand to the spine, and eventually make their way to the brain, where they gets interpreted as “touch.”

At least, that’s the simple version, but one too vague and not particularly useful for recapitulating touch. To get there, we need to zoom in.

The cells on your hand that collect touch signals, called tactile “first order” neurons (enter Star Wars joke) are like upside-down trees. Intricate branches extend from their bodies, buried deep in the skin, to a vast area of the hand. Each neuron has its own little domain called “receptor fields,” although some overlap. Like governors, these neurons manage a semi-dedicated region, so that any signal they transfer to the higher-ups—spinal cord and brain—is actually integrated from multiple sensors across a large distance.

It gets more intricate. The skin itself is a living entity that can regulate its own mechanical senses through hydration. Sweat, for example, softens the skin, which changes how it interacts with surrounding objects. Ever tried putting a glove onto a sweaty hand? It’s far more of a struggle than a dry one, and feels different.

In a way, the hand’s tactile neurons play a game of Morse Code. Through different frequencies of electrical beeps, they’re able to transfer information about an object’s size, texture, weight, and other properties, while also asking the brain for feedback to better control the object.

Biology to Machine
Reworking all of our hands’ greatest features into machines is absolutely daunting. But robots have a leg up—they’re not restricted to biological hardware. Earlier this year, for example, a team from Columbia engineered a “feeling” robotic finger using overlapping light emitters and sensors in a way loosely similar to receptor fields. Distortions in light were then analyzed with deep learning to translate into contact location and force.

Although a radical departure from our own electrical-based system, the Columbia team’s attempt was clearly based on human biology. They’re not alone. “Substantial progress is being made in the creation of soft, stretchable electronic skins,” said Sundaram, many of which can sense forces or pressure, although they’re currently still limited.

What’s promising, however, is the “exciting progress in using visual data,” said Sundaram. Computer vision has gained enormously from ubiquitous cameras and large datasets, making it possible to train powerful but data-hungry algorithms such as deep convolutional neural networks (CNNs).

By piggybacking on their success, we can essentially add “eyes” to robotic hands, a superpower us humans can’t imagine. Even better, CNNs and other classes of algorithms can be readily adopted for processing tactile data. Together, a robotic hand could use its eyes to scan an object, plan its movements for grasp, and use touch for feedback to adjust its grip. Maybe we’ll finally have a robot that easily rescues the phone sadly dropped into a composting toilet. Or something much grander to benefit humanity.

That said, relying too heavily on vision could also be a downfall. Take a robot that scans a wide area of rubble for signs of life during a disaster response. If touch relies on sight, then it would have to keep a continuous line-of-sight in a complex and dynamic setting—something computer vision doesn’t do well in, at least for now.

A Neuromorphic Way Forward
Too Debbie Downer? I got your back! It’s hard to overstate the challenges, but what’s clear is that emerging machine learning tools can tackle data processing challenges. For vision, it’s distilling complex images into “actionable control policies,” said Sundaram. For touch, it’s easy to imagine the same. Couple the two together, and that’s a robotic super-hand in the making.

Going forward, argues Sundaram, we need to closely adhere to how the hand and brain process touch. Hijacking our biological “touch machinery” has already proved useful. In 2019, one team used a nerve-machine interface for amputees to control a robotic arm—the DEKA LUKE arm—and sense what the limb and attached hand were feeling. Pressure on the LUKE arm and hand activated an implanted neural interface, which zapped remaining nerves in a way that the brain processes as touch. When the AI analyzed pressure data similar to biological tactile neurons, the person was able to better identify different objects with their eyes closed.

“Neuromorphic tactile hardware (and software) advances will strongly influence the future of bionic prostheses—a compelling application of robotic hands,” said Sundaram, adding that the next step is to increase the density of sensors.

Two additional themes made the list of progressing towards a cyborg future. One is longevity, in that sensors on a robot need to be able to reliably produce large quantities of high-quality data—something that’s seemingly mundane, but is a practical limitation.

The other is going all-in-one. Rather than just a pressure sensor, we need something that captures the myriad of touch sensations. From feather-light to a heavy punch, from vibrations to temperatures, a tree-like architecture similar to our hands would help organize, integrate, and otherwise process data collected from those sensors.

