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#437964 How Explainable Artificial Intelligence ...
The field of artificial intelligence has created computers that can drive cars, synthesize chemical compounds, fold proteins, and detect high-energy particles at a superhuman level.
However, these AI algorithms cannot explain the thought processes behind their decisions. A computer that masters protein folding and also tells researchers more about the rules of biology is much more useful than a computer that folds proteins without explanation.
Therefore, AI researchers like me are now turning our efforts toward developing AI algorithms that can explain themselves in a manner that humans can understand. If we can do this, I believe that AI will be able to uncover and teach people new facts about the world that have not yet been discovered, leading to new innovations.
Learning From Experience
One field of AI, called reinforcement learning, studies how computers can learn from their own experiences. In reinforcement learning, an AI explores the world, receiving positive or negative feedback based on its actions.
This approach has led to algorithms that have independently learned to play chess at a superhuman level and prove mathematical theorems without any human guidance. In my work as an AI researcher, I use reinforcement learning to create AI algorithms that learn how to solve puzzles such as the Rubik’s Cube.
Through reinforcement learning, AIs are independently learning to solve problems that even humans struggle to figure out. This has got me and many other researchers thinking less about what AI can learn and more about what humans can learn from AI. A computer that can solve the Rubik’s Cube should be able to teach people how to solve it, too.
Peering Into the Black Box
Unfortunately, the minds of superhuman AIs are currently out of reach to us humans. AIs make terrible teachers and are what we in the computer science world call “black boxes.”
AI simply spits out solutions without giving reasons for its solutions. Computer scientists have been trying for decades to open this black box, and recent research has shown that many AI algorithms actually do think in ways that are similar to humans. For example, a computer trained to recognize animals will learn about different types of eyes and ears and will put this information together to correctly identify the animal.
The effort to open up the black box is called explainable AI. My research group at the AI Institute at the University of South Carolina is interested in developing explainable AI. To accomplish this, we work heavily with the Rubik’s Cube.
The Rubik’s Cube is basically a pathfinding problem: Find a path from point A—a scrambled Rubik’s Cube—to point B—a solved Rubik’s Cube. Other pathfinding problems include navigation, theorem proving and chemical synthesis.
My lab has set up a website where anyone can see how our AI algorithm solves the Rubik’s Cube; however, a person would be hard-pressed to learn how to solve the cube from this website. This is because the computer cannot tell you the logic behind its solutions.
Solutions to the Rubik’s Cube can be broken down into a few generalized steps—the first step, for example, could be to form a cross while the second step could be to put the corner pieces in place. While the Rubik’s Cube itself has over 10 to the 19th power possible combinations, a generalized step-by-step guide is very easy to remember and is applicable in many different scenarios.
Approaching a problem by breaking it down into steps is often the default manner in which people explain things to one another. The Rubik’s Cube naturally fits into this step-by-step framework, which gives us the opportunity to open the black box of our algorithm more easily. Creating AI algorithms that have this ability could allow people to collaborate with AI and break down a wide variety of complex problems into easy-to-understand steps.
A step-by-step refinement approach can make it easier for humans to understand why AIs do the things they do. Forest Agostinelli, CC BY-ND
Collaboration Leads to Innovation
Our process starts with using one’s own intuition to define a step-by-step plan thought to potentially solve a complex problem. The algorithm then looks at each individual step and gives feedback about which steps are possible, which are impossible and ways the plan could be improved. The human then refines the initial plan using the advice from the AI, and the process repeats until the problem is solved. The hope is that the person and the AI will eventually converge to a kind of mutual understanding.
Currently, our algorithm is able to consider a human plan for solving the Rubik’s Cube, suggest improvements to the plan, recognize plans that do not work and find alternatives that do. In doing so, it gives feedback that leads to a step-by-step plan for solving the Rubik’s Cube that a person can understand. Our team’s next step is to build an intuitive interface that will allow our algorithm to teach people how to solve the Rubik’s Cube. Our hope is to generalize this approach to a wide range of pathfinding problems.