Just a decade ago, mind-controlled robotics were considered a blue sky, stretch-goal neurotechnological fantasy. We now have a chance to “close the loop,” from thought to movement to touch and back to thought, and make some badass robots along the way.

Image Credit: PublicDomainPictures from Pixabay Continue reading

Posted in Human Robots

#437504 A New and Improved Burger Robot’s on ...

No doubt about it, the pandemic has changed the way we eat. Never before have so many people who hated cooking been forced to learn how to prepare a basic meal for themselves. With sit-down restaurants limiting their capacity or shutting down altogether, consumption of fast food and fast-casual food has skyrocketed. Don’t feel like slaving over a hot stove? Just hit the drive through and grab a sandwich and some fries (the health implications of increased fast food consumption are another matter…).

Given our sudden immense need for paper-wrapped burgers and cardboard cartons of fries, fast food workers are now counted as essential. But what about their safety, both from a virus standpoint and from the usual risks of working in a busy kitchen (like getting burned by the stove or the hot oil from the fryer, cut by a slicer, etc.)? And how many orders of burgers and fries can humans possibly churn out in an hour?

Enter the robot. Three and a half years ago, a burger-flipping robot aptly named Flippy, made by Miso Robotics, made its debut at a fast food restaurant in California called CaliBurger. Now Flippy is on the market for anyone who wishes to purchase their own, with a price tag of $30,000 and a range of new capabilities—this burger bot has progressed far beyond just flipping burgers.

Flippy’s first iteration was already pretty impressive. It used machine learning software to locate and identify objects in front of it (rather than needing to have objects lined up in specific spots), and was able to learn from experience to improve its accuracy. Sensors on its grill-facing side took in thermal and 3D data to gauge the cooking process for multiple patties at a time, and cameras allowed the robot to ‘see’ its surroundings.

A system that digitally sent tickets to the kitchen from the restaurant’s front counter kept Flippy on top of how many burgers it should be cooking at any given time. Its key tasks were pulling raw patties from a stack and placing them on the grill, tracking each burger’s cook time and temperature, and transferring cooked burgers to a plate.

The new and improved Flippy can do all this and more. It can cook 19 different foods, including chicken wings, onion rings, french fries, and even the Impossible Burger (which, as you may know, isn’t actually made of meat, and that means it’s a little trickier to grill it to perfection).

Flippy’s handiwork. Image Credit: Miso Robotics
And instead of its body sitting on a cart on wheels (which took up a lot of space and meant the robot’s arm could get in the way of human employees), it’s now attached to a rail along the stove’s hood, and can move along the rail to access both the grill and the fryer (provided they’re next to each other, which in many fast food restaurants they are). In fact, Flippy has a new acronym attached to its name: ROAR, which stands for Robot on a Rail.

Flippy ROAR in action, artist rendering. Image Credit: Miso Robotics
Sensors equipped with laser make it safer for human employees to work near Flippy. The bot can automatically switch between different tools, such as a spatula for flipping patties and tongs for gripping the handle of a fryer basket. Its AI software will enable it to learn new skills over time.

Flippy’s interface. Image Credit: Miso Robotics
The first big restaurant chain to go all-in on Flippy was White Castle, which in July announced plans to pilot Flippy ROAR before year’s end. And just last month, Miso made the bot commercially available. The current cost is $30,000 (plus a monthly fee of $1,500 for use of the software), but the company hopes to bring the price down to $20,000 within the next year.

According to Business Insider, demand for the fast food robot is through the roof, probably given a significant boost by the pandemic—thanks, Covid-19. The pace of automation has picked up across multiple sectors, and will likely continue to accelerate as companies look to insure themselves against additional losses.

So for the immediate future, it seems that no matter what happens, we don’t have to worry about the supply of burgers, fries, onion rings, chicken wings, and the like running out.

Now if only Flippy had a cousin—perhaps named Leafy—who could chop vegetables and greens and put together fresh-made salads…

Maybe that can be Miso Robotics’ next project.

Image Credit: Miso Robotics Continue reading

Posted in Human Robots