People are intuitive in a way unmatched by any AI, but machines are far better in their computational power and algorithmic rigor. This back and forth between man and machine utilizes the strengths from both. I believe this type of collaboration will shed light on previously unsolved problems in everything from chemistry to mathematics, leading to new solutions, intuitions and innovations that may have, otherwise, been out of reach.
This article is republished from The Conversation under a Creative Commons license. Read the original article.
Image Credit: Serg Antonov / Unsplash Continue reading
#437805 Video Friday: Quadruped Robot HyQ ...
Video Friday is your weekly selection of awesome robotics videos, collected by your Automaton bloggers. We’ll also be posting a weekly calendar of upcoming robotics events for the next few months; here’s what we have so far (send us your events!):
RSS 2020 – July 12-16, 2020 – [Virtual Conference]
CLAWAR 2020 – August 24-26, 2020 – [Virtual Conference]
ICUAS 2020 – September 1-4, 2020 – Athens, Greece
ICRES 2020 – September 28-29, 2020 – Taipei, Taiwan
IROS 2020 – October 25-29, 2020 – Las Vegas, Nevada
ICSR 2020 – November 14-16, 2020 – Golden, Colorado
Let us know if you have suggestions for next week, and enjoy today’s videos.
Four-legged HyQ balancing on two legs. Nice results from the team at IIT’s Dynamic Legged Systems Lab. And we can’t wait to see the “ninja walk,” currently shown in simulation, implemented with the real robot!
The development of balance controllers for legged robots with point feet remains a challenge when they have to traverse extremely constrained environments. We present a balance controller that has the potential to achieve line walking for quadruped robots. Our initial experiments show the 90-kg robot HyQ balancing on two feet and recovering from external pushes, as well as some changes in posture achieved without losing balance.
[ IIT ]
Thanks Victor!
Ava Robotics’ telepresence robot has been beheaded by MIT, and it now sports a coronavirus-destroying UV array.
UV-C light has proven to be effective at killing viruses and bacteria on surfaces and aerosols, but it’s unsafe for humans to be exposed. Fortunately, Ava’s telepresence robot doesn’t require any human supervision. Instead of the telepresence top, the team subbed in a UV-C array for disinfecting surfaces. Specifically, the array uses short-wavelength ultraviolet light to kill microorganisms and disrupt their DNA in a process called ultraviolet germicidal irradiation. The complete robot system is capable of mapping the space — in this case, GBFB’s warehouse — and navigating between waypoints and other specified areas. In testing the system, the team used a UV-C dosimeter, which confirmed that the robot was delivering the expected dosage of UV-C light predicted by the model.
[ MIT ]
While it’s hard enough to get quadrupedal robots to walk in complex environments, this work from the Robotic Systems Lab at ETH Zurich shows some impressive whole body planning that allows ANYmal to squeeze its body through small or weirdly shaped spaces.
[ RSL ]
Engineering researchers at North Carolina State University and Temple University have developed soft robots inspired by jellyfish that can outswim their real-life counterparts. More practically, the new jellyfish-bots highlight a technique that uses pre-stressed polymers to make soft robots more powerful.
The researchers also used the technique to make a fast-moving robot that resembles a larval insect curling its body, then jumping forward as it quickly releases its stored energy. Lastly, the researchers created a three-pronged gripping robot – with a twist. Most grippers hang open when “relaxed,” and require energy to hold on to their cargo as it is lifted and moved from point A to point B. But this claw’s default position is clenched shut. Energy is required to open the grippers, but once they’re in position, the grippers return to their “resting” mode – holding their cargo tight.
[ NC State ]
As control skills increase, we are more and more impressed by what a Cassie bipedal robot can do. Those who have been following our channel, know that we always show the limitations of our work. So while there is still much to do, you gotta like the direction things are going. Later this year, you will see this controller integrated with our real-time planner and perception system. Autonomy with agility! Watch out for us!
[ University of Michigan ]
GITAI’s S1 arm is a little less exciting than their humanoid torso, but it looks like this one might actually be going to the ISS next year.
Here’s how the humanoid would handle a similar task:
[ GITAI ]
Thanks Fan!
If you need a robot that can lift 250 kg at 10 m/s across a workspace of a thousand cubic meters, here’s your answer.
[ Fraunhofer ]
Penn engineers with funding from the National Science Foundation, have nanocardboard plates able to levitate when bright light is shone on them. This fleet of tiny aircraft could someday explore the skies of other worlds, including Mars. The thinner atmosphere there would give the flyers a boost, enabling them to carry payloads ten times as massive as they are, making them an efficient, light-weight alternative to the Mars helicopter.
[ UPenn ]
Erin Sparks, assistant professor in Plant and Soil Sciences, dreamed of a robot she could use in her research. A perfect partnership was formed when Adam Stager, then a mechanical engineering Ph.D. student, reached out about a robot he had a gut feeling might be useful in agriculture. The pair moved forward with their research with corn at the UD Farm, using the robot to capture dynamic phenotyping information of brace roots over time.
[ Sparks Lab ]
This is a video about robot spy turtles but OMG that bird drone landing gear.
[ PBS ]
If you have a DJI Mavic, you now have something new to worry about.
[ DroGone ]
I was able to spot just one single person in the warehouse footage in this video.
[ Berkshire Grey ]
Flyability has partnered with the ROBINS Project to help fill gaps in the technology used in ship inspections. Watch this video to learn more about the ROBINS project and how Flyability’s drones for confined spaces are helping make inspections on ships safer, cheaper, and more efficient.
[ Flyability ]
In this video, a mission of the Alpha Aerial Scout of Team CERBERUS during the DARPA Subterranean Challenge Urban Circuit event is presented. The Alpha Robot operates inside the Satsop Abandoned Power Plant and performs autonomous exploration. This deployment took place during the 3rd field trial of team CERBERUS during the Urban Circuit event of the DARPA Subterranean Challenge.
[ ARL ]
More excellent talks from the remote Legged Robots ICRA workshop- we’ve posted three here, but there are several other good talks this week as well.
[ ICRA 2020 Legged Robots Workshop ] Continue reading
#437800 Malleable Structure Makes Robot Arm More ...
The majority of robot arms are built out of some combination of long straight tubes and actuated joints. This isn’t surprising, since our limbs are built the same way, which was a clever and efficient bit of design. By adding more tubes and joints (or degrees of freedom), you can increase the versatility of your robot arm, but the tradeoff is that complexity, weight, and cost will increase, too.
At ICRA, researchers from Imperial College London’s REDS Lab, headed by Nicolas Rojas, introduced a design for a robot that’s built around a malleable structure rather than a rigid one, allowing you to improve how versatile the arm is without having to add extra degrees of freedom. The idea is that you’re no longer constrained to static tubes and joints but can instead reconfigure your robot to set it up exactly the way you want and easily change it whenever you feel like.
Inside of that bendable section of arm are layers and layers of mylar sheets, cut into flaps and stacked on top of one another so that each flap is overlapping or overlapped by at least 11 other flaps. The mylar is slippery enough that under most circumstances, the flaps can move smoothly against each other, letting you adjust the shape of the arm. The flaps are sealed up between latex membranes, and when air is pumped out from between the membranes, they press down on each other and turn the whole structure rigid, locking itself in whatever shape you’ve put it in.
Image: Imperial College London
The malleable part of the robot consists of layers of mylar sheets, cut into flaps that can move smoothly against each other, letting you adjust the shape of the arm. The flaps are sealed up between latex membranes, and when air is pumped out from between the membranes, they press down on each other and turn the whole structure rigid, locking itself in whatever shape you’ve put it in.
The nice thing about this system is that it’s a sort of combination of a soft robot and a rigid robot—you get the flexibility (both physical and metaphorical) of a soft system, without necessarily having to deal with all of the control problems. It’s more mechanically complex than either (as hybrid systems tend to be), but you save on cost, size, and weight, and reduce the number of actuators you need, which tend to be points of failure. You do need to deal with creating and maintaining a vacuum, and the fact that the malleable arm is not totally rigid, but depending on your application, those tradeoffs could easily be worth it.
For more details, we spoke with first author Angus B. Clark via email.
IEEE Spectrum: Where did this idea come from?
Angus Clark: The idea of malleable robots came from the realization that the majority of serial robot arms have 6 or more degrees of freedom (DoF)—usually rotary joints—yet are typically performing tasks that only require 2 or 3 DoF. The idea of a robot arm that achieves flexibility and adaptation to tasks but maintains the simplicity of a low DoF system, along with the rapid development of variable stiffness continuum robots for medical applications, inspired us to develop the malleable robot concept.
What are some ways in which a malleable robot arm could provide unique advantages, and what are some potential applications that could leverage these advantages?
Malleable robots have the ability to complete multiple traditional tasks, such as pick and place or bin picking operations, without the added bulk of extra joints that are not directly used within each task, as the flexibility of the robot arm is provided by a malleable link instead. This results in an overall smaller form factor, including weight and footprint of the robot, as well as a lower power requirement and cost of the robot as fewer joints are needed, without sacrificing adaptability. This makes the robot ideal for scenarios where any of these factors are critical, such as in space robotics—where every kilogram saved is vital—or in rehabilitation robotics, where cost reduction may facilitate adoption, to name two examples. Moreover, the collaborative soft-robot-esque nature of malleable robots also tends towards collaborative robots in factories working safely alongside and with humans.
“The idea of malleable robots came from the realization that the majority of serial robot arms have 6 or more degrees of freedom (DoF), yet are typically performing tasks that only require 2 or 3 DoF”
—Angus B. Clark, Imperial College London
Compared to a conventional rigid link between joints, what are the disadvantages of using a malleable link?
Currently the maximum stiffness of a malleable link is considerably weaker than that of an equivalent solid steel rigid link, and this is one of the key areas we are focusing research on improving as motion precision and accuracy are impacted. We have created the largest existing variable stiffness link at roughly 800 mm length and 50 mm diameter, which suits malleable robots towards small and medium size workspaces. Our current results evaluating this accuracy are good, however achieving a uniform stiffness across the entire malleable link can be problematic due to the production of wrinkles under bending in the encapsulating membrane. As demonstrated by our SCARA topology results, this can produce slight structural variations resulting in reduced accuracy.
Does the robot have any way of knowing its own shape? Potentially, could this system reconfigure itself somehow?
Currently we compute the robot topology using motion tracking, with markers placed on the joints of the robot. Using distance geometry, we are then able to obtain the forward and inverse kinematics of the robot, of which we can use to control the end effector (the gripper) of the robot. Ideally, in the future we would love to develop a system that no longer requires the use of motion tracking cameras.
As for the robot reconfiguring itself, which we call an “intrinsic malleable link,” there are many methods that have been demonstrated for controlling a continuum structure, such as using positive pressure or via tendon wires, however the ability to in real-time determine the curvature of the link, not just the joint positions, is a significant hurdle to solve. However, we hope to see future development on malleable robots work towards solving this problem.
What are you working on next?
For us, refining the kinematics of the robot to enable a robust and complete system for allowing a user to collaboratively reshape the robot, while still achieving the accuracy expected from robotic systems, is our current main goal. Malleable robots are a brand new field we have introduced, and as such provide many opportunities for development and optimization. Over the coming years, we hope to see other researchers work alongside us to solve these problems.
“Design and Workspace Characterization of Malleable Robots,” by Angus B. Clark and Nicolas Rojas from Imperial College London, was presented at ICRA 2020.
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